L13 G40 toan6ca (axis) vs suprise attack (Allies +8)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to India
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Eastern Persia
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to India
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Eastern Persia
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 battleship and 1 destroyer
                        British roll dice for 1 cruiser in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British lost in 39 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for British: 1 cruiser
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 3 infantry in Burma, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 14 times
            Average roll : 3.565
            Median : 4.000
            Variance : 2.033
            Standard Deviation : 1.426
            Total rolls : 62

    Null / Other
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.850
            Median : 5.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.850
            Median : 5.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  3/7 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tobruk, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 98 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the British , 2 fighters owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 98 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 2 fighters and 1 transport in 98 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the British and 2 fighters owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 cruisers remaining. Battle score for attacker is 43
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Italians: 2 fighters

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 transports moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern France
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Italians collect 12 PUs (2 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,1,4,4,5,3,6,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • Sorry I don’t play the Allies much, so I do one country and think I’m done
    S.A.


  • Bump


  • Will post by the end of Monday, sorry have been tied up at work…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 carrier, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                4 armour and 6 artilleries moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                4 armour, 6 artilleries, 5 infantry and 10 transports moved from 110 Sea Zone to 91 Sea Zone
                4 armour, 6 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 fighter moved from Southern Italy to Poland
                2 tactical_bombers moved from Holland Belgium to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Poland, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 10 transports
                    Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 10 transports in 91 Sea Zone, round 1 :  3/8 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                Battle in Gibraltar
                    Germans attack with 4 armour, 6 artilleries and 5 infantry
                    British defend with 1 harbour and 2 infantry; Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 6 artilleries and 5 infantry in Gibraltar, round 1 :  8/15 hits
                        British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Gibraltar, round 1 :  2/8 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the Germans , 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 4 armour, 6 artilleries and 3 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                6 infantry moved from Germany to Slovakia Hungary
                1 fighter and 2 tactical_bombers moved from Poland to Germany
                7 infantry moved from Finland to Norway
                2 armour moved from Western Germany to Slovakia Hungary
                1 aaGun, 1 armour and 9 infantry moved from Romania to Slovakia Hungary
                1 tactical_bomber moved from Southern France to Western Germany
                2 bombers moved from 91 Sea Zone to Southern France
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Germans
                1 carrier and 2 submarines placed in 110 Sea Zone
                8 artilleries and 2 mech_infantrys placed in Germany
                1 infantry placed in United Kingdom
                Germans undo move 1.
                1 carrier and 1 submarine placed in 110 Sea Zone
                1 submarine placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 artillery and 3 infantry moved from Amur to Manchuria
                1 armour and 1 mech_infantry moved from Buryatia to Manchuria
                2 artilleries and 7 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                5 infantry moved from Baltic States to Poland
                1 artillery moved from Baltic States to Poland
                1 armour moved from Bessarabia to Yugoslavia
                      Russians take Romania from Germans
                      Russians take Yugoslavia from Germans
                1 artillery and 5 infantry moved from Bessarabia to Romania
                5 infantry moved from Eastern Poland to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Novgorod to Scotland
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Karelia to Belarus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 artillery and 3 infantry moved from Amur to Manchuria
                1 armour and 1 mech_infantry moved from Buryatia to Manchuria
                2 artilleries and 7 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                5 infantry moved from Baltic States to Poland
                1 artillery moved from Baltic States to Poland
                1 armour moved from Bessarabia to Yugoslavia
                      Russians take Romania from Germans
                      Russians take Yugoslavia from Germans
                1 artillery and 5 infantry moved from Bessarabia to Romania
                5 infantry moved from Eastern Poland to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Novgorod to Scotland
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Karelia to Belarus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 1 :  2/6 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Manchuria, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 2 :  2/5 hits
                        Japanese roll dice for 2 artilleries in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Poland, round 1 :  1/6 hits
                        Germans roll dice for 1 infantry in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Rostov to Ukraine
                2 infantry moved from Volgograd to Rostov

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,1,6,3,6,4,6,4
                Russians collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 11 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.388
            Standard Deviation : 1.178
            Total rolls : 50

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17


  • Hi there, sorry for the delay, I’ll post by the end of the weekend.  It’s tougher for me to post on the weekdays right now as I am very busy at work.  Sorry about that.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                4 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                2 carriers moved from 42 Sea Zone to 44 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                2 infantry moved from Anhwe to Jehol
                1 bomber moved from Kwangsi to Jehol
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Shan State to Szechwan
                1 mech_infantry moved from Shan State to Yunnan
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                2 fighters and 3 tactical_bombers moved from Malaya to Szechwan

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 carrier, 4 destroyers, 2 fighters and 1 submarine
                    Americans defend with 1 carrier, 2 fighters and 2 transports
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 carrier, 4 destroyers and 2 fighters in 33 Sea Zone, round 1 :  1/6 hits
                        Americans roll dice for 2 fighters in 33 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 carrier and 2 transports in 33 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 3 destroyers and 2 fighters in 33 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 2 fighters in 33 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                        2 transports owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 34
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 carrier, 2 fighters and 2 transports
                Battle in Jehol
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 1 :  3/12 hits
                        Chinese roll dice for 5 infantry in Szechwan, round 1 :  1/5 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 2 :  7/11 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 5 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 1 :  4/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 44 Sea Zone, round 1 :  4/4 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        1 carrier owned by the Americans , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 battleship and 1 fighter in 44 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 fighter

    Non Combat Move - Japanese
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 bomber moved from Jehol to Japan
                2 fighters moved from Szechwan to Kwangsi
                2 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
                1 bomber moved from 44 Sea Zone to Philippines
                2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Malaya
                1 destroyer and 1 submarine placed in 19 Sea Zone
                1 artillery placed in Shantung
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 39 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 3 submarines
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 10 transports
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports in 91 Sea Zone, round 1 :  4/5 hits
                        3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports in 91 Sea Zone, round 2 :  3/5 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 10 transports remaining. Battle score for attacker is -38
                    Casualties for Americans: 1 cruiser, 1 destroyer and 3 submarines
                    2 fighters owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.519
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 4.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.182
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,2
                Chinese collect 11 PUs (2 lost to blockades); end with 12 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.568
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 37

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 4.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.182
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                2 infantry moved from West India to India
                1 tactical_bomber moved from Eastern Persia to India
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 1 infantry moved from Tunisia to Libya
                2 infantry moved from Anglo Egyptian Sudan to Egypt


  • Just making sure you’re aware that you need to finish the British turn…

Suggested Topics

  • 10
  • 84
  • 372
  • 138
  • 93
  • 118
  • 185
  • 207
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.9k

Users

40.6k

Topics

1.8m

Posts