@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Tobruk to Libya
British take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Finland
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 115 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Finland to Norway
1 destroyer and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 destroyer and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 mech_infantrys moved from Northwest Persia to Volgograd
2 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 aaGuns, 1 artillery, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
bump so I can find it easier tomorrow morning. I’ve been a little busy lately, it’s late, and I’m tired. Sorry!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter and 2 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Bryansk
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Southern Italy to Western Germany
3 infantry moved from Greece to Albania
1 bomber moved from Libya to Ukraine
1 fighter moved from Rostov to Ukraine
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 62 Sea Zone to 46 Sea Zone
2 destroyers moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 62 Sea Zone to 46 Sea Zone
2 destroyers moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Iwo Jima
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
I accidently skipped the part where I ask you about intercepting. I already declined for you just so I could post my combat moves. If you want to intercept, I’ll redo my turn with the exact same combat moves and purchases. Otherwise, I’ll just continue as is.
FYI, I’ll be camping this weekend. We head out at 5 am tomorrow, so I won’t be posting Fri-Sun and maybe even into Monday as well. Depends on when we get back Monday and how tired I am.
No intercept… Moscow will burn!
Have a great time camping - I hope you get some good weather for it.
Thanks it’s supposed to be beautiful this weekend! Granted with Colorado’s weather, I wouldn’t be surprised if we got some showers . . .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
4 bombers moved from Belarus to Russia
1 fighter moved from Belarus to Russia
2 fighters and 2 tactical_bombers moved from Belarus to Smolensk
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,8,4,3 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
4 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter and 6 infantry placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Germany
1 fighter and 6 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
5 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 69 PUs;
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Suiyuyan
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Szechwan
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Burma to West India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Anhwe to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
1 fighter moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Burma to West India
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 3 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in West India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Burma to India
2 fighters moved from West India to India
2 tactical_bombers moved from West India to India
1 armour and 1 mech_infantry moved from Malaya to Burma
1 tactical_bomber moved from Anhwe to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 aaGun moved from Anhwe to Shantung
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 fighter moved from Suiyuyan to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Hopei
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer and 2 transports placed in 39 Sea Zone
1 submarine placed in 19 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Japanese from Shantung: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Shantung: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to 33 Sea Zone
1 bomber, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to 33 Sea Zone
1 bomber, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Philippines
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber could not land in Philippines and was removed
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to 12 Sea Zone
1 bomber moved from 12 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Caroline Islands
1 bomber moved from France to Norway
1 bomber moved from Normandy Bordeaux to Norway
2 transports moved from 112 Sea Zone to 119 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 117 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 117 Sea Zone to 123 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Caucasus
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
1 aaGun moved from Western United States to Central United States
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 bomber
EDIT: Turning off Edit Mode
1 airfield and 1 factory_minor placed in Norway
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total