Scramble either of those sea zones and how many planes?
L13 G40 PGMatt (axis) vs Atease (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Queensland to 39 Sea Zone
2 bombers moved from Queensland to 39 Sea Zone
1 bomber moved from Queensland to 39 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from Morocco to Algeria
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 92 Sea Zone to Algeria
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in Algeria
Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Algeria, round 1 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 1 : 2/6 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 : 1/3 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Americans roll dice for 2 submarines in 39 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 : 5/10 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 39 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
2 submarines owned by the Americans , 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 9/10 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 39 Sea Zone, round 2 : 3/5 hits
2 transports owned by the Japanese , 1 destroyer owned by the Americans , 2 cruisers owned by the Japanese , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 battleship, 4 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 submarinesNon Combat Move - Americans
4 bombers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea ZonePlace Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 48 / 54
Russians : 29 / 29
Japanese : 53 / 53
Americans : 56 / 84
Chinese : 8 / 16
British : 33 / 40
UK_Pacific : 9 / 13
Italians : 11 / 10
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 45Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.207
Median : 3.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 13 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry and 6 mech_infantrys
Chinese roll dice for 3 artilleries and 13 infantry in Kweichow, round 1 : 5/16 hits
Japanese roll dice for 1 infantry and 6 mech_infantrys in Kweichow, round 1 : 2/7 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 3 artilleries and 11 infantry in Kweichow, round 2 : 2/14 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry and 6 mech_infantrys
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 48 / 54
Russians : 29 / 29
Japanese : 52 / 53
Americans : 56 / 84
Chinese : 9 / 15
British : 33 / 40
UK_Pacific : 9 / 13
Italians : 11 / 10
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.369
Median : 3.000
Variance : 1.133
Standard Deviation : 1.064
Total rolls : 84Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 1.655
Standard Deviation : 1.287
Total rolls : 30Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.207
Median : 3.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 29 -
Forgot to unload my troops @ Malaya and Borneo… wtf was I thinking. You’ll see the edit in UK’s turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Malaya: 2 infantry
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Borneo: 2 infantry
EDIT: Removing units owned by Americans from 43 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
EDIT: Changing ownership of Borneo from Japanese to Americans
EDIT: Changing ownership of Malaya from Japanese to British
EDIT: Changing ownership of Borneo from Americans to British
EDIT: Changing ownership of Malaya from British to UK_Pacific
EDIT: Changing ownership of Borneo from British to UK_Pacific
EDIT: Turning off Edit Mode
2 submarines moved from 71 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Eastern Persia to Persia
1 armour moved from India to Eastern Persia
1 infantry moved from India to Burma
1 fighter moved from Egypt to Persia
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Non Combat Move - British
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 fighter placed in 81 Sea Zone
British undo move 2.
1 fighter placed in 81 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 4 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 29 / 29
Japanese : 43 / 53
Americans : 56 / 84
Chinese : 9 / 15
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 11 / 10
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.369
Median : 3.000
Variance : 1.133
Standard Deviation : 1.064
Total rolls : 84Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 1.655
Standard Deviation : 1.287
Total rolls : 30Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.207
Median : 3.000
Variance : 0.893
Standard Deviation : 0.945
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Romania to Bessarabia
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Bessarabia, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Italians roll dice for 2 armour and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Russians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 artillery and 2 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour and 2 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 48 / 54
Russians : 29 / 29
Japanese : 43 / 53
Americans : 56 / 84
Chinese : 9 / 15
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Yunnan to Kweichow
1 fighter moved from Java to India
1 bomber moved from Java to India
1 bomber moved from New South Wales to Malaya
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Syria to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour, 6 artilleries and 26 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
5 armour and 2 mech_infantrys moved from Poland to Belarus
1 bomber moved from Greece to Volgograd
2 bombers moved from Greece to Southern Italy
2 bombers moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
5 infantry moved from Finland to NorwayCombat - Germans
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Volgograd to Bessarabia
2 armour and 2 infantry moved from Greece to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 artillery and 14 infantry moved from Poland to Eastern Poland
4 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 armour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Poland : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germany : 1 artillery, 1 factory_major and 10 infantry
Norway : 5 infantry
Northern Italy : 2 infantry
Southern Italy : 4 bombers, 3 fighters and 2 infantry
Belarus : 1 flag, 1 aaGun, 6 armour, 6 artilleries, 26 infantry and 2 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 aaGun, 1 artillery and 14 infantry
Bessarabia : 1 bomber
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 69
Russians : 24 / 29
Japanese : 43 / 53
Americans : 56 / 84
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 armour and 8 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Vyborg to Finland
3 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
7 artilleries and 33 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Dzavhan to Buryatia
Russians take Ulaanbaatar from Japanese
2 mech_infantrys moved from Dzavhan to Kansu
6 infantry moved from Dzavhan to Ulaanbaatar
2 fighters and 1 tactical_bomber moved from Olgiy to Caucasus
5 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Shensi to KweichowCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Northwest Persia, round 1 : 1/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 1 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Kansu to ShensiPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 33
Japanese : 41 / 53
Americans : 56 / 84
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.000
Median : 6.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to AnhwePlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
7 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 aaGun, 1 factory_minor and 3 infantry
Kiangsu : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Manchuria : 11 infantry
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 3 tactical_bombers
Shan State : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
20 Sea Zone : 1 submarine
19 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 33
Japanese : 42 / 41
Americans : 56 / 84
Chinese : 8 / 15
British : 31 / 38
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 artillery moved from 99 Sea Zone to Greece
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from India to Syria
1 fighter and 1 tactical_bomber moved from India to Tsinghai
4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Germans defend with 1 battleship, 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 99 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 1 : 1/5 hits
Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 99 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 2 transports owned by the Germans and 1 battleship owned by the Germans lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Greece
Americans attack with 1 armour and 1 artillery
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 artillery in Greece, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Greece, round 1 : 1/1 hits
1 artillery owned by the Americans lost in Greece
Americans roll dice for 1 armour in Greece, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 armour owned by the Americans lost in Greece
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 artillery
Battle in Sumatra
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Sumatra, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 artillery
EDIT: Adding units owned by Americans to Tunisia: 1 artillery
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Turning off Edit Mode
Battle in Syria
Americans attack with 3 bombers
Germans defend with 2 armour and 2 infantry
Americans roll dice for 3 bombers in Syria, round 1 : 2/3 hits
Germans roll dice for 2 armour and 2 infantry in Syria, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 bombers owned by the Americans lost in Syria
Americans roll dice for 1 bomber in Syria, round 2 : 0/1 hits
Germans roll dice for 2 armour in Syria, round 2 : 1/2 hits
1 bomber owned by the Americans lost in Syria
Germans win with 2 armour remaining. Battle score for attacker is -30
Casualties for Germans: 2 infantry
Casualties for Americans: 3 bombers
Battle in Kwangsi
Strategic bombing raid in Germany
AA guns fire in Germany : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.Non Combat Move - Americans
1 bomber moved from Sumatra to India
6 infantry and 4 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 33
Japanese : 37 / 41
Americans : 61 / 86
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 18 / 18
Italians : 10 / 11
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.289
Median : 3.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 33
Japanese : 36 / 41
Americans : 61 / 86
Chinese : 10 / 16
British : 31 / 38
UK_Pacific : 18 / 18
Italians : 10 / 11
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.289
Median : 3.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Eastern Persia to Persia
6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
4 infantry moved from India to 39 Sea Zone
4 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
1 bomber moved from Egypt to Trans-JordanCombat - British
Battle in HainanNon Combat Move - British
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - British
2 armour and 1 fighter placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Some Units in India change ownership: 4 mech_infantrysProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 33
Japanese : 34 / 41
Americans : 61 / 86
Chinese : 10 / 16
British : 31 / 39
UK_Pacific : 20 / 21
Italians : 10 / 11
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.289
Median : 3.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24 -
And wow. I meant to attack Syria with the 2 units I landed in Greece. If at least I would have captured Greece. Brain fart.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Rostov
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to BulgariaCombat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Southern France : 1 artillery and 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 infantry
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 mech_infantry
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 69
Russians : 26 / 33
Japanese : 34 / 41
Americans : 61 / 86
Chinese : 10 / 16
British : 31 / 39
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
4 submarines moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to Kweichow
1 bomber moved from India to Bessarabia
1 bomber moved from Malaya to TsinghaiCombat - ANZAC
Battle in Bessarabia
ANZAC attack with 1 bomber
Germans defend with 1 bomber
ANZAC roll dice for 1 bomber in Bessarabia, round 1 : 1/1 hits
Italians roll dice for 1 bomber in Bessarabia, round 1 : 0/1 hits
1 bomber owned by the Germans lost in Bessarabia
ANZAC win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - ANZAC
1 bomber moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 36 Sea ZonePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 53 / 69
Russians : 26 / 33
Japanese : 34 / 41
Americans : 61 / 86
Chinese : 10 / 16
British : 31 / 39
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Syria to Northwest Persia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 artillery and 14 infantry moved from Eastern Poland to Western Ukraine
6 armour and 2 mech_infantrys moved from Belarus to Rostov
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Archangel
2 infantry moved from Belarus to Archangel
4 bombers moved from Southern Italy to Archangel
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
3 fighters moved from Southern Italy to Norway
1 fighter moved from Western Germany to NorwayCombat - Germans
Battle in Archangel
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Archangel, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour
Russians defend with 3 infantry
Germans roll dice for 2 armour in Northwest Persia, round 1 : 0/2 hits
Russians roll dice for 3 infantry in Northwest Persia, round 1 : 0/3 hits
Germans roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits
1 armour owned by the Germans lost in Northwest Persia
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 14 infantry
ANZAC defend with 1 bomber; Russians defend with 1 infantry
Germans roll dice for 1 artillery and 14 infantry in Western Ukraine, round 1 : 4/15 hits
Russians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 bomber owned by the ANZAC lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 14 infantry remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 bomber
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Germany
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 artillery and 10 infantry moved from Germany to Poland
2 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
5 bombers moved from Archangel to NovgorodPlace Units - Germans
1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,3,5,4,6,5,1,2,1,1,5,6,2,4,2
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Poland : 1 artillery and 10 infantry
Germany : 1 aaGun and 1 factory_major
Norway : 4 fighters and 5 infantry
Southern Italy : 1 armour, 4 infantry and 1 mech_infantry
Belarus : 1 flag, 1 aaGun, 6 artilleries and 23 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 6 armour and 2 mech_infantrys
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 artillery and 5 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 14 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Iraq : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 75
Russians : 18 / 33
Japanese : 34 / 41
Americans : 61 / 86
Chinese : 10 / 16
British : 31 / 39
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
So sorry, didn’t post the turn. Here’s the savegame.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Korea
2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
2 artilleries, 15 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 1 : 3/7 hits
Russians roll dice for 1 armour in Korea, round 1 : 0/1 hits
1 armour owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
3 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to 19 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
Korea : 2 infantry
Kiangsu : 1 artillery, 1 factory_minor, 2 fighters, 11 infantry and 3 tactical_bombers
Kiangsi : 2 artilleries, 15 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Manchuria : 8 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
35 Sea Zone : 1 submarine
19 Sea Zone : 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 54 / 75
Russians : 26 / 36
Japanese : 32 / 32
Americans : 61 / 86
Chinese : 11 / 16
British : 31 / 39
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0