@BobbaRossa i’ve never seen somone lose that abttle but you came close =(
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Finland to Sweden
1 fighter moved from Novgorod to Sweden
1 infantry moved from Novgorod to Baltic States
9 artilleries and 32 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Finland to Sweden
1 fighter moved from Novgorod to Sweden
1 infantry moved from Novgorod to Baltic States
9 artilleries and 32 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Sweden
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Sweden from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 9 artilleries and 34 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 9 artilleries and 34 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Turkey
2 fighters and 1 tactical_bomber moved from Bryansk to Turkey
2 infantry moved from Caucasus to Turkey
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Novgorod to Baltic States
2 mech_infantrys moved from Karelia to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
1 fighter moved from Sweden to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 aaGun and 1 infantry moved from Bryansk to Rostov
4 mech_infantrys moved from Bryansk to Belarus
3 infantry moved from Russia to Vologda
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Korea to ManchuriaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
2 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to Shan State
2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from Borneo to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Celebes
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from ANZACCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 carrier and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
3 fighters moved from Borneo to Java
2 fighters and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Japanese collect 34 PUs (1 lost to blockades); end with 35 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Hainan : 1 harbour
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 5 fighters, 1 infantry and 4 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 3 fighters and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
35 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 47 / 50
Japanese : 35 / 40
Americans : 57 / 89
Chinese : 23 / 29
British : 29 / 0
UK_Pacific : 9 / 10
Italians : 23 / 33
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.941
Median : 4.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.708
Median : 4.000
Variance : 1.391
Standard Deviation : 1.180
Total rolls : 24UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from India to Malaya
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 89 Sea Zone to 87 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from India to Malaya
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 89 Sea Zone to 87 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in BorneoNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Northern Territory to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Malaya to India
2 fighters moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 6 infantry moved from Eastern United States to Quebec
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 fighter moved from 87 Sea Zone to French West Africa
1 aaGun, 1 artillery and 5 infantry moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 carriers, 8 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Hunan
3 infantry placed in Kwangsi
1 infantry placed in Kiangsi
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,3,3,5
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from India to Burma
1 armour and 2 mech_infantrys moved from India to Burma
5 infantry moved from India to Burma
2 infantry moved from India to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 armour moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Libya to Tobruk
3 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 80 Sea ZonePlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
looks like we may need to change my nickname to “TWO disasters every round”… :roll:
uncanny.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 aaGun moved from Northern Territory to Queensland
1 armour, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 43 Sea Zone to 41 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Egypt to TurkeyTurn Complete - French
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Good to see you back…
Sorry about the two disasters!
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G13… only one disaster that time. :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Belarus to Poland
1 infantry moved from Karelia to Vyborg
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
6 armour and 12 mech_infantrys moved from Belarus to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Belarus to Poland
1 infantry moved from Karelia to Vyborg
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
6 armour and 12 mech_infantrys moved from Belarus to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 6 armour, 7 infantry and 12 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 6 armour, 6 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
3 artilleries moved from Baltic States to Novgorod
1 fighter moved from Poland to Baltic States
2 armour moved from Russia to Belarus
3 infantry moved from Russia to Bryansk
3 infantry moved from Vologda to Archangel
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Turkey
1 infantry moved from Volgograd to Caucasus
1 aaGun and 1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Bryansk
3 fighters and 2 tactical_bombers moved from Turkey to Baltic States
3 infantry moved from Baltic States to Belarus
2 infantry moved from Manchuria to Jehol
3 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
2 armour, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
ugh
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true to form. well, at least it wasn’t 4/4 - when the dice are like this i have to try to look on the bright side. :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to Malaya
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 87 Sea Zone
1 fighter moved from French West Africa to 87 Sea Zone
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to Malaya
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 87 Sea Zone
1 fighter moved from French West Africa to 87 Sea Zone
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to ScotlandCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
retreated to 87 Sea Zone
Germans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Air Battle in Malaya
Americans attacks with 1 units heading to Malaya
Japanese launches 1 interceptors out of Malaya
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Malaya
1 bomber killed by AA guns
Bombing raid in Malaya causes 0 damage total.
Battle in Eire
Battle in Iwo Jima
Battle in Scotland
Cleaning up after air battlesNon Combat Move - Americans
2 carriers, 8 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from 108 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
4 transports moved from 101 Sea Zone to 89 Sea Zone
8 infantry moved from Venezuela to 89 Sea Zone
8 infantry and 4 transports moved from 89 Sea Zone to 106 Sea Zone
8 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 87 Sea Zone to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 aaGun, 1 artillery and 4 infantry moved from Tobruk to Alexandria
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Burma
1 artillery moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in Hunan
3 infantry placed in Yunnan
1 infantry placed in Anhwe
1 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,2,4
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs





