G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 infantry moved from Finland to Sweden
                1 fighter moved from Novgorod to Sweden
                1 infantry moved from Novgorod to Baltic States
                9 artilleries and 32 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 infantry moved from Finland to Sweden
                1 fighter moved from Novgorod to Sweden
                1 infantry moved from Novgorod to Baltic States
                9 artilleries and 32 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Sweden
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Sweden from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 9 artilleries and 34 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 9 artilleries and 34 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Turkey
                2 fighters and 1 tactical_bomber moved from Bryansk to Turkey
                2 infantry moved from Caucasus to Turkey
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Novgorod to Baltic States
                2 mech_infantrys moved from Karelia to Belarus
                2 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Sweden to Belarus
                2 armour and 2 mech_infantrys moved from Russia to Belarus
                1 aaGun and 1 infantry moved from Bryansk to Rostov
                4 mech_infantrys moved from Bryansk to Belarus
                3 infantry moved from Russia to Vologda
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Volgograd
                2 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Malaya to Shan State
                2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from French Indo China to Shan State
                2 fighters moved from Borneo to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Celebes
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 1 :  3/7 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
                1 carrier and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                3 fighters moved from Borneo to Java
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                Japanese collect 34 PUs (1 lost to blockades); end with 35 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Ceylon : 1 flag, 1 harbour
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 5 fighters, 1 infantry and 4 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 3 fighters and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        35 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 47 / 50
        Japanese : 35 / 40
        Americans : 57 / 89
        Chinese : 23 / 29
        British : 29 / 0
        UK_Pacific : 9 / 10
        Italians : 23 / 33
        ANZAC : 12 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.941
            Median : 4.000
            Variance : 1.515
            Standard Deviation : 1.231
            Total rolls : 34

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.708
            Median : 4.000
            Variance : 1.391
            Standard Deviation : 1.180
            Total rolls : 24

    UK_Pacific Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from India to Malaya
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 88 Sea Zone to 87 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 89 Sea Zone to 87 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from India to Malaya
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 88 Sea Zone to 87 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 89 Sea Zone to 87 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 87 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Borneo

    Non Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from Northern Territory to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 bomber moved from Malaya to India
                2 fighters moved from 46 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 25 Sea Zone
                2 submarines moved from 25 Sea Zone to 16 Sea Zone
                2 submarines moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 6 infantry moved from Eastern United States to Quebec
                1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 fighter moved from 87 Sea Zone to French West Africa
                1 aaGun, 1 artillery and 5 infantry moved from Libya to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                2 carriers, 8 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier and 4 transports placed in 101 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
                Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries placed in Hunan
                3 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                1 infantry placed in Kiangsu
                1 infantry placed in Shantung
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,3,3,5
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 aaGun moved from India to Burma
                1 armour and 2 mech_infantrys moved from India to Burma
                5 infantry moved from India to Burma
                2 infantry moved from India to Burma
                2 infantry moved from India to Burma
                1 mech_infantry moved from Persia to Turkey
                1 artillery and 1 infantry moved from Iraq to Turkey
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 4 infantry moved from Libya to Tobruk
                3 infantry moved from Union of South Africa to Rhodesia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                4 infantry moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Iraq to Turkey
                1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

  • '12

    looks like we may need to change my nickname to “TWO disasters every round”…  :roll:

    uncanny.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to 54 Sea Zone
                1 aaGun moved from Northern Territory to Queensland
                1 armour, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from Egypt to Turkey

    Turn Complete - French


  • Good to see you back…

    Sorry about the two disasters!

  • '12

    G13…  only one disaster that time.  :-P


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Baltic States to Poland
                1 fighter moved from Belarus to Poland
                1 infantry moved from Karelia to Vyborg
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                6 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                6 armour and 12 mech_infantrys moved from Belarus to Novgorod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Baltic States to Poland
                1 fighter moved from Belarus to Poland
                1 infantry moved from Karelia to Vyborg
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                6 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                6 armour and 12 mech_infantrys moved from Belarus to Novgorod

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 6 armour, 7 infantry and 12 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Russians win, taking Novgorod from Germans with 6 armour, 6 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Novgorod
                3 artilleries moved from Baltic States to Novgorod
                1 fighter moved from Poland to Baltic States
                2 armour moved from Russia to Belarus
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Vologda to Archangel
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Turkey
                1 infantry moved from Volgograd to Caucasus
                1 aaGun and 1 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Volgograd to Bryansk
                3 fighters and 2 tactical_bombers moved from Turkey to Baltic States
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Manchuria to Jehol
                3 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                2 armour, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

  • '12

    ugh

  • '12

    true to form.  well, at least it wasn’t 4/4 - when the dice are like this i have to try to look on the bright side.  :|


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from India to Malaya
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 89 Sea Zone to 87 Sea Zone
                1 fighter moved from French West Africa to 87 Sea Zone
                2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
                2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from India to Malaya
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 89 Sea Zone to 87 Sea Zone
                1 fighter moved from French West Africa to 87 Sea Zone
                2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 109 Sea Zone
                2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 87 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    retreated to 87 Sea Zone
                    Germans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Air Battle in Malaya
                    Americans attacks with 1 units heading to Malaya
                    Japanese launches 1 interceptors out of Malaya
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Malaya
                    1 bomber killed by AA guns
                    Bombing raid in Malaya causes 0 damage total.
                Battle in Eire
                Battle in Iwo Jima
                Battle in Scotland
                Cleaning up after air battles

    Non Combat Move - Americans
                2 carriers, 8 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from 108 Sea Zone to 109 Sea Zone
                1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
                4 transports moved from 101 Sea Zone to 89 Sea Zone
                8 infantry moved from Venezuela to 89 Sea Zone
                8 infantry and 4 transports moved from 89 Sea Zone to 106 Sea Zone
                8 infantry moved from 106 Sea Zone to Quebec
                1 fighter moved from 87 Sea Zone to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 aaGun, 1 artillery and 4 infantry moved from Tobruk to Alexandria
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                4 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Burma
                1 artillery moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan
                3 infantry placed in Yunnan
                1 infantry placed in Anhwe
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,2,4
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

Suggested Topics

  • 7
  • 21
  • 40
  • 23
  • 237
  • 123
  • 79
  • 100
Axis & Allies Boardgaming Custom Painted Miniatures

58

Online

17.8k

Users

40.6k

Topics

1.8m

Posts