scramble in normandy?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Celebes to Shan State
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Union of South Africa
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 4 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Germany to Western Germany
1 artillery and 3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Western Germany to Northern Italy
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 2 bombers and 4 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Baltic States, round 1 : 2/8 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 2 armour, 1 factory_major and 6 mech_infantrys
Northern Italy : 3 infantry
Southern Italy : 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries and 4 infantry
Vyborg : 1 flag, 1 artillery and 3 infantry
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 6 mech_infantrys
Western Ukraine : 1 flag, 3 aaGuns, 5 armour, 7 artilleries, 2 bombers, 17 infantry and 15 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 3 fighters
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 56
Russians : 31 / 38
Japanese : 47 / 50
Americans : 54 / 82
Chinese : 4 / 4
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Vyborg
1 bomber moved from Russia to Vyborg
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vyborg
Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Vyborg from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vyborg to Novgorod
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Vyborg to Russia
2 aaGuns, 2 artilleries and 18 infantry moved from Smolensk to Archangel
1 bomber moved from Vyborg to Archangel
3 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries, 1 bomber and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 tactical_bombers moved from 75 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 75 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
4 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 armour and 1 mech_infantry moved from Shantung to Chahar
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries and 4 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 1 : 1/6 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 : 0/2 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Sumatra
Battle in 39 Sea Zone
Japanese attack with 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 tactical_bombers in 39 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
retreated to 39 Sea Zone
British win, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
3 mech_infantrys moved from Kweichow to French Indo China
Place Units - Japanese
2 mech_infantrys placed in Shantung
2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,5,2,1,2,1,1,4,5,6,2
Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 2 mech_infantrys
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Manchuria : 1 aaGun, 3 artilleries and 8 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 armour and 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 mech_infantrys
Sumatra : 1 flag, 1 armour, 1 artillery and 2 infantry
41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
22 Sea Zone : 1 destroyer
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 56
Russians : 31 / 35
Japanese : 52 / 41
Americans : 54 / 82
Chinese : 4 / 4
British : 31 / 36
UK_Pacific : 7 / 11
Italians : 11 / 17
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers and 11 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
4 fighters moved from 6 Sea Zone to Shantung
1 fighter moved from Dutch New Guinea to Philippines
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Buryatia to Russia
Combat - Americans
Battle in Normandy Bordeaux
Battle in Shantung
Americans attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 factory_minor and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans, taking Shantung from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
4 fighters moved from Shantung to 6 Sea Zone
Place Units - Americans
1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer and 8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 31 PUs;
British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 artillery moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
1 artillery moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 armour moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
2 armour and 2 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Union of South Africa to Egypt
1 infantry moved from Union of South Africa to Rhodesia
5 fighters moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Ukraine
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
7 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
Combat - British
British creates battle in territory 39 Sea Zone
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 39 Sea Zone from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Italian Somaliland
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
Place Units - British
1 destroyer placed in 110 Sea Zone
2 destroyers and 1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Northern Italy to Southern France
1 bomber moved from Greece to France
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Southern France : 1 artillery and 5 infantry
France : 1 bomber
Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour and 2 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 49 / 56
Russians : 31 / 35
Japanese : 45 / 41
Americans : 56 / 81
Chinese : 7 / 8
British : 31 / 34
UK_Pacific : 11 / 11
Italians : 11 / 21
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 22 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Borneo
2 fighters moved from Shan State to Philippines
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to Guam
1 bomber moved from Borneo to Philippines
Place Units - ANZAC
1 bomber placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 50 PUs;
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 4 infantry moved from Baltic States to Novgorod
3 armour, 1 artillery, 2 infantry and 6 mech_infantrys moved from Ukraine to Rostov
5 armour and 15 mech_infantrys moved from Western Ukraine to Rostov
3 fighters moved from Greece to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 armour, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 5 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 6/11 hits
Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/8 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/9 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 8 armour, 1 artillery, 2 infantry and 21 mech_infantrys
Russians defend with 4 armour
Germans roll dice for 8 armour, 1 artillery, 2 infantry and 21 mech_infantrys in Rostov, round 1 : 10/32 hits
Russians roll dice for 4 armour in Rostov, round 1 : 3/4 hits
4 armour owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 1 artillery and 20 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 4 armour
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 1 : 1/6 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 armour and 6 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to France
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,4,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Germany : 1 factory_major
Northern Italy : 3 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 armour and 6 mech_infantrys
Rostov : 1 flag, 8 armour, 1 artillery and 20 mech_infantrys
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 3 aaGuns, 7 artilleries, 2 bombers, 16 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 62
Russians : 27 / 35
Japanese : 41 / 41
Americans : 54 / 81
Chinese : 7 / 8
British : 31 / 34
UK_Pacific : 15 / 11
Italians : 10 / 21
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
5 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Egypt to Iraq
2 artilleries moved from Archangel to Novgorod
18 infantry moved from Archangel to Novgorod
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
2 infantry moved from Belarus to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Archangel to Ukraine
Combat - Russians
Battle in Hopei
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Eastern Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 18 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Archangel to Novgorod
1 fighter moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from Eastern Poland to Russia
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Tambov
8 artilleries moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 bombers moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
23 infantry moved from Russia to Tambov
Place Units - Russians
1 armour, 4 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 41 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
3 mech_infantrys moved from French Indo China to Siam
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Chahar to Kweichow
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 carrier moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Siam
1 armour, 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Siam, round 1 : 0/4 hits
UK_Pacific roll dice for 1 artillery in Siam, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Siam
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Siam, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Kweichow, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Siam to 37 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 infantry moved from Korea to Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,6,4,4,1,3,1,4,6,2,1,4,4,6,1,1,5,3,4,3
Japanese collect 37 PUs (11 lost to blockades); end with 78 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Siam : 1 mech_infantry
Manchuria : 1 aaGun, 3 artilleries and 10 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 artilleries and 3 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 carrier and 1 tactical_bomber
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 62
Russians : 35 / 45
Japanese : 48 / 78
Americans : 54 / 81
Chinese : 5 / 8
British : 31 / 34
UK_Pacific : 10 / 11
Italians : 10 / 21
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 108 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 108 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Shantung to Kiangsu
1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 5 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Italians: 1 aaGun and 3 infantry
Battle in Kwangtung
Non Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from United Kingdom to Karelia
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to Egypt
Combat - British
Battle in Holland Belgium
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 2 destroyers and 1 submarine
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
5 fighters moved from Northwest Persia to Tambov
2 fighters moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
3 mech_infantrys moved from Burma to Yunnan
1 fighter moved from Shan State to India
Place Units - British
2 fighters placed in United Kingdom
2 transports placed in 81 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,2,4,3,4,3,6,4,1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from France to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 destroyers and 1 submarine
1 submarine owned by the British Submerged
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 1 : 2/3 hits
British roll dice for 2 destroyers in 98 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 2 destroyers
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 bomber and 1 fighter moved from 98 Sea Zone to Greece
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for Italians :
Southern France : 1 artillery and 5 infantry
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
95 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 fighter and 2 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 62
Russians : 35 / 45
Japanese : 38 / 78
Americans : 54 / 80
Chinese : 11 / 12
British : 34 / 39
UK_Pacific : 14 / 13
Italians : 10 / 15
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Guam to 55 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from New South Wales to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 bombers, 1 fighter and 2 submarines
Japanese defend with 1 carrier and 1 tactical_bomber
ANZAC win with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
3 bombers moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Egypt to Caucasus
Non Combat Move - French
Turn Complete - French