L13 G40 PGMatt (axis) vs Snakeeyes (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from Celebes to 43 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 cruiser
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from Celebes to Shan State
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 bomber moved from 34 Sea Zone to Philippines
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Egypt to Union of South Africa

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Germany to Western Germany
                1 artillery and 3 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries, 2 bombers and 4 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Baltic States, round 1 :  2/8 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Ukraine
                3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 armour and 1 mech_infantry moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone
                2 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Germany : 2 armour, 1 factory_major and 6 mech_infantrys
        Northern Italy : 3 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag, 2 artilleries and 4 infantry
        Vyborg : 1 flag, 1 artillery and 3 infantry
        Eastern Poland : 1 flag, 4 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 6 mech_infantrys
        Western Ukraine : 1 flag, 3 aaGuns, 5 armour, 7 artilleries, 2 bombers, 17 infantry and 15 mech_infantrys
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 3 fighters
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 31 / 38
        Japanese : 47 / 50
        Americans : 54 / 82
        Chinese : 4 / 4
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 12 / 17
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Iraq to Syria
                      Russians take Syria from Italians
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt
                3 infantry moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Vyborg
                2 fighters moved from Novgorod to Vyborg
                1 bomber moved from Russia to Vyborg

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vyborg
                    Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Vyborg from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vyborg to Novgorod
                2 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Vyborg to Russia
                2 aaGuns, 2 artilleries and 18 infantry moved from Smolensk to Archangel
                1 bomber moved from Vyborg to Archangel
                3 armour moved from Russia to Rostov
                1 armour moved from Russia to Rostov

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries, 1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 tactical_bombers moved from 75 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 75 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                4 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 armour and 1 mech_infantry moved from Shantung to Chahar

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 4 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 1 :  1/6 hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 :  0/2 hits
                        1 mech_infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Sumatra
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 tactical_bombers in 39 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    retreated to 39 Sea Zone
                    British win, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
                3 mech_infantrys moved from Kweichow to French Indo China

    Place Units - Japanese
                2 mech_infantrys placed in Shantung
                2 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,5,2,1,2,1,1,4,5,6,2
                Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 2 mech_infantrys
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
        Manchuria : 1 aaGun, 3 artilleries and 8 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 artilleries and 4 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 2 armour and 1 mech_infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 mech_infantrys
        Sumatra : 1 flag, 1 armour, 1 artillery and 2 infantry
        41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        22 Sea Zone : 1 destroyer
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 31 / 35
        Japanese : 52 / 41
        Americans : 54 / 82
        Chinese : 4 / 4
        British : 31 / 36
        UK_Pacific : 7 / 11
        Italians : 11 / 17
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 destroyers and 11 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
                4 fighters moved from 6 Sea Zone to Shantung
                1 fighter moved from Dutch New Guinea to Philippines
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 108 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 bomber moved from Buryatia to Russia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Shantung
                    Americans attack with 1 artillery, 4 fighters and 3 infantry
                    Japanese defend with 1 factory_minor and 2 mech_infantrys
                    Americans win, taking Normandy Bordeaux from Germans, taking Shantung from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                4 fighters moved from Shantung to 6 Sea Zone

    Place Units - Americans
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 destroyer and 8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British repair 5 damage on 5 factory_majors; Remaining resources: 31 PUs;
                British buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                1 artillery moved from French Guiana to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                2 armour moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
                2 armour and 2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Union of South Africa to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                5 fighters moved from Egypt to Northwest Persia
                1 bomber moved from Egypt to Ukraine
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                7 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 submarine; Russians loiter and taunt with
                    Germans defend with 1 submarine
                    British win, taking 39 Sea Zone from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Italian Somaliland
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 destroyers and 1 submarine placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 5 infantry moved from Northern Italy to Southern France
                1 bomber moved from Greece to France

    Place Units - Italians
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Southern France : 1 artillery and 5 infantry
        France : 1 bomber
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour and 2 infantry
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 31 / 35
        Japanese : 45 / 41
        Americans : 56 / 81
        Chinese : 7 / 8
        British : 31 / 34
        UK_Pacific : 11 / 11
        Italians : 11 / 21
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 34 Sea Zone to 22 Sea Zone
                1 fighter moved from Philippines to 22 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Philippines to Borneo
                2 fighters moved from Shan State to Philippines
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 22 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 22 Sea Zone to Guam
                1 bomber moved from Borneo to Philippines

    Place Units - ANZAC
                1 bomber placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 50 PUs;
                Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Baltic States to Novgorod
                3 armour, 1 artillery, 2 infantry and 6 mech_infantrys moved from Ukraine to Rostov
                5 armour and 15 mech_infantrys moved from Western Ukraine to Rostov
                3 fighters moved from Greece to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 armour, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 armour, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 5 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 5 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  6/11 hits
                        Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/8 hits
                        1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  3/9 hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 8 armour, 1 artillery, 2 infantry and 21 mech_infantrys
                    Russians defend with 4 armour
                        Germans roll dice for 8 armour, 1 artillery, 2 infantry and 21 mech_infantrys in Rostov, round 1 :  10/32 hits
                        Russians roll dice for 4 armour in Rostov, round 1 :  3/4 hits
                        4 armour owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour, 1 artillery and 20 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 4 armour
                Battle in Novgorod
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 1 :  1/6 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 :  0/5 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 armour and 6 mech_infantrys moved from Germany to Baltic States
                4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 3 infantry moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Normandy Bordeaux to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 9 infantry placed in Western Germany
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,4,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Northern Italy : 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 armour and 6 mech_infantrys
        Rostov : 1 flag, 8 armour, 1 artillery and 20 mech_infantrys
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 3 aaGuns, 7 artilleries, 2 bombers, 16 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 27 / 35
        Japanese : 41 / 41
        Americans : 54 / 81
        Chinese : 7 / 8
        British : 31 / 34
        UK_Pacific : 15 / 11
        Italians : 10 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                5 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 armour moved from Egypt to Iraq
                2 artilleries moved from Archangel to Novgorod
                18 infantry moved from Archangel to Novgorod
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 infantry moved from Vyborg to Karelia
                      Russians take Karelia from Germans
                2 infantry moved from Belarus to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Archangel to Ukraine

    Combat - Russians
                Battle in Hopei
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Battle in Eastern Poland
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 artilleries and 18 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Novgorod
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Eastern Poland to Russia
                3 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Tambov
                8 artilleries moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                2 bombers moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                23 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour, 4 infantry and 2 mech_infantrys placed in Russia
                2 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 41 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                3 mech_infantrys moved from French Indo China to Siam
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 artilleries and 3 infantry moved from Yunnan to Kweichow
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Chahar to Kweichow
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 carrier moved from 41 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Siam
                1 armour, 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Siam, round 1 :  0/4 hits
                        UK_Pacific roll dice for 1 artillery in Siam, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Siam
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Siam, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Kweichow, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Siam to 37 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan
                2 infantry moved from Korea to Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,6,4,4,1,3,1,4,6,2,1,4,4,6,1,1,5,3,4,3
                Japanese collect 37 PUs (11 lost to blockades); end with 78 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
        Siam : 1 mech_infantry
        Manchuria : 1 aaGun, 3 artilleries and 10 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 tactical_bombers and 2 transports
        55 Sea Zone : 1 carrier and 1 tactical_bomber
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 35 / 45
        Japanese : 48 / 78
        Americans : 54 / 81
        Chinese : 5 / 8
        British : 31 / 34
        UK_Pacific : 10 / 11
        Italians : 10 / 21
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 108 Sea Zone to 91 Sea Zone
                3 artilleries moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                5 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 2 submarines moved from 108 Sea Zone to 91 Sea Zone
                1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Shantung to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 artillery moved from Shantung to Kiangsu
                1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 5 infantry and 2 mech_infantrys
                    Italians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Americans win, taking Gibraltar from Italians with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 aaGun and 3 infantry
                Battle in Kwangtung

    Non Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from United Kingdom to Karelia

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Jehol

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 armour moved from Italian Somaliland to 76 Sea Zone
                1 armour moved from Italian Somaliland to 76 Sea Zone
                2 infantry moved from Italian Somaliland to 76 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Alexandria to Egypt

    Combat - British
                Battle in Holland Belgium
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 2 destroyers and 1 submarine
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Italians with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                5 fighters moved from Northwest Persia to Tambov
                2 fighters moved from Egypt to Syria
                1 tactical_bomber moved from Egypt to Syria
                3 mech_infantrys moved from Burma to Yunnan
                1 fighter moved from Shan State to India

    Place Units - British
                2 fighters placed in United Kingdom
                2 transports placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,2,4,3,4,3,6,4,1
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from France to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 2 destroyers and 1 submarine
                    1 submarine owned by the British Submerged
                        Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 2 destroyers in 98 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Southern France : 1 artillery and 5 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        95 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 fighter and 2 infantry
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 35 / 45
        Japanese : 38 / 78
        Americans : 54 / 80
        Chinese : 11 / 12
        British : 34 / 39
        UK_Pacific : 14 / 13
        Italians : 10 / 15
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Guam to 55 Sea Zone
                1 bomber moved from Philippines to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 bomber moved from New South Wales to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 bombers, 1 fighter and 2 submarines
                    Japanese defend with 1 carrier and 1 tactical_bomber
                    ANZAC win with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Northern Territory
                3 bombers moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Egypt to Caucasus

    Non Combat Move - French

    Turn Complete - French

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