Eqqman (Allies) v. Mallery29 (axis) Game 2


  • I knew I frak’d the attacks, I miss counted the planes spaces when I sent them to Ukraine…If I would have sent the Romania units to Bessarabia (5inf, 1 tank), I’m not so sure you still would have done the attack…my mistake that you get to take advantage of…I have duty today, and hockey practice tomorrow, so I may or may not get to it tomorrow night.

  • '12

    Ok, no worries.  Bagging those planes is certainly helpful but not game-ending.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                4 infantry moved from Jehol to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 mech_infantry moved from Chahar to Dzavhan
                      Japanese take Central Mongolia from Russians
                      Japanese take Dzavhan from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Amur
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Hunan to Kweichow
                2 bombers moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                2 fighters moved from Hunan to Hopei
                1 tactical_bomber moved from Hunan to Kweichow
                1 fighter moved from Hunan to Hopei
                3 fighters and 3 tactical_bombers moved from Hunan to Kiangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 1 :  3/6 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  2/4 hits
                        3 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers and 2 tactical_bombers in Szechwan, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 4 infantry
                Battle in Kiangsi
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 1 :  4/7 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Hopei, round 1 :  0/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 2 infantry in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Philippines
                    Japanese attack with 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 4 infantry in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone
                2 bombers and 2 tactical_bombers moved from Szechwan to Anhwe
                3 fighters moved from Hopei to Anhwe
                1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
                1 aaGun, 2 artilleries and 2 infantry moved from Hunan to Anhwe
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery and 5 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Japan
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 artillery and 5 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Kiangsi : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 2 infantry
        Chahar : 1 flag, 2 artilleries
        Anhwe : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        34 Sea Zone : 1 destroyer
        Dzavhan : 1 flag, 1 armour and 1 mech_infantry
        Central Mongolia : 1 flag
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 42
        Japanese : 35 / 35
        Americans : 50 / 77
        Chinese : 8 / 17
        British : 28 / 24
        UK_Pacific : 27 / 30
        Italians : 18 / 33
        ANZAC : 16 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 5 destroyers and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to 34 Sea Zone
                1 bomber moved from Wake Island to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                5 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to 106 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Caroline Islands, round 1 :  3/8 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 106 Sea Zone, round 1 :  4/4 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from 34 Sea Zone to Queensland
                1 bomber moved from 106 Sea Zone to Brazil

    Place Units - Americans
                5 destroyers and 5 submarines placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 42
        Japanese : 35 / 35
        Americans : 50 / 71
        Chinese : 8 / 17
        British : 28 / 24
        UK_Pacific : 27 / 30
        Italians : 18 / 33
        ANZAC : 16 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.913
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.737
            Median : 3.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 1 :  0/6 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                4 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 42
        Japanese : 34 / 35
        Americans : 50 / 71
        Chinese : 9 / 16
        British : 28 / 24
        UK_Pacific : 27 / 30
        Italians : 18 / 33
        ANZAC : 16 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.135
            Median : 3.000
            Variance : 0.861
            Standard Deviation : 0.928
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.737
            Median : 3.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 aaGun, 2 armour and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                1 bomber moved from Tanganyika Territory to Trans-Jordan
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Formosa
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Hunan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                4 mech_infantrys moved from India to Eastern Persia

    Combat - British
                Battle in Kweichow
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kweichow
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Formosa
                Battle in Kiangsi
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                        British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    retreated to Kiangsi
                    Japanese win, taking Formosa from Japanese with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys
                Battle in Trans-Jordan
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Persia to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 bomber moved from Trans-Jordan to Persia
                3 fighters moved from Tanganyika Territory to Iraq
                4 aaGuns, 6 infantry and 4 mech_infantrys moved from Yunnan to Hunan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Kiangsi to Yunnan

    Place Units - British
                1 aaGun and 2 armour placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,1,5
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 42
        Japanese : 32 / 35
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 30 / 29
        UK_Pacific : 28 / 33
        Italians : 16 / 33
        ANZAC : 16 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.222
            Standard Deviation : 0.471
            Total rolls : 46

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.720
            Median : 4.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 1 :  1/6 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  4/5 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from Yugoslavia to Albania

    Place Units - Italians
                1 aaGun, 1 artillery and 1 infantry placed in Egypt
                5 infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Albania : 4 infantry
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        95 Sea Zone : 1 submarine and 1 transport
        93 Sea Zone : 1 flag
        Greece : 2 infantry
        98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 42
        Japanese : 32 / 35
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 aaGun moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 mech_infantry moved from Queensland to South Australia
                1 infantry moved from Brazil to 85 Sea Zone
                1 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - ANZAC
                1 carrier and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 42
        Japanese : 32 / 35
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Tanganyika Territory to Iraq

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 34 / 42
        Japanese : 32 / 35
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Bessarabia
                1 tactical_bomber moved from Germany to Bessarabia
                7 armour and 7 mech_infantrys moved from Eastern Poland to Novgorod
                      Germans take Baltic States from Russians
                      Germans take Novgorod from Russians
                3 artilleries moved from Eastern Poland to Bessarabia
                12 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Belarus
                1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 81 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 81 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the Germans lost in 81 Sea Zone
                        Germans roll dice for 1 cruiser and 2 fighters in 81 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 81 Sea Zone
                        Germans roll dice for 2 fighters in 81 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 1 :  1/6 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 1 :  1/5 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 :  2/5 hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 12 artilleries, 13 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 12 artilleries, 13 infantry and 9 mech_infantrys in Western Ukraine, round 1 :  13/34 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 12 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Bessarabia to Romania
                7 mech_infantrys moved from Germany to Romania
                1 bomber moved from Belarus to Romania
                1 bomber moved from Belarus to Romania
                1 battleship, 1 carrier, 4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                2 infantry and 8 mech_infantrys placed in Germany
                1 fighter placed in France
                Germans undo move 2.
                8 mech_infantrys placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Egypt : 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 2 bombers, 7 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major and 8 mech_infantrys
        Norway : 7 infantry
        Belarus : 1 flag, 2 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 artilleries and 2 mech_infantrys
        Western Ukraine : 1 flag, 3 aaGuns, 12 artilleries, 12 infantry and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 7 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
        105 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 42
        Japanese : 32 / 35
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    Welcome back, I hope everything is okay with the family.


  • Not unless you want to buy a trailer in Florida?  I’m doin….had to bury my father…but he with my mom now so they’re back together again…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                2 mech_infantrys moved from Sikang to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Sikang to Hopei
                1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
                3 artilleries and 8 infantry moved from Finland to Norway
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 :  0/5 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Hopei
                    Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Hopei, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsi
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Russians win, taking Kiangsi from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                    Russians attack with 3 artilleries and 8 infantry
                    Germans defend with 7 infantry
                        Russians roll dice for 3 artilleries and 8 infantry in Norway, round 1 :  4/11 hits
                        Germans roll dice for 7 infantry in Norway, round 1 :  0/7 hits
                        4 infantry owned by the Germans lost in Norway
                        Russians roll dice for 3 artilleries and 8 infantry in Norway, round 2 :  3/11 hits
                        Germans roll dice for 3 infantry in Norway, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 7 infantry

    Non Combat Move - Russians
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 tactical_bomber moved from Hopei to Hunan
                1 fighter moved from Hopei to Hunan

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 33 / 44
        Japanese : 29 / 35
        Americans : 50 / 71
        Chinese : 12 / 16
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.475
            Standard Deviation : 0.689
            Total rolls : 60

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Russians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.732
            Standard Deviation : 0.855
            Total rolls : 42


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                2 bombers moved from Anhwe to Hopei
                2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hopei
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 4 fighters, 3 infantry and 5 tactical_bombers
                    Russians defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 4 fighters, 3 infantry and 5 tactical_bombers in Kiangsi, round 1 :  7/12 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 :  1/3 hits
                        1 armour owned by the Russians , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  0/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 2 artilleries, 2 bombers and 1 infantry
                    Russians defend with 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Hopei, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry and 2 mech_infantrys in Hopei, round 1 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry and 2 mech_infantrys
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                3 infantry moved from Philippines to 35 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters moved from Kiangsi to 19 Sea Zone
                1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                4 tactical_bombers moved from Kiangsi to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
                2 bombers moved from Hopei to Kiangsu
                1 artillery and 5 infantry moved from Korea to Amur
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
                6 infantry moved from 5 Sea Zone to Amur

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers
        Kiangsi : 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery and 12 infantry
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        19 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central Mongolia : 1 flag
        5 Sea Zone : 3 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 31 / 44
        Japanese : 35 / 35
        Americans : 50 / 71
        Chinese : 8 / 16
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • well, I can’t win this game…I need practice opening moves on Japan.  But let’s finish this catastrophe.

  • '12

    @Mallery29:

    well, I can’t win this game…I need practice opening moves on Japan.  But let’s finish this catastrophe.

    Really?  It still looks good for you since I let Italy get too big.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 cruiser, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Brazil to 109 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in Iwo Jima
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 109 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hunan

    Place Units - Americans
                4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 31 / 44
        Japanese : 32 / 35
        Americans : 53 / 81
        Chinese : 8 / 16
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 fighter moved from Burma to Kweichow
                3 artilleries and 2 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Chinese attack with 3 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 1 :  3/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 31 / 44
        Japanese : 29 / 35
        Americans : 53 / 81
        Chinese : 11 / 19
        British : 29 / 29
        UK_Pacific : 28 / 33
        Italians : 17 / 32
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.517
            Median : 3.000
            Variance : 1.536
            Standard Deviation : 1.239
            Total rolls : 29

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 5.833
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 6

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.154
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Persia to Egypt
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Syria
                1 fighter moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Iraq to Syria
                1 armour moved from Persia to Trans-Jordan
                1 mech_infantry moved from Hunan to Hopei
                1 tactical_bomber moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hopei
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

  • '12

    SBR Intercept over Egypt?

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Axis & Allies Boardgaming Custom Painted Miniatures

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