I assumed no scramble to sz56
13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 infantry, 5 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 bombers moved from India to Kwangtung
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
3 submarines moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
4 fighters moved from 35 Sea Zone to KwangtungCombat - Americans
Battle in Kwangtung
Americans attack with 1 armour, 1 artillery, 2 bombers and 4 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 4 fighters in Kwangtung, round 1 : 4/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 1 : 0/2 hits
Americans roll dice for 3 artilleries and 5 infantry in Gibraltar, round 1 : 6/8 hits
Italians roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 1 : 6/10 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 2 tactical_bombers owned by the Germans , 5 infantry owned by the Americans , 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 4 fighters in Gibraltar, round 2 : 3/4 hits
2 artilleries owned by the Americans lost in Gibraltar
Italians win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for Italians: 2 infantry
Casualties for Americans: 3 artilleries and 5 infantryNon Combat Move - Americans
2 infantry and 3 mech_infantrys moved from Algeria to Morocco
2 bombers moved from Kwangtung to Philippines
4 fighters moved from Kwangtung to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,4,2
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangtung : 1 armour and 1 artillery
Philippines : 1 airfield, 1 artillery, 2 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 3 submarines
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
20 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Morocco : 2 infantry and 3 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 3 destroyers, 3 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 4 transportsProduction/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 24 / 28
Americans : 56 / 80
Chinese : 13 / 19
British : 28 / 33
UK_Pacific : 20 / 26
Italians : 17 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 artilleries and 6 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hunan to ShensiPlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Shensi : 1 fighter
Anhwe : 8 artilleries and 14 infantryProduction/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 28 / 33
UK_Pacific : 20 / 26
Italians : 17 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 destroyers and 2 submarines; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour, 1 artillery and 6 infantry moved from Yunnan to Burma
1 armour moved from Burma to India
5 infantry moved from Shan State to Burma
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to 105 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 2 cruisers, 2 destroyers and 3 transports
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 : 2/6 hits
Italians roll dice for 2 cruisers, 2 destroyers and 3 transports in 96 Sea Zone, round 1 : 2/4 hits
2 destroyers owned by the Italians , 1 fighter owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 2 cruisers and 3 transports in 96 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 2 cruisers and 3 transports in 96 Sea Zone, round 3 : 0/2 hits
2 cruisers owned by the Italians lost in 96 Sea Zone
3 transports owned by the Italians lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 destroyer and 2 fighters
Casualties for Italians: 2 cruisers, 2 destroyers and 3 transports
Battle in 105 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 105 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 105 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British lost in 105 Sea Zone
retreated to 105 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
3 aaGuns moved from Yunnan to Burma
1 submarine moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 23 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 3 aaGuns, 1 artillery and 11 infantry
India : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
98 Sea Zone : 1 destroyer and 2 submarines
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 28 / 28
UK_Pacific : 20 / 26
Italians : 17 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
pretty licky gib dice
–Jeff
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pretty licky gib dice
–Jeff
I was looking at the US turn and coughing on my coffee on the way down to the bottom! yeah, nice attack. Must have caught the fella’s napping that day.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 destroyer moved from 105 Sea Zone to 113 Sea Zone
1 bomber moved from Northern Italy to 113 Sea ZoneCombat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 bomber moved from 113 Sea Zone to Northern Italy
1 aaGun, 2 artilleries and 10 infantry moved from Tobruk to Libya
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,4,6
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Cyprus : 1 flag
Kenya : 1 flag
Syria : 1 flag
Northern Italy : 1 artillery, 1 bomber, 1 factory_major and 9 infantry
Libya : 1 aaGun, 2 artilleries and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Eastern Poland : 1 aaGun
113 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
Persia : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.643
Median : 5.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Null / Other
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
I am aware that the Axis hope of victory is slim, but I’m going to play this one a bit longer; my experiance with Global is too small to give in early without seeing how some of the mid game plays out. Â I wont play the game to victory conditions either, but as long as I think I’m gaining some ideas on US capabilities, I’m going to keep playing.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to Philippines
1 fighter moved from Philippines to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from Philippines to QueenslandNon Combat Move - ANZAC
2 artilleries and 4 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries, 2 fighters and 4 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 2 destroyers and 3 transports
54 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - French
2 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sure, that’s fine.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 3 fighters moved from Eastern Poland to Ukraine
1 bomber and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
9 armour, 8 artilleries and 56 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Ukraine
Germans attack with 3 bombers, 3 fighters and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers, 3 fighters and 3 infantry in Ukraine, round 1 : 3/9 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking 109 Sea Zone from British, taking Ukraine from Russians with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 8 artilleries and 58 infantry
Russians defend with 2 infantry
Germans roll dice for 9 armour, 8 artilleries and 58 infantry in Western Ukraine, round 1 : 23/75 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 8 artilleries and 58 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
4 armour moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 6 infantry moved from Poland to Eastern Poland
1 bomber moved from Germany to Western Ukraine
5 infantry moved from Germany to Poland
2 fighters moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Northern Italy
2 artilleries and 9 infantry moved from Archangel to Belarus
1 submarine moved from 119 Sea Zone to 125 Sea Zone
3 infantry moved from Novgorod to Belarus
1 bomber moved from Western Ukraine to Eastern Poland
3 bombers and 3 fighters moved from Ukraine to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery, 7 infantry and 2 tactical_bombers placed in Germany
Germans undo move 2.
1 artillery, 4 infantry and 2 tactical_bombers placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Removing units owned by Germans from Northern Italy: 2 fighters
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 3.
3 infantry placed in Western Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 5 infantry
Germany : 1 artillery, 1 factory_major, 4 infantry and 2 tactical_bombers
Southern Italy : 1 fighter
Belarus : 1 flag, 2 artilleries and 13 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 4 armour, 1 artillery, 4 bombers, 3 fighters and 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 4 aaGuns, 9 armour, 8 artilleries and 58 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 26 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 25 times
6 was rolled 9 times
Average roll : 3.364
Median : 3.000
Variance : 2.483
Standard Deviation : 1.576
Total rolls : 88Germans Combat
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 24 times
6 was rolled 8 times
Average roll : 3.333
Median : 3.000
Variance : 2.482
Standard Deviation : 1.575
Total rolls : 84Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 armour and 1 mech_infantry moved from Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Northwest Persia to Syria
Russians take Syria from Italians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
4 artilleries and 8 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
2 tactical_bombers moved from Russia to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 13 infantry
Russians roll dice for 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 1 : 5/16 hits
Germans roll dice for 2 artilleries and 13 infantry in Belarus, round 1 : 10/15 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
2 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 artilleries and 8 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries and 8 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Belarus to Russia
1 bomber moved from Ukraine to Russia
4 aaGuns, 19 artilleries and 43 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 armour and 6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Shensi : 2 aaGuns and 6 infantry
Syria : 1 flag, 1 armour
Bryansk : 2 artilleries
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 31 artilleries, 1 bomber, 1 factory_major, 2 fighters, 43 infantry, 6 mech_infantrys and 2 tactical_bombers
Tambov : 4 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 65
Russians : 34 / 37
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 tactical_bomber moved from Korea to 20 Sea Zone
3 armour moved from Kiangsu to JeholCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Jehol
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 10 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Korea
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
Kiangsu : 1 aaGun, 1 artillery, 1 factory_minor, 9 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Jehol : 2 armour
44 Sea Zone : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 2 submarines
1 Sea Zone : 1 submarine
6 Sea Zone : 8 destroyers and 1 submarine
75 Sea Zone : 3 carriers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 52 / 65
Russians : 34 / 37
Japanese : 23 / 24
Americans : 56 / 80
Chinese : 14 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tunisia to AlgeriaCombat - Americans
Battle in Normandy Bordeaux
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in GibraltarNon Combat Move - Americans
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
5 submarines moved from 91 Sea Zone to 93 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 armour moved from Kiangsi to Anhwe
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to MidwayPlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,4,5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
Americans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 artillery
Anhwe : 1 armour
Philippines : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 bombers
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 8 submarines and 2 transports
10 Sea Zone : 2 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
93 Sea Zone : 5 submarines
109 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers, 3 submarines and 2 transports
110 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 50 / 65
Russians : 34 / 37
Japanese : 23 / 24
Americans : 58 / 79
Chinese : 14 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Shensi to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
8 artilleries and 13 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 8 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 9 infantry and 1 tactical_bomber
AA guns fire in Kiangsu : 0/1 hits
Chinese roll dice for 8 artilleries, 1 fighter and 14 infantry in Kiangsu, round 1 : 5/23 hits
Japanese roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 tactical_bomber in Kiangsu, round 1 : 2/11 hits
4 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 8 artilleries, 1 fighter and 12 infantry in Kiangsu, round 2 : 3/21 hits
Japanese roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/7 hits
3 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 8 artilleries, 1 fighter and 12 infantry in Kiangsu, round 3 : 5/21 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 1/4 hits
2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 8 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 38
Casualties for Japanese: 1 aaGun, 1 artillery, 9 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
1 infantry placed in Chahar
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 8 artilleries and 11 infantry
Kiangsi : 1 flag
Chahar : 1 infantry
Anhwe : 3 artilleries, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 34 / 37
Japanese : 18 / 24
Americans : 58 / 79
Chinese : 19 / 25
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 11 PUs;
British buy 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
British take Kenya from ItaliansCombat - British
Battle in Belgian Congo
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 1 : 0/4 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 2 fighters and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 1 artillery and 11 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from India to Northwest Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
British collect 27 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
UK_Pacific undo move 1.
3 armour placed in India
2 mech_infantrys placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in Kwangtung change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
India : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 14 infantry
Malaya : 1 harbour
Kwangtung : 1 factory_minor, 1 harbour and 2 mech_infantrys
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer
97 Sea Zone : 3 submarines
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
Northwest Persia : 2 fighters and 2 tactical_bombers
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 fighter and 1 transportProduction/PUs Summary :
Germans : 50 / 65
Russians : 34 / 37
Japanese : 18 / 24
Americans : 58 / 79
Chinese : 19 / 25
British : 28 / 31
UK_Pacific : 20 / 25
Italians : 12 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 10 infantry moved from Libya to Tobruk
1 artillery, 1 bomber and 9 infantry moved from Northern Italy to FrancePlace Units - Italians
9 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,1,6
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total -
OK, that is the end of this one. Â
I’ll post the loss and await your G1.
I’d like to bid an ANZAK inf to N. Guinea and a UK SS to z96.