Coorran test
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
2 fighters moved from 30 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 9 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 artillery and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from 37 Sea Zone to Burma
8 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Scotland
1 mech_infantry moved from Eire to United KingdomPlace Units - British
2 artilleries placed in Quebec
1 transport placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from Union of South Africa: 2 mech_infantrys
EDIT: British player Adding units owned by PlayerID named:British to Belgian Congo: 2 mech_infantrys
EDIT: British player Adding units owned by PlayerID named:Italians to Gibraltar: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from Tobruk: 2 artilleries and 1 infantry
EDIT: British player Adding units owned by PlayerID named:British to Alexandria: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 28 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flag,
Production/PUs Summary :Germans : 46 / 51
Russians : 34 / 34
Japanese : 52 / 53
Americans : 50 / 70
Chinese : 5 / 7
British : 28 / 33
UK_Pacific : 10 / 8
Italians : 14 / 27
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Go ANZAC.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Western Germany to Tobruk
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Norway to Finland
3 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
3 armour, 3 artilleries and 16 infantry moved from Baltic States to Belarus
3 tactical_bombers moved from Poland to Belarus
2 fighters moved from Poland to Belarus
4 armour moved from Yugoslavia to Bessarabia
Germans take Bessarabia from Russians
2 mech_infantrys moved from Yugoslavia to BessarabiaCombat - Germans
Battle in Tobruk
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Germans win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 2 fighters, 18 infantry and 3 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 2 tactical_bombers
1 infantry owned by the Germans , 3 armour owned by the Germans and 5 artilleries owned by the Germans retreated to Baltic States
Russians win with 2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 17 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 15 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 armour moved from Yugoslavia to Greece
1 bomber moved from Tobruk to Southern Italy
1 aaGun moved from Poland to Baltic States
2 fighters moved from Belarus to Baltic States
2 tactical_bombers moved from Belarus to Baltic States
1 tactical_bomber moved from Holland Belgium to Baltic States
7 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 artillery moved from Normandy Bordeaux to France
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to PolandPlace Units - Germans
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Egypt : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Poland : 1 aaGun, 2 armour and 10 infantry
Germany : 1 aaGun, 1 factory_major and 10 infantry
Tobruk : 1 artillery and 1 infantry
Southern Italy : 1 bomber
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 4 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
125 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Greece : 1 armour
Yugoslavia : 1 flag, 98 Sea Zone : 1 transport
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 30 / 34
Japanese : 52 / 53
Americans : 50 / 70
Chinese : 5 / 7
British : 26 / 33
UK_Pacific : 10 / 8
Italians : 16 / 27
ANZAC : 10 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Effective 1 round pound against Russia. Still don’t know what I’m going to do w/ Japan. Maybe try to take UK Pac Capital.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
18 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 tactical_bombers moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
3 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns, 2 armour, 5 artilleries and 5 infantry moved from Belarus to Bryansk
2 aaGuns moved from Amur to Korea
2 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 111 Sea Zone to 104 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 5 PUs;Combat Move - Japanese
Giving bonus movement to units
8 infantry moved from Manchuria to Korea
3 tactical_bombers moved from Anhwe to Korea
3 fighters moved from Anhwe to Korea
1 fighter moved from Japan to Korea
1 artillery moved from Guam to 21 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
6 submarines moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Guam to 21 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Burma
1 armour moved from Shan State to Burma
2 bombers moved from Siam to Burma
2 tactical_bombers moved from 38 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to Burma
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 artillery moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 battleships and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kweichow to Yunnan
3 artilleries and 5 infantry moved from Hopei to Kweichow
2 fighters moved from Siam to BurmaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 4 fighters, 9 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Korea from Russians with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Japanese win with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 fighter and 8 infantry
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Casualties for British: 3 aaGuns, 1 fighter and 8 infantry
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Casualties for British: 3 aaGuns, 1 fighter and 8 infantry
Battle in 26 Sea Zone
Japanese attack with 6 submarines
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 48
Casualties for Japanese: 5 submarines
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 2 transports
Recording Battle Statistics
2 fighters owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
1 fighter moved from Korea to Japan
3 fighters moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Burma to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 bomber moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from Burma to 38 Sea ZonePlace Units - Japanese
3 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 infantry
Korea : 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Manchuria : 1 aaGun
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, Kweichow : 1 flag, 3 artilleries and 5 infantry
Hunan : 1 flag, Kansu : 1 flag, 1 infantry
Hopei : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 bomber, 3 fighters and 2 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, Sumatra : 1 flag, 1 artillery and 3 infantry -
holy shit dude.
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What? Well, I only had 33% on Hawaii, but I just wanted to get rid of the carriers. Ended up luckier.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 fighter and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 34 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
2 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - British
Giving bonus movement to units
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Morocco to 96 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 bomber, 2 fighters and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 bomber, 2 fighters and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 bomber, 2 fighters and 1 infantry
Battle in 96 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 96 Sea Zone to MaltaPlace Units - British
2 bombers placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 25 PUs (1 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Place Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory India -
meanwhile I forgot to take gibraltar. man I really do find triplA screws me up.
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Edit it. Take 1 casualty because of my art and inf and take the territory
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that’s pretty lame but OK you convinced me. :wink:





