12L G40 A3.9 NT seththenewb(axis) vs questioneer(allies)


  • Parenthesis denotes remaining movement

    G1
    Purchase 2inf, 2mech, ftr, save 6

    com

    sz106(trn, dd)
    ss sz117

    sz110(2ca, bb)
    ss sz103
    ss sz108
    2ftr, tac(3) wgr
    tac(1), 2bmb(3) ger
    SCRAMBLE??

    sz111(dd, ca, bb)
    ss sz118
    ss sz124
    ftr(2) nwy
    ftr(2) hol
    2tac(3) wgr
    SCRAMBLE??

    wfr (inf, art)
    2inf, art hol

    fra (6inf, 2art, 2arm, ftr, aa)
    2inf, art, 3arm hol
    3inf, art, 4mech
    3arm sgr

    yugo (5inf)
    6inf, 2art sgr
    arm, tac pol
    arm, ftr hun
    arm rom

    map
    sethvsquestioneer_1a_Germany.AAM


  • Scramble 1French and 2Brit Fighters from England to z110

    No Scramble in z111


  • Alrighty, this is interesting . . . I didn’t expect a chance to kill some RAF this early.  8-)

    sz111 (2ss, 2ftr, 2tac vs dd, ca, bb)
    ADiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (5, 3)2@3: (5, 3)2@4: (2, 3)

    sz110 (2ss, 2ftr, 2tac, 2bmb vs 2ca, bb, 3ftr)
    SSDiceRolls: 2@2; Total Hits: 02@2: (4, 6)
    ADiceRolls: 2@3 4@4; Total Hits: 32@3: (5, 3)4@4: (6, 2, 6, 1)

    sz106 (ss vs trn, dd) first hit wins
    ADiceRolls: 20@2; Total Hits: 1020@2: (6, 5, 4, 1, 1, 6, 1, 4, 2, 1, 4, 3, 1, 2, 1, 2, 2, 6, 4, 6)
    DDiceRolls: 20@2; Total Hits: 820@2: (3, 5, 2, 6, 5, 1, 2, 5, 2, 2, 6, 1, 6, 3, 2, 1, 3, 3, 5, 4)

    wfr (2inf, art vs inf, art)
    ADiceRolls: 1@1 2@2; Total Hits: 21@1: (3)2@2: (2, 1)
    DDiceRolls: 2@2; Total Hits: 02@2: (3, 4)

    fra (5inf, 2art, 4mech, 6arm vs 6inf, 2art, 2arm, ftr, aa)
    ADiceRolls: 7@1 4@2 6@3; Total Hits: 67@1: (2, 4, 6, 1, 2, 5, 3)4@2: (6, 1, 3, 5)6@3: (1, 5, 3, 3, 6, 2)
    DDiceRolls: 8@2 2@3 1@4; Total Hits: 28@2: (4, 6, 5, 5, 6, 1, 1, 4)2@3: (5, 4)1@4: (6)

    yugo (6inf, 2art, 3arm, ftr, tac vs 5inf)
    ADiceRolls: 4@1 4@2 4@3 1@4; Total Hits: 44@1: (5, 1, 3, 6)4@2: (5, 3, 1, 6)4@3: (1, 4, 6, 2)1@4: (6)
    DDiceRolls: 5@2; Total Hits: 25@2: (5, 2, 4, 1, 4)


  • Need OOL for sz110


  • You forgot to roll my defense for z110???

    2CZ, 1BB, 3ftr
    DiceRolls: 2@3, 4@4; Total Hits: 02@3,: (4, 4)4@4: (6, 5, 6, 5)


  • OUCH!!!  Major WHIFF!!!  Should’ve let you roll it.

    take off 2CZ and apply 1BB hit.

    Wow…that battle calculates at a 50/50 battle- you beat the odds there. :-(


  • The reason I scrambled here is b/c the odds were even and Germany can’t afford to “trade” aircraft with Allies.  However, if you would’ve brought in 1 more ftr and 1more tac I would’ve not scrambles as that would’ve decreased my odds greatly- though with my whiff it doesn’t matter now- so sad. :-(


  • @questioneer:

    You forgot to roll my defense for z110???

    2CZ, 1BB, 3ftr
    DiceRolls: 2@3, 4@4; Total Hits: 02@3,: (4, 4)4@4: (6, 5, 6, 5)

    I wanted OOL first because them’s the rules and since there some choices to be made by the D. It’s a big battle and I wasn’t sure if I’d continue after one round, making casualty choices important.  :-P
    Oh and I’m willing to trade air w/UK  :wink:

    Anywho D for sz111
    DDiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (1)1@4: (6)


  • I still have an ss in sz111, do you want to risk a ss shot and keep a DD? Or do you want to risk it with the bb(d)?

    Rd2
    sz110 Rd2 (2ss, 2ftr, 2tac, 2bmb vs 3ftr, bb(d))
    SSDiceRolls: 2@2; Total Hits: 22@2: (2, 2)
    ADiceRolls: 2@3 4@4; Total Hits: 52@3: (1, 6)4@4: (3, 4, 3, 3)

    Fra (3inf, 4mech, 2art, 6arm vs inf, 2art, 2arm, ftr)
    ADiceRolls: 5@1 4@2 6@3; Total Hits: 65@1: (4, 2, 1, 2, 6)4@2: (5, 6, 1, 2)6@3: (4, 6, 6, 3, 1, 2)
    DDiceRolls: 3@2 2@3 1@4; Total Hits: 43@2: (1, 6, 6)2@3: (3, 3)1@4: (1)

    Yugo (4inf, 2art, 3arm, ftr, tac vs inf)
    ADiceRolls: 2@1 4@2 4@3 1@4; Total Hits: 62@1: (5, 1)4@2: (3, 1, 1, 2)4@3: (3, 4, 5, 5)1@4: (1)
    DDiceRolls: 1@2; Total Hits: 11@2: (1)


  • fra tw/2art, 3mech, 6arm
    yugo tw/3inf, 2art, 3arm, ftr, tac

    sz110 (3ftr)
    DDiceRolls: 3@4; Total Hits: 23@4: (2, 1, 5)


  • sz110 cw/2ss, 2tac, 2bmb

    I await your decision for sz111, sorry meant to ask for OOL for sz111 when I asked for sz110 as well.


  • z110 and z111 OOL is irrelevant since I get those casualty shots anyway.

    You can also roll the SS shots at the same time with the other units.

    You’re just wasting posts.

    Roll the defense or I will roll it for you.  Always soak up any shots with the BBs and then take the hits on the lowest pieces.

    Is this your first time playing PBF???


  • well, with the way I rolled the last one maybe you want me to roll em. :|


  • BB won’t fire back if ss hits

    sz111 (ss, 2ftr, 2tac vs bb)
    SSDiceRolls: 1@2; Total Hits: 01@2: (6)
    ADiceRolls: 2@3 2@4; Total Hits: 12@3: (6, 6)2@4: (6, 3)
    DDiceRolls: 1@4; Total Hits: 11@4: (4)


  • sz111 cw 2ftr, 2tac

    ncm
    2ftr, 2tac sz111 > wgr
    tac sz110 > hol
    tac, 2bmb sz110 > wgr
    ftr yugo > sita
    tac yugo > wgr
    inf rom > bul (activate neutral)
    3inf nwy > fin (activate neutral)
    trn, ca sz114 > sz113
    2inf den > nwy v/t
    2inf hun > rom
    11inf, 3art, 3aa ger > pol

    place
    2inf, 2mech ger
    ftr wgr
    collect 41 + 10NO + 6saved + 19 France = 76

    sethvsquestioneer_01a_Germany.AAM


  • Ah…I see what you mean on z110- had to reread your post.  And yes…I understand the z111 battle now with the SS fire- makes sense.  All is good- sorry bout that.

    USSR in a minute…


  • USSR 1

    Buy- $37- 5inf, 1art, 3tnk- no change

    NCM

    18inf, 2AA come together in Bury fm Amur and Sak
    1CZ fm z115 to z114
    1SS fm z127 to z125
    all units fm EPol, Bess and Ukr to WUkr
    all units fm BSt, Arc to Belo
    all units fm Vyb and Kar to Novo
    6inf, 1art fm Novo to Belo
    1inf, 1art, 2AA, fm Rus to Bry
    1mec, 1tnk fm Vol to Bry
    1tnk, 1mec fm Rus to Bry
    1ftr, 1tac fm Rus to Novo
    2inf fm Cau to Ros

    Placemnt- 3inf in Novo, 2inf, 1art in Ukr, 3tnk in Rus

    Collect- $37

    sethvsquestioneer_01bUSSR.AAM


  • Japan T1
    Buy 2trn, dd, save 4

    com
    2inf, art jeh > cha wi

    Anh (wi)
    3inf, art sha
    3inf, art ksu
    mech man

    Yun (4inf)
    3inf, art kwa
    ftr, tac(1) ksu
    2bmb(1) jap
    ADiceRolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (2, 4)2@2: (5, 5)1@3: (5)3@4: (2, 1, 1)
    DDiceRolls: 4@2; Total Hits: 24@2: (1, 5, 2, 3)

    Hun (2inf)
    3inf, art ksi
    2ftr, 2tac(1) man
    ADiceRolls: 2@1 2@2 2@3 2@4; Total Hits: 32@1: (4, 4)2@2: (5, 1)2@3: (6, 2)2@4: (4, 5)
    DDiceRolls: 2@2; Total Hits: 02@2: (4, 4)


  • hun twol

    OOL for Yun?    . …  . I keed I keed

    Yun Rd2 (inf, art, ftr, tac, 2bmb vs inf)
    ADiceRolls: 2@2 1@3 3@4; Total Hits: 32@2: (1, 3)1@3: (5)3@4: (2, 4, 5)
    DDiceRolls: 1@2; Total Hits: 11@2: (1)


  • yun tw/art + air

    ncm
    2ftr, 2tac hun > kwa
    ftr, tac, 2bmb yun > kwa
    6inf, art, aa man > jeh
    4inf kor > man
    trn sz20 > sz34
    arm jap/inf oki > kwa v/t sz6
    inf, art jap > kor v/t sz19
    dd, bb sz19 > sz36
    ca sz 20 > sz36
    ss, 2dd, ca, bb, cv, ftr, tac sz6 > sz33
    2ftr, 2tac jap > car
    ss sz19 > sz6
    ftr oki > kwa
    ftr for > kwa
    ftr kor > sz36
    ftr sz > kwa
    cv, tac sz6 > sz36

    place 2trn, dd sz6
    collect 30 + 10 NO + 4 saved = 44

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