11L-LL(allies+9) vs EB(axis) game 2


  • America turn 5

    Purchase
    55 IPC

    transport
    4 submarines
    2 fighters

    save 4 IPC

    Combat Moves
    none this turn

    Noncombat Moves
    3 fighters from Z12 to UKR
    2 fighters from CHI to UKR
    2 bombers from CAU to UKR
    5 submarines, 3 destroyers, 3 ac, 4 fighters from Z51 to Z59
    4 destroyers, transport from Z56 to Z59
    destroyer from Z51 to Z60
    destroyer from Z51 to Z48
    fighter from WUS to Z12
    2 infantry from WCA to IWO

    Mobilize
    transport, 4 submarines in Z56
    2 fighters in WUS

    Income
    38 + 10 NO + 4 saved = 52

    China does nothing this turn.

    11L_LL_v_EB_05fUSA.AAM


  • Ger6
    40 buys 5arm 5inf

    combat
    Bel - 2inf 1art Epl, 1bmb Ger, 1bmb 3ftr Pol
    Bst - 1inf Pol, 2ftr Fra, 1ftr Ger
    Euk - 1inf Epl

    Bel
    DiceRolls: 1@1 2@2 3@3 2@4; Total Hits: 31@1: (5)2@2: (6, 1)3@3: (5, 1, 6)2@4: (6, 1)
    DiceRolls: 3@2; Total Hits: 13@2: (5, 5, 1)


  • Bel twlo 1inf

    Bst
    DiceRolls: 1@1 3@3; Total Hits: 11@1: (2)3@3: (5, 3, 4)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • Bst rd2
    DiceRolls: 1@1 3@3; Total Hits: 21@1: (3)3@3: (3, 1, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Bst twol

    Euk twol

    noncombat
    3ftr 2bmb Bel - Bul
    1ftr Bst - Bul
    2ftr Bst - Pol
    6arm 1inf 1aa Epl - Bul
    2arm 4inf Pol - Bul
    2arm Ger - Bul
    6inf 3art Ger - Pol
    1arm Fra - Pol
    5inf Fra - Ger

    build
    5inf 5arm Ger

    collect
    31 + 10 =

    11L_LL_v_EB_06Ger.AAM


  • Lucky it has come to my attention that I had two illegal builds with Japan. I thought that destroyers were 7 but instead they cost 8. I dont know what we can do to rectify the situation. I apologize for the error.


  • Seems when you bought a destroyer in Japan 2, you paid 8 but when you bought 4 destroyers in Japan 3 you paid 7 each.  So let’s just deduct 4 from your account to make it simple.  Am I missing the second buy you are referring to?

    Cheers.


  • I thought I paid 7 both times but that works. Japan down four. Don’t think it will make  much difference. You have really made it difficult on the Axis. I am very impressed with your game.


  • Soviet turn 6

    Purchase
    31 IPC

    AA gun
    5 tanks

    Combat Moves
    EPL (infantry) v 2 infantry (UKR), fighter (CAU)
    BEL (infantry, artillery) v infantry (RUS), 4 tanks (CAU)
    EUK (infantry) v 2 infantry, 2 artillery, 4 tanks (UKR), 5 infantry, 3 artillery (CAU)

    dice

    EPL
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 2)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Thank you.

    EPL taken with 2 infantry, fighter

    BEL
    A - infantry, 4 tanks
    DiceRolls: 1@1 4@3; Total Hits: 21@1: (2)4@3: (1, 3, 5, 6)
    D - infantry, artillery
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)


  • BEL taken with infantry, 4 tanks

    EUK
    A - 7 infantry, 5 artillery, 4 tanks
    DiceRolls: 2@1 10@2 4@3; Total Hits: 72@1: (2, 2)10@2: (2, 2, 4, 1, 5, 5, 3, 5, 2, 1)4@3: (1, 5, 3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • EUK taken with 6 infantry, 5 artillery, 4 tanks

    Noncombat Moves
    2 tanks from RUS to KAR
    4 infantry from NOV to RUS
    fighter from EPL to KAR
    submarine from Z17 to Z27

    Mobilize
    AA gun in RUS
    4 tanks in CAU
    tank in KAR

    Income
    31

    11L_LL_v_EB_06bR.AAM


  • wow I forgot to move the Afrika Korps

    Jap6

    50 buys 2ftr 4arm 2inf 1art

    combat
    sz48 - 6ftr sz50
    sz60 - 1bb, 2cru, 4sub, 5dd
    Per - 5inf 1art 2arm Ind, 1arm Bur

    sz48
    DiceRolls: 6@3; Total Hits: 26@3: (4, 6, 2, 2, 4, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz48 cwol

    sz60
    DiceRolls: 9@2 2@3 1@4; Total Hits: 69@2: (3, 1, 3, 4, 1, 3, 1, 5, 6)2@3: (3, 3)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • sz60 twol

    Per
    DiceRolls: 4@1 2@2 3@3; Total Hits: 44@1: (6, 4, 6, 2)2@2: (1, 5)3@3: (2, 3, 3)
    DiceRolls: 3@2; Total Hits: 03@2: (6, 4, 3)


  • Per twol

    noncombat
    6ftr sz48 - sz60
    2inf 1arm Phi - Bur via 2trn sz50 to sz37
    2trn sz50 - sz60
    3inf 2arm Hup - Nin
    2arm Fic - Hup

    build
    2arm 2ftr Jap
    1art 1inf Bur
    2arm Fic

    collect
    43 + 15 = 58

    11L_LL_v_EB_06cJ.AAM


  • Britain turn 6

    Purchase
    34 IPC

    2 transports
    4 infantry
    2 artillery

    Combat Moves
    FRA (empty) v infantry (GBR)
    NWE (empty) v infantry (GBR) unload Z7
    EGY (3 infantry, artillery) v 4 tanks (ALG), infantry (SUD), 2 fighters (EUK), fighter (Z12)
    BST (infantry) v tank, bomber (UKR)

    dice


  • BST
    A - tank, bomber
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • BST taken with bomber, not controlled

    EGY
    A - infantry, 4 tanks, 3 fighters
    DiceRolls: 1@1 7@3; Total Hits: 51@1: (3)7@3: (2, 2, 1, 3, 1, 5, 5)
    D - 3 infantry, artillery
    DiceRolls: 4@2; Total Hits: 24@2: (3, 5, 1, 2)


  • EGY taken with 3 tanks, 3 fighters

    Noncombat Moves
    3 fighters from EGY to SUD
    infantry from CNG to SUD
    3 infantry from ALG to GBR
    2 transports, 2 destroyers, 3 ac, battleship from Z12 to Z7
    3 fighters from GBR to Z7
    bomber from BST to GBR
    infantry, tank from IWO to WCA
    transport from Z59 to Z56

    Mobilize
    4 infantry, 2 artillery in GBR
    2 transports in Z7

    Income
    38 + 15 NO = 53

    11L_LL_v_EB_06dB.AAM

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