Jim010 vs Alsch91 Alpha2+ Global


  • Germany no longer has the NO for being at peace with Russia, and so only has 58 IPCs now.

    R1

    I realize I made a placement mistake during R1 - there should only be 6 Inf in Nukr, and 3 in Sukr.
    I don’t think this affects your G2 choices, but if it does, feel free to let me know.

    49 IPCs
    5 Inf (15)
    7 Art (28)
    2 Arm (6)

    0 Remaining

    Combat

    1 Inf Bel, 1 Inf Nukr to Epl
    1 Fig, 1 Tac Bel to Epl

    2 Inf, 1 Fig Bel to Nov


  • Epl

    Attack (2 Inf, 1 Fig, 1 Tac)
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 5)1@3: (5)1@4: (2)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Nov

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 5)1@3: (4)

    Defense (1 Art)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Epl twlo 1 Inf

    Nov R2

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)

    Defense (1 Art)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Nov twlo 1 Inf

    Non-com

    1 Fig, 1 Tac Epl to Bry
    1 Fig Nov to Bry
    10 Inf, 1 Art, 1 AA gun Bel to Arch
    2 Inf Ros to Bry
    1 Inf, 1 Art, 1 AA gun Bry to Smo
    6 Inf Rus to Smo
    3 Inf Sukr to Nukr
    18 Inf, 1 AA gun Bury to Yak

    Place
    1 Inf, 2 Art Sukr
    4 Inf, 5 Art, 1 Arm Rus
    1 Arm Vol

    Collect 33 + 5 = 38 IPCs

    jim_vs_alsch91_2brus.AAM


  • Forgot non-com

    1 SS SZ 111 to SZ 105

    New map.

    jim_vs_alsch91_2brus.AAM

  • Customizer

    Japan

    Buys

    1 major factory, 1 bmb

    CM

    Sfe to Sib
    1 inf

    Amu to Sak
    1 inf

    Amu to Bury
    11 inf, 1 art, 1 mec

    Cha to Sui
    1 inf, 1 art

    Cha to Hop
    1 inf

    Anh to Kwe
    6 inf, 2 art

    Hun to Yun
    2 inf, 1 art

    Jeh to Yun
    1 fht

    Kwa to Kwe
    1 tank

    Kwa to Yun
    1 inf

    Kwa to Sze
    7 fht, 5 tac

    Kwa to She
    2 bmb, 1 fht, 1 tac

    Kwa to Yun
    2 fht, 2 tac

  • Customizer

    Battle of Yun
    3 inf, 1 art, 3 fht, 2 tac vs 3 inf

    att
    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 62@1: (1, 5)2@2: (1, 1)3@3: (6, 2, 6)2@4: (3, 1)

    def
    DiceRolls: 3@2; Total Hits: 13@2: (2, 5, 6)

  • Customizer

    Battle of Sze
    7 fht, 5 tac vs 7 inf, 1 fht

    att
    DiceRolls: 7@3 5@4; Total Hits: 57@3: (1, 4, 5, 6, 1, 6, 6)5@4: (2, 3, 6, 2, 5)

    def
    DiceRolls: 7@2 1@4; Total Hits: 27@2: (2, 2, 5, 3, 4, 3, 5)1@4: (6)

  • Customizer

    Lose 2 fht

    Sze 2

    att
    DiceRolls: 5@3 5@4; Total Hits: 65@3: (2, 6, 3, 5, 6)5@4: (2, 4, 1, 6, 3)

    def
    DiceRolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (4)

  • Customizer

    lose 1 fht, 1 tac

    Battle of She
    1 fht, 1 tac, 2 bmb vs 2 inf

    att
    DiceRolls: 1@3 3@4; Total Hits: 31@3: (3)3@4: (3, 5, 2)

    def
    :aaa 2@2;

  • Customizer

    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

  • Customizer

    Lose 1 fht

    NCM

    sz36 to sz37 to sz36
    1 TT (load form Sia 2 inf to Kwa)

    Sze to Kwa
    4 fht, 4 tac

    She to Kwa
    2 bmb

    She to Hun
    1 tac

    Yun to Kwa
    3 fht, 2 tac

    sz6 to sz33
    2 BB, 1 CA

    sz6 to sz36
    1 TT (load from Jap 1 inf, 1 mec to Kwa)

    sz5 to sz6
    2 TT

    Place

    Jap
    1 bmb

    Ksu
    1 major factory

    Collect

    $48

    jim_vs_alsch91_2cjap.AAM


  • Major ICs can only be built in originally owned territories.
    Kiangsu technically counts as originally Chinese.
    In fact the only territory Japan can build a new Major IC is on Korea.
    Re-do whatever you need to because of this change.

  • Customizer

    Ksu is originally Japanese as per the rules on the game board map.  It is an originally controlled territory.

    2. Major industrial complexes can only be built on originally controlled territories (this includes upgrading minor ones). Likewise they may no longer be upgraded when captured. Major industrial complexes are reduced to minor when captured. The original owner of the territory may upgrade it if the territory is recaptured.


  • I know, but those green coastal territories are a strange exception.  They count as originally Chinese.
    If a different allied power liberates one of those territories, they go to China, not the liberating power.  This is because they are originally Chinese.

  • Customizer

    Alpha 2+ makes no distinction anywhere.

    Ask Krieghund, if you are unsure.  Post the question under Global.

  • Customizer

    If a different allied power liberates one of those territories, they go to China, not the liberating power.  This is because they are originally Chinese.

    If Germany could capture these territories form China, they would go to Japan.


  • From Krieghund:

    Japan wants to build an industrial complex in Kiangsu (Shanghai). Can this be a major IC because Japan controls the territory at the beginning of the game, or should it be a minor IC because it is technically a Chinese territory?

    Japan may not build a major IC there.

    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4280&start=200

    Third post.

  • Customizer

    Interesting …

  • Customizer

    2 minors.  1 in Ksu and 1 in Ksi

    Add 1 sb to sz6

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