Yeah, I don’t know about Global, but I love it in Pacific. It removes the extreme Japanese advantage from a J1 attack (although I havn’t actually tried that, but seems pretty obvious).
A J3 attack should go Japan’s way if you don’t make any errors and dice are even, but only just. This setup was way more enjoyable than any original setup game I have played.
If the US is forced to split it’s income their could come a time where it could haved saved the day at Hawaii or get much needed support to a victory city in Europe but it’s hands will have been tied because of polictial rules and the Axis will win.
To be honest I don’t really want to win that way. I respect your position but I do disagree with it. I would love to see the Axis made a little stronger but I am actually feel pretty comfortable with the USA staying as is for the most part.
@Cmdr:
But you wont get Washington.
For one, there’s already units in the US, all of which can be in DC if need be. There’s the British in Canada. British ships to block the way, American ships to prevent the landing from ever happening too. (6 Aircraft already on hand, what’s it cost to put 3 carriers in the water to add all those fighters too? 48 IPC? Leaving what, 22 IPC? Another 2 fighters for scrambing!)
You will have the effect of pulling all the Americans out of the Pacific for a round, however. If that is your goal.
True, it could be prevented, bringing your turn 4 fleet to sz 89 (G.O.Mexico) which puts it 2 turns from Hawaii, or the W. Coast, with those carriers in the East coast, I just prevented a build in the west coast. Those carriers will be 2 turns from Hawaii if they go that way. Seems like it would be a major disruption for a planned USA Pacific first approach, buy Japan 2 additional worry free turns, and even permit the sacking of Either India or Australia before the US could thwart them.
All this by simply sliding a few boats already in the water to another spot in the water. True, It would buy Russia 2 turns as well as my transports would be out of position…but given that Pacific first is your favored approach, taking your attention from the Pacific seems warranted.
Use every avalible resorce to hurt your enemy and take out as many pieces as possible as early as possible. Bomb the hell out of Britian and then Russia, take the British money and use it against Russia and for homeland defence. In our last game where the allies lost all three axis were knocking on the Russian door. It was ALPHA+2 and it was one on one (double boards set up) but i think the basic principals apply
Keep a good frame of mind (lotto winner attaude) even after a bad set of rolls
3 weeks ago I failed to take France on turn 1 The week before I almost didnt take it on 1 so the next week I hit it harder and failed two weeks went by and I was all three and I had some good dice and the Axis got it
I havent played the latest 3 or 3.5 but from what i read it seems like it favors the Axis slightly more than the +2
good luck and if at first you dont succeed try,try again