It’s your turn.
16L G40b2 majikforce vs pete (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,6,6,5,3,4
Italians collect 4 PUs (9 lost to blockades); end with 5 PUs total -
Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Borneo
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in KwangtungNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to PhilippinesPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to Sikang
5 armour and 20 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
3 infantry moved from Rostov to Tambov
2 bombers moved from Bulgaria to TambovCombat - Germans
Battle in Northwest Persia
Germans attack with 5 armour and 20 mech_infantrys
British defend with 2 infantry and 1 mech_infantry
Germans win, taking Northwest Persia from British with 5 armour and 18 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Sikang
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Americans defend with 1 bomber
Germans win, taking Tambov from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Rostov to Bryansk
3 aaGuns moved from Rostov to Bryansk
6 armour moved from Volgograd to Rostov
16 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from Tambov to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
2 bombers moved from Tambov to Bryansk
6 armour and 16 mech_infantrys moved from Rostov to Bryansk
1 bomber moved from Bulgaria to Western Germany
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 bomber and 1 fighter placed in Western Germany
2 artilleries, 2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,2,3,1,3
Germans collect 61 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 armour moved from Evenkiyskiy to Urals
27 infantry moved from Samara to Russia
9 infantry moved from Samara to Russia
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to West India
1 marine moved from British Somaliland to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
1 armour moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Shensi
1 bomber moved from Yunnan to 43 Sea Zone
3 fighters moved from 39 Sea Zone to West India
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 armour and 2 mech_infantrys moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
4 fighters moved from 6 Sea Zone to Jehol
1 fighter moved from Japan to Jehol
1 bomber moved from Yunnan to Jehol
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 6 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 8 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Chinese: 8 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 20 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from ANZAC with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 marine
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
3 infantry moved from French Indo China to Yunnan
3 fighters moved from West India to 39 Sea Zone
1 tactical_bomber moved from Kwangtung to Yunnan
1 bomber moved from Jehol to Japan
1 bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from 19 Sea Zone to Japan
5 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Hunan to India
1 fighter moved from Anhwe to YunnanPlace Units - Japanese
1 artillery and 1 fighter placed in Japan
3 infantry placed in Kiangsu
Japanese undo move 1.
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
3 infantry placed in Manchuria
Japanese undo move 6.
2 infantry placed in Manchuria
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 4 fighters
EDIT: Adding units owned by Japanese to Amur: 4 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 2 carriers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 destroyers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 3 destroyers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine and 1 transport
EDIT: Turning off Edit Mode -
Hope the edits are okay. I realized I wanted to move my navy after I placed. Sorry for the long delay. Life’s been very busy lately.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
6 bombers moved from Philippines to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone -
No worries. Scram/ kami? I’m really busy too.
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
6 bombers moved from Philippines to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Southern France
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Southern France from Italians with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 6 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 6 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
6 bombers moved from 6 Sea Zone to Soviet Far East
5 fighters moved from 20 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
5 fighters moved from 21 Sea Zone to 17 Sea Zone
8 carriers moved from 35 Sea Zone to 17 Sea Zone
1 carrier and 3 destroyers moved from 35 Sea Zone to 17 Sea Zone
1 bomber moved from Johnston Island to Wake Island
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian SudanPlace Units - Americans
3 transports placed in 10 Sea Zone
1 infantry placed in Western United States
6 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hopei to KweichowCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 armour
Japanese win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry and 1 marine moved from 93 Sea Zone to Southern France
1 artillery, 3 infantry and 1 marine moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Southern France
1 infantry moved from Persia to Eastern Persia
5 armour, 1 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 fighters moved from Gibraltar to Southern France
1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 artilleries placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,5,4,3,5,5
Italians collect 2 PUs (8 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
ANZAC attack with 2 bombers and 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
1 fighter moved from Philippines to Celebes
1 fighter moved from Philippines to Celebes
1 fighter moved from 19 Sea Zone to 17 Sea Zone
2 bombers moved from 42 Sea Zone to Celebes
2 fighters moved from 19 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 battleship, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
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It will be at least a few days until I can make another post
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No worries. I’m on thanksgivivng holiday anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
5 armour and 17 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Smolensk to Vologda
4 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 bomber, 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Bryansk to TambovCombat - Germans
Battle in Iraq
Germans attack with 5 armour and 17 mech_infantrys
British defend with 2 infantry
Germans win, taking Iraq from British with 5 armour and 17 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
3 artilleries and 3 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Tambov to Bryansk
2 fighters moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Southern Italy
3 aaGuns and 2 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
1 cruiser, 1 submarine and 3 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 110 Sea Zone
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,5,6,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 61 PUs (9 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs