16L G40b2 majikforce vs pete (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 artillery moved from Volgograd to Tambov
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Archangel to Russia
                1 fighter moved from Bryansk to Russia
                3 aaGuns, 2 artilleries and 13 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Vologda

    Place Units - Russians
                3 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_38172_Rus8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 2 factory_minors, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Yunnan to India
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                2 fighters moved from Malaya to 41 Sea Zone
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 1 infantry moved from Burma to 38 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                2 tactical_bombers moved from Yunnan to India
                2 bombers moved from French Indo China to India
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from French Indo China to Yunnan
                2 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 2 artilleries and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries and 4 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Hopei
                1 fighter moved from 6 Sea Zone to Anhwe
                2 fighters moved from 41 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 37 Sea Zone
                2 tactical_bombers moved from India to Yunnan
                2 bombers moved from India to Yunnan

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 destroyer and 1 fighter placed in 6 Sea Zone
                3 armour placed in French Indo China
                Japanese undo move 3.
                3 armour placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_38172_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                1 aaGun, 3 carriers, 2 destroyers, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to Caroline Islands
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to Philippines
                2 fighters moved from 49 Sea Zone to Philippines
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 carrier moved from 49 Sea Zone to 33 Sea Zone
                3 carriers, 1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                2 mech_infantrys moved from Tunisia to Tobruk
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                6 bombers moved from Eastern United States to Hawaiian Islands
                1 bomber moved from British Guiana to New Zealand

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                Americans collect 61 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_38172_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                5 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Tsinghai to Hopei

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Hopei
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 2 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Kansu
                1 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_38172_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from West India to India
                1 infantry moved from Tunisia to 94 Sea Zone
                1 armour and 1 infantry moved from Algeria to 94 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 cruiser moved from 94 Sea Zone to 99 Sea Zone
                1 marine moved from Crete to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 cruiser moved from 94 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in Cyprus
                    British attack with 2 infantry and 1 marine
                    Italians defend with 2 infantry
                    British win, taking Cyprus from Italians with 2 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in India
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking India from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Eastern Persia to West India
                1 submarine and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Algeria to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                3 fighters moved from Gibraltar to United Kingdom

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,6,4
                UK_Pacific collect 5 PUs; end with 5 PUs total

    triplea_38172_UK_8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Yugoslavia to Romania
                1 armour and 2 mech_infantrys moved from Romania to Bessarabia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3,6,2
                Italians collect 3 PUs (9 lost to blockades); end with 5 PUs total

    triplea_38172_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to Northern Territory
                2 infantry moved from South Australia to Queensland
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to West India: 2 infantry
                EDIT: Removing units owned by ANZAC from Eastern Persia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                ANZAC collect 13 PUs; end with 16 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_38172_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_38172_Fre8.tsvg

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 5 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Smolensk
                1 bomber moved from Ukraine to Russia
                1 armour moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Ukraine to 99 Sea Zone
                3 fighters moved from Southern Italy to 99 Sea Zone

    triplea_38172_Ger9.tsvg

  • '22 '16

    Intercept in Russia?


  • no

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 5 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Smolensk
                1 bomber moved from Ukraine to Russia
                1 armour moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Ukraine to 99 Sea Zone
                3 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in 99 Sea Zone
                    Germans attack with 3 fighters and 2 tactical_bombers
                    British defend with 2 cruisers and 1 transport
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 cruisers and 1 transport
                Battle in Rostov
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Rostov from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 5 artilleries and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                10 mech_infantrys moved from Bessarabia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine
                2 bombers moved from Russia to Ukraine
                2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer and 3 transports moved from 115 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to Ukraine

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                3 armour placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,2,3
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38172_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                1 artillery moved from Tambov to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from Russia to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 4 artilleries, 1 fighter and 7 infantry
                    Germans defend with 1 armour, 2 artilleries and 2 infantry
                    Russians win, taking Rostov from Germans with 4 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 fighter moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                7 infantry moved from Russia to Bryansk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_38172_Rus9.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Yunnan to India
                2 bombers and 2 tactical_bombers moved from Yunnan to India
                2 fighters moved from Malaya to India
                1 fighter moved from Malaya to India
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 fighter moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Alaska
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Hopei to Chahar
                1 mech_infantry moved from French Indo China to Hunan
                1 infantry moved from Hunan to Kweichow
                2 mech_infantrys moved from French Indo China to Yunnan
                3 armour moved from Malaya to Yunnan
                2 bombers moved from India to Yunnan
                2 fighters moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 submarine moved from 75 Sea Zone to 39 Sea Zone
                4 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                4 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                2 infantry and 1 marine placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38172_Jap9.tsvg

  • '22 '16

    Well these India battles are almost comical now.  :?  I should’ve secured it by now but for dice.  Really hampering Japans game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                3 bombers moved from Hawaiian Islands to 17 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                2 fighters moved from Philippines to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 35 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Western United States
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                3 bombers moved from 17 Sea Zone to Caroline Islands
                2 infantry moved from Caroline Islands to 33 Sea Zone
                7 carriers, 2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from 22 Sea Zone to 35 Sea Zone
                1 armour moved from Trans-Jordan to Persia
                2 mech_infantrys moved from Tobruk to Egypt
                1 infantry moved from Algeria to Morocco

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                2 artilleries, 3 fighters and 4 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38172_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 fighter
                    retreated to Chahar
                    Japanese win, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_38172_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour and 2 infantry moved from West India to India
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 marine moved from Cyprus to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                1 battleship, 2 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry and 1 marine moved from 96 Sea Zone to Malta
                2 fighters moved from 98 Sea Zone to Malta
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta

    Combat - British
                Battle in Malta
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
                    Italians defend with 2 artilleries and 1 infantry
                    British win, taking Malta from Italians with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in India
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 armour moved from Trans-Jordan to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 destroyer and 1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry and 1 marine moved from United Kingdom to 109 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
                3 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs

    triplea_38172_UK_9.tsvg


  • yeah i feels yeah on the japan rolls :oops:

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,1,3
                Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total

    triplea_38172_Ita9.tsvg

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