Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Rostov to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Tambov
2 infantry moved from Caucasus to Volgograd
1 aaGun, 1 artillery and 2 infantry moved from Samara to Russia
2 artilleries and 4 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Volgograd
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Central Mongolia to Yenisey
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Sikang to Suiyuyan
1 armour moved from Shensi to Sikang
1 mech_infantry moved from Anhwe to Shensi
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Americans win with 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
EDIT: 1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 70 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Paulau Island to 21 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from South Australia to 42 Sea Zone
6 fighters and 3 tactical_bombers moved from Caroline Islands to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Alexandria to Libya
1 bomber moved from Syria to Libya
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 8 fighters and 3 tactical_bombers
Japanese defend with 1 submarine and 1 transport
Americans win with 1 bomber, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Battle in Libya
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Libya from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Celebes
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking Celebes from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Libya to Egypt
5 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Syria to India
1 fighter moved from Syria to India
1 bomber, 8 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 21 Sea Zone to Java
2 carriers and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 3 carriers moved from 33 Sea Zone to 54 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter moved from Burma to Yunnan
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 infantry moved from Burma to Shan State
3 fighters moved from India to Shan State
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from 41 Sea Zone to Java
2 fighters moved from 41 Sea Zone to India
4 fighters moved from Shan State to India
1 aaGun, 5 artilleries and 8 infantry moved from Burma to India
1 fighter moved from Iraq to 79 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
2 armour moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 carriers, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from 124 Sea Zone to United Kingdom
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to 92 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
4 mech_infantrys moved from Northern Italy to France
1 armour moved from Southern France to France
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
4 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from France to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
1 bomber moved from France to Rostov
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 bomber moved from France to 124 Sea Zone
1 bomber moved from France to 125 Sea Zone
1 bomber moved from France to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Ukraine
1 bomber moved from Bryansk to Ukraine
3 fighters moved from Germany to Greece
1 mech_infantry moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Germany to Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 bomber moved from 125 Sea Zone to France
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Southern France to France
1 bomber moved from 124 Sea Zone to Finland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Southern France
1 submarine placed in 113 Sea Zone
1 bomber and 2 fighters placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 armour and 5 mech_infantrys moved from Russia to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 marines, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 8 submarines, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 71 Sea Zone to 82 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Hunan
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Anhwe
3 fighters and 5 tactical_bombers moved from French Indo China to Burma
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 8 submarines and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 8 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win, taking 44 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 fighter
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 aaGun
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Burma to French Indo China
1 aaGun moved from Hunan to Kwangsi
1 bomber moved from Anhwe to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour and 2 mech_infantrys moved from Ulaanbaatar to Yenisey
Place Units - Japanese
3 marines placed in French Indo China
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Japanese collect 60 PUs (6 lost to blockades); end with 62 PUs total
hey I screwed up: I did my american combat turn (attacked sub off west africa w dd sub bmbr and your manchurian dd with a american sub), but I’ve been heavily distracted tonight and I closed my triple a before posting.
I bought an airbase and a lot of inf+ cpl subs/dd… cant really remember exactly.
sorry for the mistake… are you OK with me redoing US with the same buy/attack move?
Sure no problem. It doesn’t look very good for the Axis anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 carrier, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 bomber moved from Egypt to 82 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 82 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 82 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 82 Sea Zone to Egypt
3 fighters moved from Gibraltar to Morocco
1 bomber moved from United Kingdom to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from India to Java
1 battleship, 5 carriers and 2 destroyers moved from 54 Sea Zone to 62 Sea Zone
1 armour moved from Queensland to New South Wales
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 airfield placed in Celebes
Americans undo move 4.
1 airfield placed in Java
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Americans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
6 fighters moved from India to Yunnan
1 bomber moved from United Kingdom to Southern France
Combat - British
Battle in Yunnan
British attack with 6 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win with 6 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Non Combat Move - British
1 bomber moved from Southern France to Gibraltar
1 fighter moved from 92 Sea Zone to United Kingdom
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun, 2 armour, 6 artilleries, 12 infantry, 1 marine and 5 mech_infantrys moved from India to Burma
6 fighters moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 destroyers and 1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 fighter moved from 79 Sea Zone to Burma
2 fighters moved from Java to Burma
1 aaGun moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 fighter placed in United Kingdom
2 destroyers placed in 109 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 36 PUs; end with 36 PUs total
That whiff on Java has really cost Japan to be sure.
Yeah, that was a game changer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
4 submarines moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun; Americans defend with 1 artillery
Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery
Battle in 92 Sea Zone
Italians attack with 4 submarines
British defend with 1 carrier, 2 fighters and 1 transport; Americans defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the British
2 submarines owned by the Italians Submerged
British win with 4 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 2 submarines
Casualties for British: 1 carrier and 1 transport
Casualties for Americans: 1 carrier
Battle in Libya
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
2 fighters owned by the British and 2 fighters owned by the Americans forced to land in Morocco
Non Combat Move - Italians
1 fighter moved from Libya to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 armour and 4 mech_infantrys moved from France to Western Germany
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 carrier moved from 54 Sea Zone to 60 Sea Zone
1 fighter moved from Queensland to Java
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 marines and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 fighter moved from Greece to Bryansk
1 bomber moved from Germany to Bryansk
1 bomber moved from Finland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 fighter moved from Bryansk to Eastern Poland
2 bombers moved from Bryansk to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Belarus
10 armour and 3 mech_infantrys moved from Archangel to Belarus
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 infantry moved from Southern France to France
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 bomber moved from France to Eastern Poland
1 aaGun moved from France to Western Germany
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to Eastern Poland
1 fighter moved from Greece to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 submarine moved from 124 Sea Zone to 122 Sea Zone
Place Units - Germans
1 artillery and 2 marines placed in Novgorod
3 armour placed in Ukraine
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs