@Stucifer probably a mistake to use your opener against you!
16L G40 Bal Mod dice -Pete (Axis) vs. ABH (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from Kwangsi to Suiyuyan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from 21 Sea Zone to Guam
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Yunnan
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 bomber moved from Suiyuyan to Anhwe
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
4 infantry moved from Manchuria to Jehol
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea ZonePlace Units - Japanese
4 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 fighter and 2 infantry moved from Burma to YunnanCombat - British
Battle in Kenya
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in French Madagascar
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
1 fighter moved from Yunnan to IndiaPlace Units - British
1 airfield placed in Gibraltar
3 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 armour moved from Normandy Bordeaux to France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Cyprus
Battle in 95 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 artillery and 5 infantry moved from Greece to Bulgaria
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 2 artilleries and 4 infantry moved from Libya to TunisiaPlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - French
1 fighter moved from 96 Sea Zone to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
3 infantry moved from Poland to Eastern Poland
9 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
10 armour moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to KareliaCombat - Germans
Non Combat Move - Germans
1 infantry moved from Southern France to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
5 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Baltic States: 1 infantry
EDIT: Changing ownership of Baltic States from Russians to Germans
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
3 infantry moved from Poland to Eastern Poland
9 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
10 armour moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to KareliaCombat - Germans
Non Combat Move - Germans
1 infantry moved from Southern France to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
5 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Baltic States: 1 infantry
EDIT: Changing ownership of Baltic States from Russians to Germans
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Samara to Vologda
2 armour and 1 mech_infantry moved from Belarus to Vologda
1 artillery moved from Belarus to Archangel
1 aaGun moved from Novgorod to Archangel
3 aaGuns, 5 artilleries and 24 infantry moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from French Indo China to Shan State
2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Anhwe to Malaya
1 fighter moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers and 2 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from 33 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour, 1 battleship and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangtung to Kwangsi
4 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
1 factory_minor placed in French Indo China
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 marine moved from French Madagascar to 72 Sea Zone
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Persia to Iraq
1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to Algeria
British take Algeria from Neutral_Axis
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern PersiaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 airfield and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 infantry and 2 marines moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 infantry and 2 marines moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Algeria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
British defend with 1 armour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 13
Casualties for British: 1 armour
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 armour moved from Romania to Eastern Poland
1 artillery and 5 infantry moved from Bulgaria to Romania
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 armour moved from France to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (1 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 infantry and 2 marines moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Algeria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
British defend with 1 armour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 13
Casualties for British: 1 armour
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 armour moved from Romania to Eastern Poland
1 artillery and 5 infantry moved from Bulgaria to Romania
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 armour moved from France to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (1 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to 91 Sea ZoneTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone -
Scramboloni?
-
scramblerino, hirohito :lol:
brit dies last
-
Thought that you would scramble.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport; Russians defend with 1 submarine
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 bombers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport; Russians defend with 1 submarine
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 bombers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
2 armour and 2 mech_infantrys moved from Vologda to Novgorod
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 8 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 aaGun and 2 infantry moved from Bryansk to Smolensk
1 aaGun, 9 artilleries and 30 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs