TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery and 1 infantry moved from Algeria to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 battleship moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 submarine moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Libya to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Gibraltar Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Gibraltar from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 2 cruisers in Malta, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Yugoslavia to Romania 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.67
Rolls: 2@2; Total Hits: 12@2: (1, 6)




