@axis-dominion no thanks
L16 G40 KTYLU (ALLIES +23) vs ABH (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Volgograd to Caucasus
1 mech_infantry moved from Szechwan to Burma
Germans take Burma from UK_Pacific
5 fighters and 4 tactical_bombers moved from Morocco to Spain
8 bombers moved from Southern France to Spain
2 fighters moved from Southern Italy to Spain
1 tactical_bomber moved from Western Germany to Spain
1 tactical_bomber moved from Southern Italy to Spain
7 fighters moved from Western Germany to Spain
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to SpainCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Spain
Germans attack with 1 artillery, 8 bombers, 14 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 fighter; Americans defend with 6 armour, 2 artilleries and 6 infantry
Germans win, taking Spain from Americans with 1 artillery, 8 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 7 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Americans: 6 armour, 2 artilleries and 6 infantryNon Combat Move - Germans
8 bombers, 7 fighters and 5 tactical_bombers moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Volgograd to Turkey
Germans take Turkey from Neutral_True
1 artillery moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 armour moved from Volgograd to Turkey
1 fighter moved from Caucasus to Volgograd
3 artilleries moved from Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Samara to Vologda
1 armour moved from Vologda to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
8 bombers moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in France
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hunan: 1 fighter
EDIT: Removing units owned by Germans from Hunan: 1 fighter
EDIT: Adding units owned by Germans to Philippines: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 74 PUs (1 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Volgograd to Caucasus
1 mech_infantry moved from Szechwan to Burma
Germans take Burma from UK_Pacific
5 fighters and 4 tactical_bombers moved from Morocco to Spain
8 bombers moved from Southern France to Spain
2 fighters moved from Southern Italy to Spain
1 tactical_bomber moved from Western Germany to Spain
1 tactical_bomber moved from Southern Italy to Spain
7 fighters moved from Western Germany to Spain
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to SpainCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Spain
Germans attack with 1 artillery, 8 bombers, 14 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 fighter; Americans defend with 6 armour, 2 artilleries and 6 infantry
Germans win, taking Spain from Americans with 1 artillery, 8 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 7 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Americans: 6 armour, 2 artilleries and 6 infantryNon Combat Move - Germans
8 bombers, 7 fighters and 5 tactical_bombers moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Volgograd to Turkey
Germans take Turkey from Neutral_True
1 artillery moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 armour moved from Volgograd to Turkey
1 fighter moved from Caucasus to Volgograd
3 artilleries moved from Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Samara to Vologda
1 armour moved from Vologda to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
8 bombers moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in France
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Hunan: 1 fighter
EDIT: Removing units owned by Germans from Hunan: 1 fighter
EDIT: Adding units owned by Germans to Philippines: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 74 PUs (1 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
well i learned to painful things on the last turn that i never knew about this game.
1. A sub does not inhibit a transport from moving men through it. Hence why i bought a sub and put in sz 110 to block you from getting men to Spain.
2. I tried to block Turkey by taking back the caucus as i did. However, because you had troops in volg as in tanks. After combat, you could blitz right into turkey on non-combat.
I never knew either, and thought i was completely safe from loosing Spain ground, or having to deal with Turkeys troops.
Lesson learned the hard way 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
@ktylu:
well i learned to painful things on the last turn that i never knew about this game.
1. A sub does not inhibit a transport from moving men through it. Hence why i bought a sub and put in sz 110 to block you from getting men to Spain.
2. I tried to block Turkey by taking back the caucus as i did. However, because you had troops in volg as in tanks. After combat, you could blitz right into turkey on non-combat.
I never knew either, and thought i was completely safe from loosing Spain ground, or having to deal with Turkeys troops.
Lesson learned the hard way 8-)
4 rounds and only 9 hits in spain… my marines failed me :-(
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I also wasn’t sure about the troops making it to Turkey. I figured that I would make it next round if I couldn’t this round. Sub rules are tricky and I am still learning a few nuances.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
6 fighters moved from Kwangsi to 42 Sea Zone
3 bombers moved from Kwangsi to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 carriers, 4 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 armour moved from Siberia to Manchuria
1 fighter moved from Kwangsi to Philippines
EDIT: 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Shan State to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 aaGun moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
3 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 bombers moved from Gibraltar to Normandy Bordeaux
6 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 destroyer and 3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to SpainCombat - Americans
Battle in Spain
Americans attack with 1 bomber
Germans defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 transport
Americans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 7 fighters, 1 harbour, 2 mech_infantrys and 5 tactical_bombers
Germans win with 7 fighters remaining. Battle score for attacker is -68
Casualties for Germans: 2 mech_infantrys and 5 tactical_bombers
Casualties for Americans: 5 bombers, 6 fighters and 1 tactical_bomber
Battle in Soviet Far East
Battle in Venezuela
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from Spain to GibraltarPlace Units - Americans
1 infantry and 1 mech_infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 battleship and 1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery, 3 fighters and 6 infantry moved from India to Burma
1 artillery moved from Northwest Persia to Turkey
3 mech_infantrys moved from Iraq to Turkey
2 fighters moved from Iraq to Turkey
2 tactical_bombers moved from Egypt to Turkey
2 transports moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
2 artilleries moved from Saudi Arabia to IraqCombat - British
Battle in Burma
British attack with 1 artillery, 3 fighters and 6 infantry
Germans defend with 1 mech_infantry; Japanese defend with 2 armour, 1 artillery, 1 fighter and 4 tactical_bombers
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 3 fighters and 6 infantry
Casualties for Japanese: 2 armour, 1 artillery and 1 tactical_bomber
Battle in Turkey
British attack with 3 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour and 8 infantry
1 artillery retreated to Northwest Persia
Germans win with 3 armour and 2 infantry remaining. Battle score for attacker is -39
Casualties for Germans: 6 infantry
Casualties for British: 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from Turkey to IraqPlace Units - British
2 armour and 1 fighter placed in Egypt
2 fighters placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,6,4
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
1 fighter moved from Southern Italy to Northwest Persia
2 artilleries, 5 infantry and 1 mech_infantry moved from France to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Greece to TurkeyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Northwest Persia
Italians attack with 2 bombers and 1 fighter
British defend with 1 artillery
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 bombers and 1 fighter moved from Northwest Persia to Turkey
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Algeria to Tunisia
8 submarines moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 submarine and 1 transport
Japanese defend with 2 transports
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 1 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry and 1 mech_infantryNon Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
7 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 bomber moved from France to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from France to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
1 armour moved from Turkey to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
1 armour moved from Turkey to Persia
Germans take Persia from Russians
2 mech_infantrys moved from Caucasus to Iraq
6 bombers moved from France to IraqCombat - Germans
Battle in Gibraltar
Germans attack with 2 bombers
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber
Casualties for Americans: 1 aaGun and 1 bomber
Battle in Iraq
Germans attack with 2 armour, 6 bombers and 2 mech_infantrys
British defend with 2 artilleries, 1 factory_minor, 2 fighters and 1 tactical_bomber
Germans win, taking Iraq from British with 1 armour and 6 bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 artilleries, 2 fighters and 1 tactical_bomber
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 7 fighters
Americans defend with 1 destroyer and 3 submarines
1 submarine owned by the Americans Submerged
Germans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 2 submarinesNon Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_True
1 mech_infantry moved from 104 Sea Zone to Portugal
6 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to France
1 infantry moved from Turkey to Iraq
1 infantry moved from Turkey to Iraq
6 bombers moved from Iraq to Turkey
3 artilleries moved from Ukraine to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Sweden to Finland
1 artillery moved from Archangel to Belarus
2 armour, 1 fighter and 1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy BordeauxPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 destroyers placed in 113 Sea Zone
3 fighters placed in Western Germany
Germans undo move 4.
2 destroyers placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Removing units owned by Germans from Finland: 1 artillery
EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 77 PUs (4 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 4 PUs;
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
When this game is over, i need to go back and look at how you built that air force. Just overwhelming, nothing you can do to defend against it. It just keeps growing, i have had rounds where i take out 7+ planes and still it grows.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
3 bombers and 2 fighters moved from Philippines to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 carriers, 4 fighters and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 fighter and 3 tactical_bombers moved from Burma to India
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 33 Sea Zone
Japanese attack with 4 bombers, 2 carriers, 17 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
3 submarines owned by the Americans Submerged
Japanese win with 4 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 1 tactical_bomber and 1 transport
Casualties for Japanese: 2 carriers, 12 fighters, 1 submarine and 1 transport
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 1 destroyer and 2 submarines remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 cruiser, 2 submarines and 1 transport
Battle in India
Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 5 aaGuns and 1 artillery
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Burma
6 carriers and 2 cruisers moved from 42 Sea Zone to 34 Sea Zone
4 bombers and 2 fighters moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 armour, 2 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 fighter and 2 tactical_bombers moved from India to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 bomber and 2 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Japanese collect 72 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
I messed up some on the big Naval battle. I took out a few Japanese fighters at the end to compensate for not properly taking out American subs early on. Should we call this a game, or play to the official victory conditions?
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No sir, i will post your victory. I would like to play you again though if you dont mind?
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Sure, no problem. Same sides, or do you want to play Axis this time?





