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16L G40 Ditka Axis vs Henryindiana Allies (No bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 armour, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
2 bombers and 1 fighter moved from Western Germany to Norway
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Volgograd to Kazakhstan
2 bombers and 7 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Kazakhstan
1 mech_infantry moved from Bryansk to SamaraCombat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Norway from British with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 fighter moved from Norway to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
1 bomber and 7 fighters moved from Russia to Bryansk
1 armour and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
2 artilleries moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Kazakhstan to BryanskPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Novgorod
Germans undo move 1.
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Volgograd
1 bomber and 6 infantry placed in Western Germany
Germans undo move 5.
1 bomber and 3 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 20 PUs;
Russians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 bomber moved from Kansu to VolgogradCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Volgograd to Kansu
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
2 fighters moved from Tambov to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
2 fighters placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Jehol
1 bomber moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
2 infantry moved from Hopei to Shensi
3 fighters and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
9 fighters moved from Japan to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 6 tactical_bombers moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Manchuria
Japanese attack with 11 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 bomber; Americans defend with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 infantry
Casualties for British: 1 bomber
Casualties for Americans: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
8 fighters and 6 tactical_bombers moved from Manchuria to 6 Sea Zone
3 fighters moved from Manchuria to Anhwe
1 bomber moved from Jehol to Anhwe
4 fighters and 2 tactical_bombers moved from Shensi to Anhwe
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
2 mech_infantrys moved from Kiangsu to AnhwePlace Units - Japanese
1 battleship, 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to 19 Sea Zone
9 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Japan
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in Japan rolls: 3,7,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 22 damage total. Damaged units is as follows: harbour = 2, factory_major = 20
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 aaGuns, 2 bombers and 1 infantry
Casualties for Americans: 3 fightersNon Combat Move - Americans
1 bomber moved from Japan to Korea
3 bombers moved from Japan to Korea
2 tactical_bombers moved from Japan to Korea
6 fighters moved from Japan to Korea
1 infantry moved from Korea to Manchuria
1 fighter moved from 19 Sea Zone to Korea
4 fighters moved from 25 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber placed in Korea
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,4,1,2,2,2,6,2,5,5,6,3,6,5,4,1,3,5,1,1,4,3,4,6,6,5,3,5,5,6,5,6,4,4,4,3,5,1,4
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
3 infantry moved from Burma to Shan State
5 artilleries moved from Burma to Shan State
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
2 infantry moved from India to Burma
1 infantry moved from India to West India
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to Burma
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Malaya
Battle in Kazakhstan
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Germans win, taking Malaya from Japanese with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 1 mech_infantry
Battle in Norway
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Norway from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Norway to United Kingdom
2 fighters moved from Norway to 110 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Egypt to IndiaPlace Units - British
1 carrier placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Southern Italy to Tambov
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Bulgaria to Tambov
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to VolgogradPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 20 PUs; end with 20 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 5 infantry
Romania : 1 armour and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 3 armour, 1 bomber and 1 fighter
Bessarabia : 1 flag
Ukraine : 1 armour
Volgograd : 2 fighters
Caucasus : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 6 infantry
Greece : 1 flag
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 artillery moved from Northern Territory to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 bomber, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Bryansk to Russia
9 fighters moved from Bryansk to Russia
6 artilleries and 17 mech_infantrys moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
16 armour and 3 infantry moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
3 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 transport; Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 16 armour, 6 artilleries, 5 bombers, 9 fighters, 3 infantry, 17 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 7 armour, 6 artilleries, 1 factory_major, 7 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombers
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 5 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Germans: 5 armour, 6 artilleries, 2 fighters, 3 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 7 armour, 6 artilleries, 7 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Germans
6 fighters and 3 tactical_bombers moved from Russia to Bryansk
5 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from 125 Sea Zone to Western Germany
3 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
2 artilleries moved from Northern Italy to FrancePlace Units - Germans
1 infantry and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 84 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 mech_infantry moved from Archangel to Urals
1 bomber moved from Kansu to Korea
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 15x factory_major; Remaining resources: 38 PUs; 6 SuicideAttackTokens;
Japanese buy 1 aaGun, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
1 bomber moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 infantry moved from Kweichow to Yunnan
3 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
3 fighters moved from Anhwe to Szechwan
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
3 fighters moved from Szechwan to Anhwe
3 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 artilleries moved from Kweichow to Hunan
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Anhwe to HunanPlace Units - Japanese
3 infantry placed in Kiangsu
1 aaGun, 1 fighter and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Korea to Kiangsu
2 bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
1 bomber moved from Korea to Japan
3 tactical_bombers moved from Korea to Japan
5 fighters moved from Korea to Japan
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Air Battle in Japan
Americans attacks with 4 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Japan causes 13 damage total.
Battle in Japan
Americans attack with 1 bomber, 5 fighters and 3 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
Casualties for Americans: 2 fighters
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Japan to Korea
3 tactical_bombers moved from Japan to Korea
5 fighters moved from Japan to Korea
4 fighters moved from 25 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kiangsu to KoreaPlace Units - Americans
3 tactical_bombers placed in Korea
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,5,6,4,4,5,3,6,2,6,2,6,2,5,2,1,1,6,6,1,5,4,5,2,4,3,4,4,1,2,3,2,1,4,6,5,2
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Suiyuyan
5 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 armour moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Iraq to Persia
2 artilleries moved from Iraq to Persia
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Yunnan
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
British attack with 1 bomber and 2 destroyers
Germans defend with 1 destroyer and 1 submarine
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
1 bomber moved from 37 Sea Zone to India
1 fighter moved from Yunnan to IndiaPlace Units - British
1 submarine placed in 98 Sea Zone
1 artillery placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery placed in Egypt
1 destroyer placed in 98 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Changing ownership of Finland from Germans to British
EDIT: Changing PUs for British from 40 to 42
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
3 armour moved from Bryansk to Caucasus
1 armour moved from Ukraine to Caucasus
2 fighters moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Bulgaria
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Kazakhstan
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Kazakhstan to Caucasus
1 bomber moved from Kazakhstan to Bulgaria
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Northern Territory to Philippines
1 fighter moved from Queensland to Philippines
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
1 cruiser and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 3 armour, 1 artillery, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
3 mech_infantrys moved from Smolensk to Vologda
Germans take Vologda from Russians
3 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
1 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
3 infantry moved from Volgograd to Caucasus
3 armour and 3 mech_infantrys moved from Volgograd to Tsinghai
1 infantry moved from Bryansk to Rostov
2 fighters moved from Western Germany to Southern Italy
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
6 armour moved from Russia to Kazakhstan
3 fighters moved from Bryansk to Caucasus
5 bombers moved from Bryansk to Western Germany
3 fighters and 2 tactical_bombers moved from Bryansk to Bulgaria
1 bomber moved from Western Germany to Finland
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 armour and 2 mech_infantrys moved from Vologda to UralsCombat - Germans
Battle in Urals
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 1 fighter and 6 infantry
3 armour owned by the Germans retreated to Kazakhstan
Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Tambov
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Tambov to Bulgaria
3 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 artillery and 4 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
3 infantry moved from Korea to Manchuria
1 bomber moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Manchuria to KoreaTurn Complete - Russians





