16 L G40 The Definitive S (Axis) vs Stucktojo (Allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Yugoslavia to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Bessarabia
                1 armour and 3 infantry moved from Romania to Bessarabia
                2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                3 mech_infantrys moved from Western Germany to Yugoslavia
                3 mech_infantrys moved from Germany to Yugoslavia
                1 bomber moved from Yugoslavia to Turkey
                1 infantry moved from Poland to Baltic States
                6 mech_infantrys moved from Germany to Romania
                1 armour moved from Germany to Romania
                1 infantry moved from Poland to Eastern Poland
                4 infantry moved from Poland to Baltic States

    Combat - Germans
                Strategic bombing raid in Turkey
                    Bombing raid in Turkey rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Turkey causes 5 damage total.
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Bessarabia to Yugoslavia
                1 bomber moved from Turkey to Yugoslavia
                1 fighter moved from 99 Sea Zone to Yugoslavia
                1 tactical_bomber moved from Novgorod to Romania

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_37565.0_Ger25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                8 armour and 3 infantry moved from Kazakhstan to Sikang

    Combat - Russians
                Battle in Sikang
                    Russians attack with 9 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 5 armour and 4 mech_infantrys
                    Russians win, taking Sikang from Japanese with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 37
                    Casualties for Japanese: 5 armour and 4 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
                1 artillery and 1 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_37565.0_Rus25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 6 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour and 1 artillery moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 armour and 2 mech_infantrys moved from Siam to Shan State
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Java to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter moved from 45 Sea Zone to 44 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                1 battleship, 3 fighters and 5 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Jehol to Amur
                5 mech_infantrys moved from French Indo China to Yunnan
                1 armour moved from Tsinghai to Kweichow
                1 mech_infantry moved from Tsinghai to Shensi
                1 armour moved from Tsinghai to Shensi
                3 mech_infantrys moved from Malaya to Yunnan
                1 infantry moved from Evenkiyskiy to Yenisey
                1 artillery and 1 infantry moved from Timguska to Yenisey
                3 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 armour and 3 mech_infantrys placed in Korea
                2 mech_infantrys placed in Malaya
                1 infantry placed in Malaya
                3 infantry placed in Kiangsu
                2 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_37565.0_Jap25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Russians take Buryatia from Japanese
                      Russians take Yakut S.S.R. from Japanese

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Dutch New Guinea
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                1 fighter moved from Eastern United States to Spain
                2 fighters moved from Morocco to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Spain
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Kazakhstan to India
                1 bomber moved from Western Germany to Spain
                1 infantry moved from Siberia to Sakha

    Place Units - Americans
                1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters and 8 infantry placed in Eastern United States
                2 infantry placed in Central United States
                1 factory_minor placed in Spain

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_37565.0_Ame25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    triplea_37565.0_Chi25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 44 PUs;
                British buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Bulgaria to Romania
                3 armour moved from Albania to Romania
                3 mech_infantrys moved from Albania to Romania
                3 armour moved from Greece to Romania
                2 armour moved from Kazakhstan to Shensi
                      Chinese take Tsinghai from Japanese
                1 fighter moved from Kazakhstan to Shensi
                1 artillery and 1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 mech_infantrys
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Shensi
                    British attack with 2 armour and 1 fighter
                    Japanese defend with 1 armour and 1 mech_infantry
                    retreated to Shensi
                    Japanese win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in Romania
                    British attack with 6 armour, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 6 mech_infantrys and 1 tactical_bomber
                    British win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 armour, 1 infantry and 3 mech_infantrys

    Non Combat Move - British
                1 mech_infantry moved from Turkey to Bulgaria
                1 artillery moved from Albania to Greece
                2 mech_infantrys moved from Turkey to Greece
                1 armour moved from Turkey to Greece
                4 armour moved from Iraq to Greece
                1 armour and 2 mech_infantrys moved from Persia to Turkey
                3 mech_infantrys moved from Egypt to Syria
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Shensi to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                1 fighter moved from Gibraltar to Spain

    Place Units - British
                2 armour and 1 mech_infantry placed in Turkey
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_37565.0_UK_25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantry moved from Southern France to Northern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total

    triplea_37565.0_Ita25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Dutch New Guinea to New Guinea
                4 fighters moved from 54 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 4 fighters
                    Japanese defend with 1 infantry
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                4 fighters moved from New Guinea to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Kazakhstan to Yakut S.S.R.

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_37565.0_ANZ25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Combat Move - French

    Turn Complete - French

    triplea_37565.0_Fre25.tsvg


  • Hi mate. I might concede at this point as I cant see myself getting any more traction to move forward. Well done and Ill post your win in the results forum.

    Cheers TDS

  • '19 '17 '16

    @TheDefinitiveS:

    Hi mate. I might concede at this point as I cant see myself getting any more traction to move forward. Well done and Ill post your win in the results forum.

    Cheers TDS

    Thanks, friend. Great game.  Let me know if you ever want a re-match.

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