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16L G40 Talleyrand19 (Allies +18) vs StuckTojo (Axis) - Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 artilleries moved from Gibraltar to Spain
                18 infantry moved from Gibraltar to Spain
                1 armour moved from Gibraltar to Spain
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Spain
                    Americans attack with 1 armour, 5 artilleries, 2 fighters and 26 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 2 fighters and 23 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Celebes
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Italians defend with 1 battleship and 3 transports
                    Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 battleship and 3 transports
                    Casualties for Americans: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone
                1 bomber moved from 98 Sea Zone to Iraq

    Place Units - Americans
                1 artillery and 7 infantry placed in Eastern United States
                Americans undo move 1.
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 1.
                1 artillery and 6 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                Americans undo move 1.
                6 infantry placed in Eastern United States
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37529_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
                British buy 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Gibraltar to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour and 8 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                    British win, taking Egypt from Italians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Syria to Iraq
                13 infantry and 2 mech_infantrys moved from India to West India
                3 aaGuns moved from India to West India
                1 infantry moved from Gibraltar to Spain
                2 fighters moved from Gibraltar to Spain
                2 fighters moved from United Kingdom to Spain
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_37529_UK_7.tsvg

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                2 armour moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Iraq
                2 armour moved from Trans-Jordan to Syria
                      Italians take Syria from British
                2 armour moved from Syria to Iraq
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    triplea_37529_Ita7.tsvg

  • 19 17 16

    Max defence in Iraq?


  • yeah, max defense, goodbye american bomber

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                2 armour moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Iraq
                2 armour moved from Trans-Jordan to Syria
                      Italians take Syria from British
                2 armour moved from Syria to Iraq
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour and 1 bomber
                    British defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Americans defend with 1 bomber
                    Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Rostov
                1 aaGun and 5 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_37529_Ita7.tsvg

  • 19 17 16

    Sometimes those hail Mary’s to the end zone actually connect.  :evil:


  • do you realize how disgustingly lucky you are getting? you had less than a 25% chance to win in iraq, so fucking sick


  • all game that’s been happening, from the first turn with italy in the med, where are my miracle dice? jesus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Gibraltar to Spain
                1 fighter moved from United Kingdom to Spain
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_37529_Fre7.tsvg


  • I’m going to keep whining about this haha, when you eventually win it will be because you won a 2% chance and a <25% chance, just so brutal…I need the dice to turn around right now

  • 19 17 16

    I think in your martyrdom you forgot to complete your Australia turn. There’s still a destroyer showing in combat against my transport.

    I’ll assume you meant to kill it and see if I can take it off. If I can’t edit it you can do it when it’s your turn.

    Better also make sure you placed your new units and all that.  :-)


  • haha…I didn’t post ANZAC cause all I did was put new units and move stuff to northeast australia…the destroyer in combat is actually american and it’s there as an NCM move (you were blocking me getting there directly during america’s turn)…so you are all set to go as Germany using my last save file

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Germans buy 3 armour, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                3 infantry moved from Rostov to Tambov
                7 armour moved from Rostov to Volgograd
                9 armour and 9 mech_infantrys moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                2 armour moved from Novgorod to Smolensk
                2 armour moved from Belarus to Smolensk
                2 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                5 bombers moved from Western Germany to Normandy Bordeaux
                6 artilleries and 6 infantry moved from Rostov to Volgograd
                2 armour moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 9 armour, 6 artilleries and 7 infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 9 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 9 armour and 9 mech_infantrys
                    British defend with 3 mech_infantrys; Russians defend with 3 infantry
                    Germans win, taking Caucasus from Russians with 9 armour and 7 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 4 armour
                    Russians defend with 4 infantry
                    3 armour owned by the Germans retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 5 bombers and 1 infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 5 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                5 bombers moved from Normandy Bordeaux to Western Germany
                1 artillery moved from France to Southern France
                2 bombers moved from Alexandria to Western Germany
                2 fighters moved from Ukraine to Southern Italy
                2 tactical_bombers moved from Ukraine to Southern Italy
                1 infantry moved from Western Germany to Denmark
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                2 infantry moved from Rostov to Bryansk
                3 aaGuns moved from Rostov to Volgograd
                1 battleship, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Germany to Baltic States
                1 fighter moved from Tambov to Rostov
                1 tactical_bomber moved from Tambov to Rostov
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter and 9 infantry placed in Western Germany
                1 mech_infantry placed in Germany
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 2 armour
                EDIT: Removing units owned by Germans from Southern France: 1 armour
                EDIT: Removing units owned by Germans from Southern France: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_37529_Ger8.tsvg

  • 19 17 16

    @Talleyrand19:

    haha…I didn’t post ANZAC cause all I did was put new units and move stuff to northeast australia…the destroyer in combat is actually american and it’s there as an NCM move (you were blocking me getting there directly during america’s turn)…so you are all set to go as Germany using my last save file

    OK, I’ll put the transport back, then. Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Smolensk to Bryansk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Samara to Tambov
                4 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 armour, 12 artilleries and 43 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry; Italians defend with 2 armour
                    Russians win, taking Bryansk from Italians with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Russians attack with 1 armour, 12 artilleries and 45 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 1 armour, 12 artilleries and 43 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                4 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Novosibirsk to Samara
                5 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    triplea_37529_Rus8.tsvg


  • I put it back on my turn, so you should be all set to go as Japan

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
                10 armour, 2 artilleries and 2 infantry moved from Burma to India
                1 armour moved from Kweichow to Sikang
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                3 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                6 armour, 1 artillery and 1 mech_infantry moved from Kansu to Novosibirsk
                2 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 armour moved from Tsinghai to Kazakhstan
                2 fighters and 3 tactical_bombers moved from Kweichow to Sikang
                3 bombers moved from Yunnan to Kazakhstan

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in India
                    Japanese attack with 10 armour, 2 artilleries and 2 infantry
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 10 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 7 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 armour and 3 bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from Kazakhstan to Caucasus
                2 fighters and 3 tactical_bombers moved from Sikang to Caucasus
                1 aaGun moved from Kansu to Novosibirsk
                1 armour moved from Chahar to Kansu
                3 armour moved from French Indo China to Szechwan
                1 armour moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Kwangtung
                1 fighter moved from 55 Sea Zone to 44 Sea Zone
                3 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
                1 fighter moved from 21 Sea Zone to 44 Sea Zone
                1 fighter moved from 6 Sea Zone to 44 Sea Zone
                1 bomber moved from 16 Sea Zone to Kwangtung
                1 bomber moved from Kwangtung to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Burma to India
                1 armour moved from Burma to India

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in French Indo China
                4 submarines placed in 6 Sea Zone
                1 bomber and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_37529_Jap8.tsvg

  • 19 17 16

    @Talleyrand19:

    I put it back on my turn, so you should be all set to go as Japan

    Thanks.


  • even on defense your rolls are insane, god this sucks

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