Prelim Playoff - Radiant vs MakeMaps (Allies +20)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Tsagaan Olom to Novosibirsk
                1 infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                3 armour, 6 fighters and 5 tactical_bombers moved from West India to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                3 armour moved from India to Eastern Persia
                1 bomber moved from Burma to Persia
                3 armour moved from Burma to West India
                3 armour moved from Yunnan to Malaya
                3 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 7 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 5 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 7 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 56 Sea Zone to 62 Sea Zone
                1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers moved from 62 Sea Zone to New South Wales
                2 armour moved from Kazakhstan to Caucasus

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 3 armour, 1 bomber, 6 fighters and 5 tactical_bombers
                    British defend with 5 artilleries and 6 infantry
                        Japanese roll dice for 3 armour, 1 bomber, 6 fighters and 5 tactical_bombers in Persia, round 2 :  11/15 hits
                        British roll dice for 5 artilleries and 6 infantry in Persia, round 2 :  2/11 hits
                        2 armour owned by the Japanese, 5 artilleries owned by the British and 6 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 armour, 1 bomber, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 5 artilleries and 6 infantry
                    Casualties for Japanese: 2 armour
                Battle in Caucasus
                    Japanese attack with 2 armour
                    Russians defend with 1 armour
                        Japanese roll dice for 2 armour in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in New South Wales
                    Japanese attack with 1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
                        AA fire in New South Wales :  1/6 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 5 battleships and 2 cruisers in New South Wales, round 2 :  6/7 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 :  5/13 hits
                        ANZAC roll dice for 2 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys in New South Wales, round 2 :  4/9 hits
                        4 infantry owned by the Japanese, 2 aaGuns owned by the ANZAC, 2 mech_infantrys owned by the ANZAC, 1 artillery owned by the ANZAC and 6 infantry owned by the ANZAC lost in New South Wales
                    Japanese captures 10PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 2 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter and 4 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
                1 bomber, 6 fighters and 5 tactical_bombers moved from Persia to Iraq

    Place Units - Japanese
                1 infantry placed in Malaya
                2 transports placed in 37 Sea Zone
                1 battleship, 1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 86 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 3 armour, 1 factory_minor and 8 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 artillery moved from Nigeria to French Equatorial Africa
                1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Norway to 126 Sea Zone
                2 armour moved from Norway to 126 Sea Zone
                1 armour and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 armour moved from 127 Sea Zone to Novgorod
                2 armour, 2 infantry and 2 transports moved from 126 Sea Zone to 127 Sea Zone
                1 armour moved from 127 Sea Zone to Karelia
                1 armour moved from 127 Sea Zone to Archangel
                1 carrier moved from 126 Sea Zone to 127 Sea Zone
                1 tactical_bomber moved from 126 Sea Zone to Archangel
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from Morocco to Southern France
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 tactical_bomber moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 8,6,6 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Novgorod
                Battle in Karelia
                Battle in Denmark
                Battle in Kiangsu
                Battle in Belgian Congo
                Battle in Soviet Far East
                Battle in Archangel
                    Americans attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking Novgorod from Germans, taking Karelia from Germans, taking Denmark from Germans, taking Kiangsu from Japanese, taking Belgian Congo from Italians, taking Soviet Far East from Japanese, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Karelia: 1 armour
                EDIT: Changing ownership of Karelia from Russians to Germans
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Archangel to 127 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries moved from Central United States to 101 Sea Zone
                7 artilleries, 6 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                7 artilleries moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Normandy Bordeaux
                2 tactical_bombers moved from Southern France to Normandy Bordeaux

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 127 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Norway: 1 armour
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Norway
                8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Rhodesia to Union of South Africa
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Alexandria to Egypt

    Combat - British

    Non Combat Move - British
                1 aaGun moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 126 Sea Zone to 112 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair damage of 3x factory_minor; Remaining resources: 37 PUs;
                Italians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 87 Sea Zone
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 7 transports
                        7 transports owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 42
                    Casualties for Americans: 7 transports
                Battle in 87 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 87 Sea Zone
                        Italians roll dice for 1 submarine in 87 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 destroyer and 2 submarines moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 armour placed in Northern Italy
                1 mech_infantry placed in Southern Italy
                1 artillery and 2 mech_infantrys placed in Iraq
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                4 fighters moved from Queensland to New South Wales
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 17 Sea Zone to 25 Sea Zone

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC win, taking New South Wales from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,3,3,3,5,3,3,4,5,6,4,2,3,4,2,1,2,5,3,1,6,5,5,5
                ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                4 fighters moved from Queensland to New South Wales
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 17 Sea Zone to 25 Sea Zone

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC win, taking New South Wales from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,3,3,3,5,3,3,4,5,6,4,2,3,4,2,1,2,5,3,1,6,5,5,5
                ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Volgograd to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Volgograd to Samara
                1 artillery moved from Tambov to Samara
                9 armour moved from Eastern Persia to Northwest Persia
                8 artilleries and 20 infantry moved from France to Normandy Bordeaux
                3 artilleries moved from Southern France to Normandy Bordeaux

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 11 artilleries and 20 infantry
                    British defend with 1 aaGun, 6 fighters and 5 infantry; Americans defend with 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 tactical_bombers
                        Germans roll dice for 11 artilleries and 20 infantry in Normandy Bordeaux, round 2 :  6/31 hits
                        Americans roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 6 fighters, 7 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 :  14/22 hits
                        1 bomber owned by the Americans, 1 aaGun owned by the British, 2 infantry owned by the Americans, 14 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 11 artilleries and 6 infantry in Normandy Bordeaux, round 3 :  3/17 hits
                        Americans roll dice for 3 armour, 2 artilleries, 6 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 :  6/17 hits
                        6 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 11 artilleries in Normandy Bordeaux, round 4 :  7/11 hits
                        Americans roll dice for 3 armour, 2 artilleries, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 :  7/14 hits
                        2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 artilleries owned by the Americans and 7 artilleries owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries in Normandy Bordeaux, round 5 :  1/4 hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in Normandy Bordeaux, round 5 :  4/7 hits
                        1 tactical_bomber owned by the Americans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win with 6 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 11 artilleries and 20 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Americans: 3 armour, 2 artilleries, 1 bomber, 2 infantry and 3 tactical_bombers

    Non Combat Move - Germans
                10 infantry moved from Western Germany to France
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                3 artilleries placed in France
                3 infantry placed in Southern France
                3 armour placed in Volgograd
                2 fighters and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 2 battleships, 1 destroyer, 1 factory_minor, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 62 Sea Zone to Queensland
                1 tactical_bomber moved from 62 Sea Zone to Queensland
                1 fighter moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 62 Sea Zone to Queensland
                5 destroyers and 4 transports moved from 62 Sea Zone to 56 Sea Zone
                5 battleships moved from 62 Sea Zone to 54 Sea Zone
                2 armour moved from Caucasus to Ukraine
                1 bomber moved from Iraq to Ukraine
                1 armour moved from Persia to Caucasus
                3 armour moved from Eastern Persia to Northwest Persia
                3 armour moved from West India to Eastern Persia
                3 armour moved from Eastern Persia to Persia
                6 mech_infantrys moved from Burma to West India
                3 mech_infantrys moved from Yunnan to Kiangsi
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from 6 Sea Zone to Kiangsu
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 infantry moved from India to West India
                6 fighters and 5 tactical_bombers moved from Iraq to Egypt
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Tsagaan Olom to Olgiy
                1 mech_infantry moved from Novosibirsk to Nenetsia
                      Japanese take Nenetsia from Russians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in New South Wales, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New South Wales, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Kiangsu
                    Japanese attack with 3 fighters
                    Americans defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters in Kiangsu, round 2 :  3/3 hits
                        Chinese roll dice for 3 infantry in Kiangsu, round 2 :  2/3 hits
                        2 fighters owned by the Japanese, 1 infantry owned by the Chinese and 2 infantry owned by the Americans lost in Kiangsu
                    Japanese win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Americans: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 fighters
                Battle in Ukraine
                    Japanese attack with 2 armour and 1 bomber
                    Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Japanese roll dice for 2 armour and 1 bomber in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Ukraine
                        Japanese roll dice for 1 bomber in Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 :  1/2 hits
                        1 artillery owned by the Russians and 1 bomber owned by the Japanese lost in Ukraine
                    Russians win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 armour and 1 bomber
                Battle in Egypt
                    Japanese attack with 6 fighters and 5 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 6 infantry; French defend with 1 fighter
                        Japanese roll dice for 6 fighters and 5 tactical_bombers in Egypt, round 2 :  4/11 hits
                        British roll dice for 1 fighter and 6 infantry in Egypt, round 2 :  4/7 hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 infantry owned by the British lost in Egypt
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in Egypt, round 3 :  5/7 hits
                        British roll dice for 1 fighter and 2 infantry in Egypt, round 3 :  1/3 hits
                        1 fighter owned by the French, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Egypt
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -24
                    Casualties for British: 6 infantry
                    Casualties for French: 1 fighter
                    Casualties for Japanese: 3 fighters and 2 tactical_bombers
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in Queensland
                    Japanese attack with 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
                        Japanese roll dice for 3 battleships in Queensland, round 2 :  2/3 hits
                        Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Queensland, round 2 :  5/6 hits
                        ANZAC roll dice for 3 fighters in Queensland, round 2 :  2/3 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 tactical_bomber moved from Queensland to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                3 fighters and 3 tactical_bombers moved from Egypt to Iraq
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 factory_minor placed in Manchuria
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                2 battleships, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 armour, 3 fighters and 5 submarines; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Americans
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 armour, 3 fighters and 5 submarines; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Americans
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode


  • I messed up and ended my combat turn before I could make my moves, so I posted this to show that I got jet power.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 86 to 76
                EDIT: Adding Technology Jet Power for Americans
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Belgian Congo to Kenya
                2 infantry moved from French West Africa to French Central Africa
                2 artilleries moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Archangel to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 armour moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 armour moved from Novgorod to Nenetsia
                1 tactical_bomber moved from 127 Sea Zone to Nenetsia
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Nenetsia
                    Americans attack with 1 armour and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Nenetsia from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Nenetsia to Russia
                3 transports moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                Americans undo move 1.
                2 armour placed in Normandy Bordeaux
                3 fighters placed in Norway
                1 destroyer placed in 110 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians


  • I’m not sure if I’ll pull through. You have India, which has been a really big game changer even though Russia defended and is now on the offensive.

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