@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 11 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 armour moved from Korea to Buryatia
Japanese take Amur from Russians
1 artillery and 3 infantry moved from Korea to Amur
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Philippines to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Manchuria to Japan
2 infantry moved from New Guinea to Dutch New Guinea
1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 4 tactical_bombers and 5 transports moved from 41 Sea Zone to 75 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
3 fighters moved from Bryansk to Smolensk
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in 91 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win, taking Philippines from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -32
Casualties for Germans: 1 destroyer
Casualties for Americans: 4 fighters
Battle in Iwo Jima
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Americans attack with 3 fighters
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in 34 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 17 Sea Zone
4 carriers moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from 5 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
2 fighters moved from Smolensk to Bryansk
1 bomber moved from 42 Sea Zone to Yunnan
Place Units - Americans
1 infantry placed in Eastern United States
3 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Northwest Persia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangtung to Kiangsi
4 artilleries and 8 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
Place Units - Chinese
1 artillery and 7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 aaGun, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 battleship moved from 33 Sea Zone to 17 Sea Zone
3 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Iraq to Caucasus
1 armour moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Eastern Persia to Bryansk
1 aaGun moved from Yunnan to Burma
2 mech_infantrys moved from Egypt to Belgian Congo
1 bomber moved from Eastern Persia to Belgian Congo
1 bomber moved from Eastern Persia to Yunnan
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 aaGun and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 31 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Novgorod
2 armour and 4 mech_infantrys moved from Romania to Baltic States
2 fighters moved from Southern Italy to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,3,6,1,5,5,1
Italians collect 11 PUs (5 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC win, taking New Guinea from Japanese with 4 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
4 fighters moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in Queensland
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Ukraine to Russia
2 infantry moved from Eastern Poland to Belarus
3 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
2 fighters, 1 infantry and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Belarus
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
2 bombers moved from Russia to Western Ukraine
2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 artilleries and 3 infantry moved from Poland to Eastern Poland
1 fighter moved from Belarus to Western Ukraine
2 armour moved from Germany to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
10 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
a see no path to victory developing for the Axis; you’re boxing me in at every turn!
I’m trying as good as I can ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
4 artilleries and 3 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 4 tactical_bombers and 5 transports moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 bomber moved from Japan to 46 Sea Zone
2 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 artilleries and 4 infantry moved from Amur to Ulaanbaatar
2 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Japan to New Guinea
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Madagascar
Battle in New Guinea
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking French Madagascar from French, taking New Guinea from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from New Guinea to Dutch New Guinea
1 bomber moved from 46 Sea Zone to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 bombers and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,3,3,1,2,5
Japanese collect 21 PUs (11 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery, 3 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 19 Sea Zone to Okinawa
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Borneo
Battle in Soviet Far East
Battle in Gibraltar
Battle in Okinawa
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from Yunnan to Bryansk
1 carrier, 2 destroyers and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 34 Sea Zone to 43 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 35 Sea Zone to 43 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Hunan
5 artilleries and 14 infantry moved from Jehol to Manchuria
1 fighter moved from Jehol to Hunan
Place Units - Chinese
3 artilleries placed in Manchuria
2 artilleries and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Belgian Congo to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 armour moved from Bryansk to Baltic States
7 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
Combat - British
British creates battle in territory 17 Sea Zone
Battle in New Guinea
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking 17 Sea Zone from Japanese, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Madagascar
British attack with 1 bomber
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
British attack with 1 armour, 7 fighters and 1 tactical_bomber
Italians defend with 2 armour and 4 mech_infantrys
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 3 fighters
Casualties for Italians: 2 armour and 4 mech_infantrys
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 3 infantry moved from Rostov to Bryansk
1 armour and 3 mech_infantrys moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Caucasus to Rostov
1 aaGun moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Belgian Congo
1 bomber moved from French Madagascar to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns and 5 infantry moved from India to West India
1 aaGun moved from Burma to India
1 mech_infantry moved from Yunnan to Shensi
3 mech_infantrys moved from Shensi to Tsagaan Olom
1 bomber moved from Yunnan to Tsagaan Olom
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 17 Sea Zone to 19 Sea Zone
Place Units - British
1 bomber and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,4,1,5,1,2,1,4,2,3,1,4,6,6,4,3,4,2,2,5,6,6,1,6,3,6,6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
British collect 27 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 17 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 fighters
Russians defend with 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Belarus to Novgorod
2 artilleries and 5 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,6,4,5,4,1,6
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 fighters moved from 43 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 armour, 2 bombers and 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour, 2 bombers and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
ANZAC undo move 2.
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Caucasus to Rostov
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Ukraine to Russia
2 fighters, 2 infantry and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 fighters moved from Western Ukraine to Western Germany
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 armour, 4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 5 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from Russia to Western Ukraine
Place Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Adding units owned by Germans to Archangel: 2 infantry
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
8 artilleries and 2 infantry placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
1 artillery and 1 infantry placed in France
2 artilleries placed in Western Germany
5 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Hey
Can’t download the file. Seems like the newest posts now can be downloaded. Not quite sure. Can you email me the save or repost (if that works)?