Scramble to defend 27?
'15L souL (Axis) v. mitler (Allies +18)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 42 PUs;
British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
1 bomber moved from India to Jehol
2 mech_infantrys moved from Hunan to Jehol
1 bomber moved from Shensi to JeholCombat - British
Battle in Jehol
British attack with 2 bombers and 2 mech_infantrys
Japanese defend with 2 infantry
British win with 2 bombers remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantryNon Combat Move - British
2 bombers moved from Jehol to Hunan
1 fighter moved from Shensi to Volgograd
6 mech_infantrys moved from Northwest Persia to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 infantry moved from Norway to Finland
2 artilleries and 4 infantry moved from Norway to Finland
2 armour moved from Norway to Finland
1 aaGun moved from Norway to FinlandPlace Units - British
3 infantry placed in Volgograd
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 9 infantry moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Samara to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry
British defend with 1 artillery, 1 infantry and 3 mech_infantrys
Italians roll dice for 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Caucasus, round 2 : 2/12 hits
British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians roll dice for 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Caucasus, round 3 : 4/11 hits
British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits
2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from Caucasus to Rostov
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Samara to Caucasus
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,3,1,3,5,3,4,3,5,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 15 PUs (12 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 artilleries and 6 infantry
Western Germany : 1 fighter and 4 infantry
Germany : 2 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 fighter and 3 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys
Samara : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 53 / 68
Russians : 5 / 0
Japanese : 26 / 31
Americans : 57 / 82
Chinese : 14 / 20
British : 35 / 42
UK_Pacific : 24 / 30
Italians : 27 / 20
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iwo Jima
Battle in FormosaNon Combat Move - ANZAC
2 transports moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Persia to Northwest Persia
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
2 transports moved from 39 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 transports moved from 42 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Philippines
1 artillery moved from Szechwan to SikangPlace Units - ANZAC
2 artilleries and 1 bomber placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major, 2x factory_major; Remaining resources: 65 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Novgorod to Northwest Persia
4 armour, 3 fighters and 5 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Western Germany to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 4 armour, 2 bombers, 3 fighters and 5 mech_infantrys
British defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; ANZAC defend with 2 artilleries and 6 infantry
Germans roll dice for 4 armour, 2 bombers, 3 fighters and 5 mech_infantrys in Northwest Persia, round 2 : 5/14 hits
Russians roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Northwest Persia, round 2 : 6/14 hits
5 mech_infantrys owned by the Germans, 3 infantry owned by the ANZAC, 2 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 3 armour, 2 bombers and 3 fighters in Northwest Persia, round 3 : 4/8 hits
Russians roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 3 : 2/9 hits
1 artillery owned by the ANZAC, 3 infantry owned by the ANZAC and 2 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour, 2 bombers and 3 fighters in Northwest Persia, round 4 : 6/6 hits
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Northwest Persia, round 4 : 2/5 hits
1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 artillery owned by the ANZAC, 2 artilleries owned by the British, 1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 4 armour, 1 bomber and 5 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 artilleries and 6 infantry
Battle in Manchuria
Germans attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 1/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Manchuria
Germans roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 1/2 hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Manchuria
Germans win, taking Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 mech_infantry moved from Novosibirsk to Yenisey
1 artillery and 9 infantry moved from Bryansk to Rostov
3 armour and 4 mech_infantrys moved from Bryansk to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Rostov
3 fighters moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
7 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Baltic States to Novgorod
2 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Russia to BryanskPlace Units - Germans
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Novgorod
2 armour, 2 infantry and 1 mech_infantry placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,5,1,2,5,6,3,1,3,2,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Manchuria : 1 flag, 1 armour and 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Timguska : 1 flag
Buryatia : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Poland : 1 artillery, 2 infantry and 4 mech_infantrys
Germany : 2 armour, 2 artilleries, 1 factory_major, 9 infantry and 1 mech_infantry
Southern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Bryansk : 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Rostov : 1 armour, 1 artillery, 1 bomber, 3 fighters, 9 infantry and 2 mech_infantrys
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 2 aaGuns, 3 armour and 4 mech_infantrys
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 57 / 70
Russians : 4 / 0
Japanese : 21 / 31
Americans : 57 / 82
Chinese : 14 / 20
British : 35 / 42
UK_Pacific : 24 / 30
Italians : 27 / 20
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 25 PUs;
Japanese buy 1 artillery and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter and 3 tactical_bombers moved from Shantung to AnhweCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Anhwe to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Kiangsi to Shantung
2 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 20 Sea Zone to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Korea : 2 infantry
Kiangsu : 1 flag, 4 artilleries, 1 factory_minor, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag, 1 artillery
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 2 fighters, 2 infantry and 3 tactical_bombers
Hainan : 1 harbour
Anhwe : 1 flag, 1 artillery
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Russia : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 57 / 70
Russians : 4 / 0
Japanese : 23 / 23
Americans : 57 / 82
Chinese : 12 / 20
British : 35 / 42
UK_Pacific : 24 / 30
Italians : 27 / 20
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 4 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Norway to 125 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 125 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
1 bomber and 5 fighters moved from Norway to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from Hunan to Shantung
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
4 fighters moved from 33 Sea Zone to 18 Sea Zone
4 fighters moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
2 infantry moved from Finland to Karelia
Americans take Karelia from Germans
4 submarines moved from 30 Sea Zone to 17 Sea Zone
1 submarine moved from 30 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone -
Scramble sz 112?
-
no thanks.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 4 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Norway to 125 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 125 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
1 bomber and 5 fighters moved from Norway to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from Hunan to Shantung
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
4 fighters moved from 33 Sea Zone to 18 Sea Zone
4 fighters moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
2 infantry moved from Finland to Karelia
Americans take Karelia from Germans
4 submarines moved from 30 Sea Zone to 17 Sea Zone
1 submarine moved from 30 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea ZoneCombat - Americans
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 17 Sea Zone
Americans attack with 4 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 4 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 4 artilleries, 1 bomber, 9 fighters and 8 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber; Italians defend with 1 fighter and 4 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 artilleries, 1 bomber and 8 fighters remaining. Battle score for attacker is 45
Casualties for Germans: 3 aaGuns, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 fighter and 4 infantry
Casualties for Americans: 1 artillery, 1 fighter and 8 infantry
Battle in Okinawa
Battle in 18 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Okinawa from Japanese with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 8 destroyers and 7 submarines moved from 33 Sea Zone to 17 Sea Zone
7 fighters moved from 18 Sea Zone to 17 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Shantung to Hunan
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 117 Sea Zone
2 transports moved from 123 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Iceland
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 123 Sea Zone
2 armour and 1 mech_infantry moved from Norway to Karelia
3 aaGuns moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 bomber moved from Western Germany to Norway
4 fighters moved from Western Germany to Finland
4 fighters moved from Western Germany to Norway
2 armour moved from Alaska to Western United States
4 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Norway
1 factory_minor placed in Finland
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Chahar to HopeiPlace Units - Chinese
2 artilleries and 4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 25 PUs;
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Finland to Vyborg
British take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 armour, 4 artilleries, 2 fighters, 7 infantry and 11 mech_infantrys moved from Volgograd to Caucasus
2 bombers moved from Hunan to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters moved from India to CaucasusCombat - British
Battle in Denmark
Battle in Kazakhstan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Denmark from Germans, taking Kazakhstan from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
British attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry and 14 mech_infantrys
Germans defend with 2 aaGuns, 3 armour and 4 mech_infantrys; Italians defend with 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys
British win, taking Caucasus from Italians with 1 armour, 4 artilleries, 2 bombers, 4 fighters and 12 mech_infantrys remaining. Battle score for attacker is 53
Casualties for Germans: 2 aaGuns, 3 armour and 4 mech_infantrys
Casualties for British: 7 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrysNon Combat Move - British
4 fighters moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 aaGuns moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from Norway to Finland
3 aaGuns, 1 armour, 2 artilleries, 1 fighter and 9 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
3 infantry placed in Volgograd
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from France to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 1/6 hits
Americans roll dice for 3 artilleries in Western Germany, round 2 : 3/3 hits
1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 1/3 hits
Americans roll dice for 2 artilleries in Western Germany, round 3 : 0/2 hits
1 artillery owned by the Americans lost in Western Germany
Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 0/3 hits
Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 2/2 hits
Americans roll dice for 1 artillery in Western Germany, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Americans: 3 artilleriesNon Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3,4,1,2,5,3,3,4,6,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 9 PUs (15 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Western Germany : 1 artillery and 1 infantry
Germany : 2 infantry
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery, 1 fighter and 5 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Samara : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 70
Russians : 4 / 0
Japanese : 19 / 23
Americans : 59 / 93
Chinese : 15 / 21
British : 40 / 45
UK_Pacific : 24 / 30
Italians : 24 / 14
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from France to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 1/6 hits
Americans roll dice for 3 artilleries in Western Germany, round 2 : 3/3 hits
1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 1/3 hits
Americans roll dice for 2 artilleries in Western Germany, round 3 : 0/2 hits
1 artillery owned by the Americans lost in Western Germany
Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 0/3 hits
Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 2/2 hits
Americans roll dice for 1 artillery in Western Germany, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Americans: 3 artilleriesNon Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3,4,1,2,5,3,3,4,6,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 9 PUs (15 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Western Germany : 1 artillery and 1 infantry
Germany : 2 infantry
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery, 1 fighter and 5 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Samara : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 70
Russians : 4 / 0
Japanese : 19 / 23
Americans : 59 / 93
Chinese : 15 / 21
British : 40 / 45
UK_Pacific : 24 / 30
Italians : 24 / 14
ANZAC : 19 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Philippines to Hunan
1 artillery moved from Sikang to Kazakhstan
1 aaGun, 1 artillery and 2 infantry moved from Persia to Northwest Persia
2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 transports moved from 41 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 transports moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to IndiaPlace Units - ANZAC
2 artilleries and 1 bomber placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - French
Turn Complete - French
-
Going to resign this one. Gg.
-
gg
-
Please post the game result





