15L Luckyinmaroon (axis) vs. mallery29 (allies +18)


  • bump #1

    :mrgreen:


  • Trying to finish research paper…will need about another day or so…sorry for the delay…


  • kk, no worries


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 transports moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers, 4 destroyers and 2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Jehol to Manchuria

    Non Combat Move - Chinese
                5 infantry moved from Jehol to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs


  • Sorry, the UK didn’t post…trying again…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 33 PUs;
                British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                12 infantry moved from Northwest Persia to Caucasus
                1 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
                3 armour and 7 mech_infantrys moved from Burma to West India
                1 bomber moved from Burma to Northwest Persia
                4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Burma to Persia
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Greece

    Non Combat Move - British
                1 destroyer moved from 90 Sea Zone to 101 Sea Zone
                1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 aaGun and 2 infantry moved from Yunnan to Shan State
                2 aaGuns and 21 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Jehol

    Place Units - British
                9 infantry placed in United Kingdom
                1 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,6,2,5
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
                EDIT: Adding units owned by British to Burma: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,5,3,6,5,4,6,5,6
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 3 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 103 Sea Zone to 89 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 103 Sea Zone to 89 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 91 Sea Zone
                    Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                    British defend with 1 destroyer
                    Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 artillery moved from Rostov to Tambov
                3 mech_infantrys moved from Russia to Tambov
                5 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 factory_minor placed in Western Ukraine
                1 infantry placed in Southern Italy
                3 mech_infantrys placed in Russia
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 bomber moved from Queensland to Philippines

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
                EDIT: Turning off Edit Mode
                2 armour and 8 infantry moved from Scotland to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                12 bombers moved from Western Germany to United Kingdom
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 transports moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 102 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
                EDIT: Turning off Edit Mode
                2 armour and 8 infantry moved from Scotland to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                12 bombers moved from Western Germany to United Kingdom
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 transports moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 102 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Volgograd

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 armour, 12 bombers, 2 fighters and 15 infantry
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 31 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British win with 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is -64
                    Casualties for Germans: 3 armour, 4 bombers, 2 fighters and 15 infantry
                    Casualties for British: 5 aaGuns and 12 infantry
                    Casualties for French: 2 infantry
                    8 bombers owned by the Germans retreated

    Non Combat Move - Germans
                8 bombers moved from United Kingdom to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                5 aaGuns moved from Tambov to Volgograd

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 infantry placed in Normandy Bordeaux
                2 transports placed in 110 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Romania
                2 armour and 8 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
                EDIT: Turning off Edit Mode
                2 armour and 8 infantry moved from Scotland to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                12 bombers moved from Western Germany to United Kingdom
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 transports moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 102 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Volgograd

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 armour, 12 bombers, 2 fighters and 15 infantry
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 31 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British win with 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is -64
                    Casualties for Germans: 3 armour, 4 bombers, 2 fighters and 15 infantry
                    Casualties for British: 5 aaGuns and 12 infantry
                    Casualties for French: 2 infantry
                    8 bombers owned by the Germans retreated

    Non Combat Move - Germans
                8 bombers moved from United Kingdom to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                5 aaGuns moved from Tambov to Volgograd

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 infantry placed in Normandy Bordeaux
                2 transports placed in 110 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Romania
                2 armour and 8 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tambov: 4 fighters and 3 tactical_bombers
                EDIT: Adding units owned by Germans to Romania: 4 fighters and 3 tactical_bombers
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 bomber moved from Jehol to India
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                2 fighters moved from Northwest Persia to Rostov
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                2 fighters moved from Rostov to Northwest Persia
                5 aaGuns, 1 armour, 3 artilleries, 64 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                1 armour moved from Yenisey to Kansu
                      Japanese take Kansu from Chinese
                3 bombers moved from Japan to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                1 armour moved from Yenisey to Kansu
                      Japanese take Kansu from Chinese
                3 bombers moved from Japan to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 3 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Siberia from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from Siberia to Japan
                2 armour moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                4 fighters and 4 tactical_bombers moved from Malaya to 79 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 1 submarine and 3 transports moved from 39 Sea Zone to 79 Sea Zone

    Place Units - Japanese
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,3,3,1,4,5,4,5,3,4,1,2
                Japanese collect 10 PUs (11 lost to blockades); end with 12 PUs total


  • bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                3 destroyers moved from 101 Sea Zone to 102 Sea Zone
                3 destroyers moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 102 Sea Zone
                    Americans attack with 3 destroyers
                    Germans defend with 1 destroyer
                    Americans win with 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 3 destroyers
                    Italians defend with 1 destroyer
                    Americans win, taking 89 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
                    Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
                1 artillery, 4 carriers, 6 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 64 Sea Zone
                3 carriers, 1 cruiser, 17 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
                4 destroyers and 1 transport moved from 54 Sea Zone to 41 Sea Zone

    Place Units - Americans
                1 fighter and 2 tactical_bombers placed in Eastern United States
                5 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 9 infantry moved from Anhwe to Hopei

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Hopei

    Place Units - Chinese
                3 artilleries and 6 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

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