the file opens fine so i will roll tomorrow. thanks for the fix
15L G40 calvinhobbesliker (Axis) vs. Mallery29 (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
3 artilleries moved from Kwangtung to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 bombers moved from Kwangsi to Shensi
3 fighters moved from Kwangsi to Shensi
2 cruisers moved from 20 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to Celebes
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shensi
3 fighters moved from Kwangsi to 43 Sea Zone
3 tactical_bombers moved from Kwangsi to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from ANZAC with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 cruisers and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from Shensi to Kweichow
4 fighters moved from Shensi to Kweichow
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from 43 Sea Zone to Kwangsi
3 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
5 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to SuiyuyanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 bomber placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 bombers and 1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesCombat - Americans
Battle in 101 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
Americans win, taking 101 Sea Zone from Germans with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 101 Sea Zone to United Kingdom
1 fighter moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 28 PUs;
British buy 1 aaGun, 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
4 infantry moved from Brazil to Suriname
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 fighter moved from French West Africa to EgyptCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Tanganyika Territory to Egypt
1 fighter moved from United Kingdom to French West AfricaPlace Units - British
1 aaGun, 1 armour and 1 artillery placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Syria
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Syria to Southern Italy
2 fighters moved from Tobruk to Southern Italy
6 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 transports placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to South Australia
1 armour and 1 bomber moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 artilleries moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
4 infantry moved from Bulgaria to Romania
2 infantry moved from Poland to Baltic States
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from 112 Sea Zone to 114 Sea Zone
12 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Trans-Jordan to 81 Sea Zone
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Novgorod
1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Gibraltar
Battle in 81 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 transport; French defend with 1 destroyer
Germans win, taking Gibraltar from British with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 5 artilleries, 15 infantry and 16 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 5 armour, 5 artilleries, 13 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
1 bomber moved from Novgorod to Germany
1 bomber moved from Baltic States to Western Germany
1 fighter moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 81 Sea Zone to Iraq
2 tactical_bombers moved from 81 Sea Zone to Iraq
1 bomber moved from 81 Sea Zone to Romania
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to PolandPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns, 4 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Buryatia to Amur
2 aaGuns and 17 infantry moved from Yenisey to Timguska
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Rostov
2 infantry moved from Caucasus to Rostov
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to BelarusPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
2 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns, 4 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Buryatia to Amur
2 aaGuns and 17 infantry moved from Yenisey to Timguska
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Rostov
2 infantry moved from Caucasus to Rostov
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to BelarusPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
2 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 infantry moved from Shan State to Burma
2 artilleries moved from Shan State to Burma
1 armour moved from Shan State to Burma
3 mech_infantrys moved from Kwangsi to Burma
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 infantry moved from Suiyuyan to Shensi
4 fighters moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
3 tactical_bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
Americans defend with 1 submarine
Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
4 fighters moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
3 tactical_bombers moved from Burma to Yunnan
3 fighters moved from 35 Sea Zone to Caroline Islands
3 carriers moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Kwangsi to 33 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 cruisers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
4 infantry moved from Jehol to Manchuria
1 aaGun moved from Suiyuyan to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Malaya to Yunnan
1 bomber moved from 16 Sea Zone to Caroline IslandsPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyersNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to 99 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 70 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 fighter moved from French West Africa to EgyptCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 2 mech_infantrysNon Combat Move - British
3 aaGuns, 1 armour, 5 infantry and 4 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Ceylon
1 fighter moved from 99 Sea Zone to EgyptPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Northwest Persia
Italians attack with 2 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 4 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
6 infantry moved from Romania to Bessarabia
2 aaGuns moved from Romania to BessarabiaPlace Units - Italians
6 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from South Australia to 37 Sea Zone
1 bomber moved from New South Wales to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Western Australia
1 bomber moved from 37 Sea Zone to BurmaPlace Units - ANZAC
1 bomber, 1 mech_infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from South Australia to 37 Sea Zone
1 bomber moved from New South Wales to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Western Australia
1 bomber moved from 37 Sea Zone to BurmaPlace Units - ANZAC
1 bomber, 1 mech_infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 4 bombers; Remaining resources: 3 PUs;Combat Move - Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
3 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Germany to Novgorod
3 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Germany to Western Ukraine
1 mech_infantry moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
10 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 bomber moved from Romania to Belarus -
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