@Booper Scramble option to Yunnan
15L bmnielsen (Axis) vs. Adam514 (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 7 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Iraq to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern PersiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 7 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Iraq to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern PersiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
7 infantry moved from Manchuria to Amur
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Japan to Amur
1 fighter moved from 6 Sea Zone to Amur
1 tactical_bomber moved from Anhwe to Amur
2 bombers moved from Hunan to Amur
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 destroyer, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 11 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 battleship and 2 carriers moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 55 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Java to 42 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 infantry and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 artilleries and 1 infantry moved from Hunan to Kwangsi
1 aaGun, 1 infantry and 2 mech_infantrys moved from Anhwe to Jehol
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Amur to 5 Sea Zone
2 bombers and 2 fighters moved from Amur to Jehol
3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter placed in Japan
1 carrier and 2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 battleship, 3 cruisers, 4 fighters and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 5 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
4 carriers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 64 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Kansu to Yunnan
2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
2 artilleries moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
6 infantry moved from Kweichow to Anhwe
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 submarines moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
6 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 105 Sea ZoneCombat - British
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Scramble 97?
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Yes, please roll on the forum so I can see all the hits at once, triplea will roll the subs separately.
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Which I now realize doesn’t matter since the subs can only hit the dds :) so disregard that…
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Heh I was looking for instructions, it has been too long. Rolling on triple a.
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For the first round take a ftr if the bomber hits regardless of what the subs do, after that please ask.
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Too late, but the bomber never hit anyway lol. Was going to ask when you had to choose between last dd and fig.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 submarines moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
6 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 105 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ukraine
British attack with 6 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys; Italians defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 mech_infantry
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 97 Sea Zone
British attack with 1 bomber and 5 submarines
Germans defend with 3 fighters; Italians defend with 3 destroyers
2 submarines owned by the British retreated to 99 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 3 submarines
Casualties for Italians: 2 destroyers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Ukraine to Russia
1 submarine moved from 104 Sea Zone to 103 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 submarines moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
6 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 105 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ukraine
British attack with 6 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys; Italians defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 mech_infantry
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 97 Sea Zone
British attack with 1 bomber and 5 submarines
Germans defend with 3 fighters; Italians defend with 3 destroyers
2 submarines owned by the British retreated to 99 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 3 submarines
Casualties for Italians: 2 destroyers
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Ukraine to Russia
1 submarine moved from 104 Sea Zone to 103 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports
EDIT: Adding units owned by British to 79 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 infantry moved from Bryansk to Tambov
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
2 bombers moved from Southern Italy to 99 Sea Zone
1 armour moved from Libya to Algeria
Italians take Tunisia from French
Italians take Algeria from FrenchCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 bombers and 1 destroyer
British defend with 2 submarines
Italians win, taking 99 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
2 bombers moved from 99 Sea Zone to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
2 aaGuns moved from Western Germany to GermanyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 infantry moved from Bryansk to Tambov
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
2 bombers moved from Southern Italy to 99 Sea Zone
1 armour moved from Libya to Algeria
Italians take Tunisia from French
Italians take Algeria from FrenchCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 bombers and 1 destroyer
British defend with 2 submarines
Italians win, taking 99 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
2 bombers moved from 99 Sea Zone to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
2 aaGuns moved from Western Germany to GermanyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 armour
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Cyprus to Egypt
2 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
4 bombers moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Cyprus to CaucasusCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Caucasus
Germans attack with 5 bombers, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 5 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to India
5 bombers and 1 fighter moved from Caucasus to Bryansk
2 bombers moved from Vologda to Bryansk
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Cyprus to Southern Italy
1 bomber moved from Egypt to Cyprus
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 destroyer and 2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Southern France to Southern Italy
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Finland to NovgorodPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 transport placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Eastern Persia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs





