You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
15L G40 hobo (axis) vs procas (allies +13)
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No trolling, but curing;)
1. a random dice engine that would always create average results without having streaks would NOT be random. Extreme events belong to randomness. Random is NOT the same like low luck
2. I doubt you would have always have 4 more air with low luck. It seems you kind of calculated attrition rolls too much in your favor
3. 2 does not really matter. I now see that you be default take a low luck outcome (with rather better than worse attrition rolls) as the bar and that EVERYTHING below that bar is part of a rigged dice engine and your personal bad luck which only hits you.
Sorry, I take it back. There is no cure. You believe in your twisted (its wrong but I know you dont believe that) world of probability.
Good LUCK!;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 infantry placed in Eastern United States
Americans undo move 4.
2 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone -
Scramble in 97?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter could not land in 97 Sea Zone and was removed
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to Malaya
2 infantry moved from India to 39 Sea Zone
1 artillery and 4 infantry moved from India to Burma
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter moved from India to Sumatra
1 tactical_bomber moved from India to Malaya
1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,5,5
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
gotta love marti’s dice engine, maybe after a few games you’ll want to play LL also :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Northern Italy to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to JavaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria -
Nice first round, we’ve both been diced a little bit but I think it’s been fairly even so far.
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yeah dice been a little ridiculous on both sides. I still prefer less of these extreme results though…
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hmm, are you done with france? I downloaded the combat post and thought it was the end turn post.
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Yeah, I am. Oops. Thought the combat move post was the end turn post.
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Actually, I’d like to move the french destroyer up to 81. Can’t get to my computer to do it right now, so if you’d like to move it there that’s fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to AlgeriaCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 8 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Western Germany to Scotland
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
4 armour and 4 mech_infantrys moved from France to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 2 bombers and 2 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 4 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Scotland to Western Germany
2 submarines moved from 106 Sea Zone to 103 Sea Zone
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
2 armour and 2 artilleries moved from France to Western Germany
4 artilleries moved from Germany to Western Germany
7 infantry moved from Finland to Norway
2 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to PolandPlace Units - Germans
1 destroyer and 8 transports placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Thanks for that :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
7 infantry moved from Novgorod to Belarus
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 7 infantry moved from Baltic States to Belarus
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Western Ukraine
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bessarabia to Western Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Yenisey to Russia
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to AmurPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total