Stalingradski v Infrastructure


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Java
                Battle in Malaya

    Non Combat Move - ANZAC
                3 mech_infantrys moved from Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Kazakhstan

    Place Units - ANZAC
                1 armour, 1 infantry and 2 mech_infantrys placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Caucasus to Kazakhstan

    Turn Complete - French


  • Technology Advancements

    ANZ spends 87 IPCs

    GER: 69.30
    RUS: 11.15
    JPN: 60.60*
    USA: 73.15*
    GBR: 45.50
    ITA: 14.30
    ANZ: 17.70


  • Technology Advancements

    ANZ spends 87 IPCs

    GER: 69.30
    RUS: 11.15
    JPN: 60.60*
    USA: 73.15*
    GBR: 45.50
    ITA: 14.30
    ANZ: 17.70


  • Hit long range aircraft with Germany.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 17

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Long Range Aircraft

    Activate Technology - Germans
                Germans activating Long Range Aircraft

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
                Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                3 carriers moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Southern Italy to United Kingdom
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber and 2 fighters moved from Southern France to United Kingdom
                3 bombers moved from Southern Italy to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Vologda to Novosibirsk
                2 artilleries moved from Samara to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                2 artilleries moved from Volgograd to Kazakhstan
                4 armour moved from Samara to Kazakhstan
                3 mech_infantrys moved from Vologda to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                2 tactical_bombers moved from Ukraine to Rostov
                4 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Samara to Kazakhstan
                1 tactical_bomber moved from Ukraine to Novosibirsk


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 17

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Long Range Aircraft

    Activate Technology - Germans
                Germans activating Long Range Aircraft

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
                Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                3 carriers moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Southern Italy to United Kingdom
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber and 2 fighters moved from Southern France to United Kingdom
                3 bombers moved from Southern Italy to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Vologda to Novosibirsk
                2 artilleries moved from Samara to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                2 artilleries moved from Volgograd to Kazakhstan
                4 armour moved from Samara to Kazakhstan
                3 mech_infantrys moved from Vologda to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                2 tactical_bombers moved from Ukraine to Rostov
                4 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Samara to Kazakhstan
                1 tactical_bomber moved from Ukraine to Novosibirsk

    Airborne Attack Move - Germans
                2 infantry moved from France to United Kingdom
                2 infantry moved from Western Germany to United Kingdom
                1 infantry moved from Yugoslavia to Rostov
                1 infantry moved from Novgorod to Novosibirsk


  • Scramble to SZ110 with a fighter? It will stop the two bombardments but cost a fighter for three rounds of combat.

    In Kazakhstan, if I strafe, should I take AA first, or infantry? I brought enough for 6 hits (you have 9 units).


  • no scramble.

    It was a good game if you didnt face a stupid opponent.


  • You are a new dad, and I was sneaky and set this up for about 5 rounds.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 17

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Long Range Aircraft

    Activate Technology - Germans
                Germans activating Long Range Aircraft

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
                Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                3 carriers moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Southern Italy to United Kingdom
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber and 2 fighters moved from Southern France to United Kingdom
                3 bombers moved from Southern Italy to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Vologda to Novosibirsk
                2 artilleries moved from Samara to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                2 artilleries moved from Volgograd to Kazakhstan
                4 armour moved from Samara to Kazakhstan
                3 mech_infantrys moved from Vologda to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                2 tactical_bombers moved from Ukraine to Rostov
                4 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Samara to Kazakhstan
                1 tactical_bomber moved from Ukraine to Novosibirsk

    Airborne Attack Move - Germans
                2 infantry moved from France to United Kingdom
                2 infantry moved from Western Germany to United Kingdom
                1 infantry moved from Yugoslavia to Rostov
                1 infantry moved from Novgorod to Novosibirsk

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Battle in Rostov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                    Germans win, taking Novosibirsk from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 4 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun; Russians defend with 1 aaGun and 3 infantry; Americans defend with 1 fighter
                    4 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 4 artilleries owned by the Germans retreated to Volgograd
                    Russians win with 2 aaGuns and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 1 artillery, 4 bombers, 12 fighters and 11 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
                    Germans captures 41PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery, 4 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 fighter and 10 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 2 fighters and 10 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                6 fighters moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Western Germany
                2 aaGuns and 9 infantry moved from Southern France to Normandy Bordeaux
                4 bombers moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 108 Sea Zone
                5 mech_infantrys moved from Samara to Volgograd
                1 aaGun moved from Samara to Tambov
                1 infantry moved from Vologda to Samara
                1 fighter and 2 tactical_bombers moved from Novosibirsk to Russia
                2 artilleries moved from Vologda to Russia
                7 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                3 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Ukraine to Volgograd
                3 tactical_bombers moved from Rostov to Ukraine
                2 mech_infantrys moved from Novgorod to Vologda
                1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Bryansk to Volgograd
                2 infantry moved from Romania to Bessarabia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 tactical_bombers moved from Ukraine to Southern Italy

    Place Units - Germans
                1 airfield placed in Normandy Bordeaux
                1 fighter placed in Western Germany
                2 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Ukraine
                3 infantry placed in Russia
                Germans undo move 6.
                3 infantry placed in Volgograd
                2 infantry placed in France
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 72 PUs; end with 113 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 118 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 17

    Combat Move - Russians
                3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd


  • what happened to your attack on kazahkstan?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 17

    Combat Move - Russians
                3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 24 armour, 26 artilleries, 1 factory_minor, 33 infantry and 38 mech_infantrys; Italians defend with 2 aaGuns


  • vwhat is  your ool kazakh?


  • I should have looked closer.  before I attacked I defintely would have lost the aa guns and kept 2 more russian inf.


  • Whatever you need to do - I kept your best units. If you want to roll manually for the two infantry, I’m cool with that.


  • I would have kept 2 more russian inf.

    here they are;
    DiceRolls: 2@1; Total Hits: 02@1: (5, 2)


  • All cool.  14 hits what is your ool?


  • All infantry -

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