playing?
Stalingradski v Infrastructure
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Southern Italy to United Kingdom
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 2 fighters moved from Southern France to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
4 armour moved from Samara to Kazakhstan
3 mech_infantrys moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 tactical_bombers moved from Ukraine to Rostov
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Ukraine to Novosibirsk -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Southern Italy to United Kingdom
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 2 fighters moved from Southern France to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
4 armour moved from Samara to Kazakhstan
3 mech_infantrys moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 tactical_bombers moved from Ukraine to Rostov
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Ukraine to NovosibirskAirborne Attack Move - Germans
2 infantry moved from France to United Kingdom
2 infantry moved from Western Germany to United Kingdom
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Novgorod to Novosibirsk -
Scramble to SZ110 with a fighter? It will stop the two bombardments but cost a fighter for three rounds of combat.
In Kazakhstan, if I strafe, should I take AA first, or infantry? I brought enough for 6 hits (you have 9 units).
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no scramble.
It was a good game if you didnt face a stupid opponent.
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You are a new dad, and I was sneaky and set this up for about 5 rounds.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_major, 3x factory_minor, 3x airfield; Remaining resources: 74 PUs; 0 techTokens;
Germans buy 1 airfield, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Southern Italy to United Kingdom
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 112 Sea Zone to 104 Sea Zone
6 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 2 fighters moved from Southern France to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Samara to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
4 armour moved from Samara to Kazakhstan
3 mech_infantrys moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 tactical_bombers moved from Ukraine to Rostov
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Ukraine to NovosibirskAirborne Attack Move - Germans
2 infantry moved from France to United Kingdom
2 infantry moved from Western Germany to United Kingdom
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Novgorod to NovosibirskCombat - Germans
Germans creates battle in territory 110 Sea Zone
Battle in Rostov
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from British with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans win, taking Novosibirsk from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 4 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun; Russians defend with 1 aaGun and 3 infantry; Americans defend with 1 fighter
4 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 4 artilleries owned by the Germans retreated to Volgograd
Russians win with 2 aaGuns and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Germans: 4 infantry
Casualties for French: 1 infantry
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Germans attack with 1 artillery, 4 bombers, 12 fighters and 11 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Germans captures 41PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 4 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 fighters and 10 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
6 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Western Germany
2 aaGuns and 9 infantry moved from Southern France to Normandy Bordeaux
4 bombers moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
5 mech_infantrys moved from Samara to Volgograd
1 aaGun moved from Samara to Tambov
1 infantry moved from Vologda to Samara
1 fighter and 2 tactical_bombers moved from Novosibirsk to Russia
2 artilleries moved from Vologda to Russia
7 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 infantry moved from Russia to Tambov
2 mech_infantrys moved from Ukraine to Volgograd
3 tactical_bombers moved from Rostov to Ukraine
2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Romania to Bessarabia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Ukraine to Southern ItalyPlace Units - Germans
1 airfield placed in Normandy Bordeaux
1 fighter placed in Western Germany
2 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Russia
Germans undo move 6.
3 infantry placed in Volgograd
2 infantry placed in France
1 destroyer placed in 110 Sea Zone
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 72 PUs; end with 113 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Combat Move - Russians
3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd -
what happened to your attack on kazahkstan?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Combat Move - Russians
3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 24 armour, 26 artilleries, 1 factory_minor, 33 infantry and 38 mech_infantrys; Italians defend with 2 aaGuns -
vwhat is your ool kazakh?
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I should have looked closer. before I attacked I defintely would have lost the aa guns and kept 2 more russian inf.
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Whatever you need to do - I kept your best units. If you want to roll manually for the two infantry, I’m cool with that.
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I would have kept 2 more russian inf.
here they are;
Rolls: 2@1; Total Hits: 02@1: (5, 2) -
All cool. 14 hits what is your ool?
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All infantry -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Combat Move - Russians
3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 24 armour, 26 artilleries, 1 factory_minor, 33 infantry and 38 mech_infantrys; Italians defend with 2 aaGuns
AA fire in Volgograd : 0/2 hits
Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 16/41 hits
Germans roll dice for 2 aaGuns, 24 armour, 26 artilleries, 33 infantry and 38 mech_infantrys in Volgograd, round 2 : 46/121 hits
30 infantry owned by the Russians, 3 artilleries owned by the Russians, 3 armour owned by the Russians, 1 fighter owned by the Russians, 2 aaGuns owned by the Italians, 1 tactical_bomber owned by the Russians, 14 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Volgograd
Germans win with 24 armour, 26 artilleries, 19 infantry and 38 mech_infantrys remaining. Battle score for attacker is -101
Casualties for Germans: 14 infantry
Casualties for Italians: 2 aaGuns
Casualties for Russians: 3 armour, 3 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 1 aaGun
EDIT: Removing units owned by Russians from Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode
2 aaGuns moved from Northwest Persia to Caucasus
1 fighter moved from India to CaucasusTurn Complete - Russians
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I’m going to lose 2 infantry and replace the 2 Italian AA… this is pretty clearly an attempt to get the VC and I need radar AA more than infantry.
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Technology Advancements
JPN spends 68 IPCs
GER: 69.30
RUS: 11.15
JPN: 64.00
USA: 73.15*
GBR: 45.50
ITA: 14.30
ANZ: 17.70 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 68 to 73
EDIT: Turning off Edit ModeResearch Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 64 PUs; 1 techTokens;
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Malaya
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 fighters and 2 tactical_bombers moved from French Indo China to Kazakhstan
1 bomber moved from French Indo China to Sikang
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 17
Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 68 to 73
EDIT: Turning off Edit ModeResearch Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 64 PUs; 1 techTokens;
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Malaya
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 fighters and 2 tactical_bombers moved from French Indo China to Kazakhstan
1 bomber moved from French Indo China to Sikang
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Sumatra from Americans, taking Malaya from UK_Pacific with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 fighter
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 bomber moved from French Indo China to Japan
1 bomber moved from Japan to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 bomber moved from Philippines to French Indo China
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to French Indo China
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
1 fighter moved from Tsinghai to Volgograd
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 bomber moved from Sikang to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 artillery, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
4 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Japan: 1 infantry
EDIT: Removing units owned by Neutral_Axis from French Indo China: 1 aaGun
EDIT: Adding units owned by Neutral_Axis to Japan: 1 aaGun
EDIT: Adding units owned by Neutral_Axis to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 36 Sea Zone
2 artilleries placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Korea
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total





