@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
14L PLayoffs Finals Soul (allies +17) vs Soulblighter (Axis)
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The game didn’t offer in either SZ. I had only planes in 22, I know you can’t kam that. I didn’t think you could Kam a sub, either.
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The game didn’t offer in either SZ. I had only planes in 22, I know you can’t kam that. I didn’t think you could Kam a sub, either.
Sorry. Oops you are right. My bad.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 4 : 0/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline IslandsPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer
33 Sea Zone : 3 fighters and 1 submarine
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 48 / 68
Russians : 25 / 32
Japanese : 70 / 77
Americans : 50 / 70
Chinese : 1 / 1
British : 23 / 25
UK_Pacific : 4 / 7
Italians : 27 / 39
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
11 armour, 5 artilleries and 3 infantry moved from Eastern Poland to Belarus
7 artilleries and 7 infantry moved from Baltic States to Belarus
1 armour moved from Vyborg to Belarus
2 infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Novgorod to Belarus
5 bombers moved from Novgorod to Archangel
7 armour and 7 mech_infantrys moved from Romania to Belarus
3 mech_infantrys moved from Slovakia Hungary to BelarusCombat - Germans
Battle in Archangel
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 19 armour, 14 artilleries, 11 infantry and 10 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 19 armour, 14 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 aaGuns moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Vyborg
5 bombers moved from Archangel to Southern Italy
6 mech_infantrys moved from Western Germany to Southern Italy
6 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
7 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
1 bomber and 4 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,2,3
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Smolensk to Archangel
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to Archangel
15 infantry moved from Chahar to Suiyuyan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour and 2 mech_infantrys moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Caucasus to Sikang
3 mech_infantrys moved from Caucasus to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in Suiyuyan
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Suiyuyan, round 2 : 5/15 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Eastern Poland to Bryansk
4 aaGuns, 1 armour, 13 artilleries, 41 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Archangel to Bryansk
8 infantry moved from Russia to Bryansk
2 aaGuns moved from Chahar to SuiyuyanPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 14 infantry
Tsinghai : 3 mech_infantrys
Sikang : 1 armour and 3 mech_infantrys
Bryansk : 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 1 artillery and 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 25 / 30
Japanese : 67 / 77
Americans : 50 / 70
Chinese : 4 / 1
British : 23 / 25
UK_Pacific : 4 / 7
Italians : 27 / 39
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
3 armour moved from Kiangsu to Hopei
5 armour and 10 mech_infantrys moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Szechwan
1 aaGun, 4 artilleries and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Chahar to French Indo China
2 infantry moved from Amur to KoreaPlace Units - Japanese
3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
3 armour moved from Kiangsu to Hopei
5 armour and 10 mech_infantrys moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Szechwan
1 aaGun, 4 artilleries and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Chahar to French Indo China
2 infantry moved from Amur to KoreaPlace Units - Japanese
3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 armour
EDIT: Adding units owned by Japanese to Szechwan: 1 armour
EDIT: Turning off Edit Mode -
Nice move with Russia. I didn’t expect those Russians to turn around.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Caroline Islands to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from 17 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 submarine
10 Sea Zone : 2 destroyers and 1 submarine
8 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Quebec : 2 aaGuns
Gibraltar : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 2 infantry
125 Sea Zone : 1 submarine
108 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
101 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 43 / 60
Russians : 22 / 30
Japanese : 71 / 76
Americans : 55 / 70
Chinese : 4 / 1
British : 23 / 25
UK_Pacific : 3 / 7
Italians : 27 / 39
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from India to West India
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in West India
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits
Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Italians lost in West India
British win, taking West India from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery, 6 infantry and 4 mech_infantrys moved from Rhodesia to Union of South Africa
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - British
3 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
British collect 22 PUs (1 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
33 Sea Zone : 1 battleship
West India : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 4 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Tunisia : 2 artilleries, 3 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 22 / 30
Japanese : 70 / 76
Americans : 55 / 70
Chinese : 4 / 5
British : 23 / 22
UK_Pacific : 6 / 6
Italians : 25 / 39
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
So that little incursion in the Mediterranean Sea was to drop off a bunch of reinforcements to hold North Africa :P?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 72 Sea Zone
2 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
2 armour moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
3 artilleries and 7 infantry moved from Belgian Congo to Rhodesia
2 artilleries and 3 infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in Northwest Persia
Italians attack with 4 artilleries, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking French Madagascar from French, taking Northwest Persia from Russians with 4 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Belgian Congo
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Anglo Egyptian Sudan
4 mech_infantrys moved from Southern Italy to Western Germany
1 battleship and 1 cruiser moved from 72 Sea Zone to 81 Sea ZonePlace Units - Italians
1 bomber, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs -
I am going to NCM my destroyer, cruiser and battleship back to Z72. To gaurd the three transports
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 72 Sea Zone
2 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
2 armour moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
3 artilleries and 7 infantry moved from Belgian Congo to Rhodesia
2 artilleries and 3 infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in Northwest Persia
Italians attack with 4 artilleries, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking French Madagascar from French, taking Northwest Persia from Russians with 4 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Belgian Congo
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Anglo Egyptian Sudan
4 mech_infantrys moved from Southern Italy to Western Germany
1 battleship and 1 cruiser moved from 72 Sea Zone to 81 Sea ZonePlace Units - Italians
1 bomber, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 72 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer
33 Sea Zone : 3 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 60
Russians : 22 / 30
Japanese : 70 / 76
Americans : 55 / 70
Chinese : 4 / 5
British : 21 / 22
UK_Pacific : 6 / 6
Italians : 29 / 45
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Tunisia to LibyaNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Libya : 1 flag, 3 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 43 / 60
Russians : 22 / 30
Japanese : 70 / 76
Americans : 55 / 70
Chinese : 4 / 5
British : 21 / 22
UK_Pacific : 6 / 6
Italians : 29 / 45
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Which transport(s) are the french on?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Smolensk
2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
14 artilleries and 1 infantry moved from Belarus to Eastern Poland
2 bombers moved from Southern Italy to Normandy Bordeaux
5 bombers moved from Southern Italy to Archangel
2 bombers moved from Southern Italy to Holland Belgium
2 bombers moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 5 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 14 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 14 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Eastern Poland
3 infantry moved from Belarus to Novgorod
3 artilleries moved from Novgorod to Baltic States
1 bomber moved from Smolensk to Novgorod
5 bombers moved from Archangel to Novgorod
2 bombers, 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
4 bombers, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 mech_infantrys moved from Southern Italy to Western Germany
7 armour and 7 mech_infantrys moved from Belarus to Novgorod
7 mech_infantrys moved from Germany to Romania
7 armour moved from Belarus to Romania
5 armour and 3 mech_infantrys moved from Belarus to Baltic StatesPlace Units - Germans
2 bombers and 6 mech_infantrys placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,2,1
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Going to do a small ncm.





