The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 25 to 24
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry and 1 mech_infantry moved from Romania to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 25 to 24
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry and 1 mech_infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Technology
ANZ spends 24.
GER: 10.85*
RUS: 7.30
JPN: 10.95*
USA: 15.60*
GBR: 13.95
ITA: 4.80
ANZ: 3.00
Technology
ANZ spends 23.
GER: 10.85*
RUS: 7.30
JPN: 10.95*
USA: 15.60*
GBR: 13.95
ITA: 4.80
ANZ: 2.95
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 factory_minor placed in Persia
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
2 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Eastern Poland to Smolensk
1 mech_infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
2 bombers moved from Eastern Poland to Vologda
1 tactical_bomber moved from Eastern Poland to Smolensk
6 armour, 6 artilleries, 23 infantry and 6 mech_infantrys moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
4 armour and 2 mech_infantrys moved from Archangel to Bryansk
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Eastern Poland to Smolensk
1 mech_infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
2 bombers moved from Eastern Poland to Vologda
1 tactical_bomber moved from Eastern Poland to Smolensk
6 armour, 6 artilleries, 23 infantry and 6 mech_infantrys moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
4 armour and 2 mech_infantrys moved from Archangel to Bryansk
Airborne Attack Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Eastern Poland to Smolensk
1 mech_infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
2 bombers moved from Eastern Poland to Vologda
1 tactical_bomber moved from Eastern Poland to Smolensk
6 armour, 6 artilleries, 23 infantry and 6 mech_infantrys moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
4 armour and 2 mech_infantrys moved from Archangel to Bryansk
Airborne Attack Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Ukraine
Combat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 12 armour, 6 artilleries, 25 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 12 armour, 6 artilleries, 25 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
3 tactical_bombers moved from Smolensk to Novgorod
2 bombers moved from Vologda to Novgorod
2 fighters moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 artilleries moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
2 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Novgorod
1 artillery moved from Western Germany to Germany
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 tactical_bomber placed in Western Germany
2 armour and 1 infantry placed in Novgorod
2 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Hit on paratroopers with Germany - seems like the worst one, but on the Russian front right now it’s pretty good…
I didn’t understand how they moved, so I did my combat move and found out they had a second, discrete segment. I edited out a mech infantry in Vologda that I wouldn’t have brought if I had known.
I know I dont understand how they work…
Technology
GER spends 60?
GER: 13.85
RUS: 7.30
JPN: 10.95*
USA: 15.60*
GBR: 13.95
ITA: 4.80
ANZ: 2.95
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Rostov to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Technology
RUS spends 26.
GER: 13.85?
RUS: 8.60
JPN: 10.95*
USA: 15.60*
GBR: 13.95
ITA: 4.80
ANZ: 2.95
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Rostov to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Rostov to Tambov
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 aaGun and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Technology Advancements
JPN spends 67 IPCs; spends 2 on tech
GER: 13.85
RUS: 8.60
JPN: 16.30*
USA: 15.60*
GBR: 13.95*
ITA: 4.80
ANZ: 2.95
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 69 to 72
EDIT: Turning off Edit Mode
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;
Combat Move - Japanese
2 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shan State to Malaya
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Borneo
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 69 to 72
EDIT: Turning off Edit Mode
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;
Combat Move - Japanese
2 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shan State to Malaya
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Borneo
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 aaGun; Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 fighter and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun and 2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Hunan to Shensi
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
2 bombers moved from Borneo to Kwangsi
1 fighter moved from Japan to Kwangsi
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Chahar
Place Units - Japanese
1 harbour placed in Kwangsi
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Korea
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Technology Advancements
USA spends 79 IPCs;
spends 1 on tech
GER: 13.85
RUS: 8.60
JPN: 16.30
USA: 20.55*
GBR: 13.95
ITA: 4.80
ANZ: 2.95
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Turning on Edit Mode
EDIT: Changing PUs for Americans from 80 to 85
EDIT: Turning off Edit Mode
Research Technology - Americans
Americans spend 5 on tech rolls
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 80 to 79
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Americans
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 bomber and 1 tactical_bomber moved from Philippines to Caroline Islands
1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands