Test summary from TripleA, engine version: 2.6.14470, time: 4:20:47 PM
Savegame
L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Bryansk to Archangel
2 fighters moved from Russia to Archangel
2 infantry moved from Alexandria to Tobruk
1 bomber and 2 fighters moved from Egypt to TobrukCombat - British
Battle in Archangel
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Tobruk, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tobruk
British win, taking Tobruk from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Vologda: 1 bomber
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Caucasus to Volgograd
2 fighters moved from Archangel to Russia
1 mech_infantry moved from Bryansk to Volgograd
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 aaGun moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to French West AfricaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Russia: 1 bomber
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 50 / 63
Russians : 29 / 28
Japanese : 55 / 71
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 15 / 25
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry! I am back. Hope the US bomber edit is OK; wasn’t affected by any dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Ukraine
2 fighters moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour and 2 fighters
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Bessarabia
1 artillery moved from Romania to Bessarabia
3 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Bump#2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter
Japanese defend with 1 bomber
ANZAC roll dice for 1 fighter in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Shan State, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in Shan State
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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Sorry again for delay. Punished by the dice it seems :/
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
5 bombers moved from Western Ukraine to Russia
3 fighters moved from Novgorod to Russia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Ukraine to Russia -
Air battle @moscow and scramble SZ98?
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No scramble / no intercept. AA gunners fire away!! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
5 bombers moved from Western Ukraine to Russia
3 fighters moved from Novgorod to Russia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,6,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
5 fighters moved from Russia to Ukraine
4 bombers moved from Russia to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 15 armour, 5 artilleries, 14 infantry, 25 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 artillery moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns and 4 artilleries moved from Eastern Poland to Bessarabia
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 98 Sea Zone to UkrainePlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 25 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northwest Persia to Persia
3 artilleries moved from Volgograd to Samara
1 aaGun moved from Vologda to Samara
1 aaGun moved from Russia to Samara
1 artillery and 13 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 infantry moved from Siberia to Sakha
1 infantry moved from Vologda to SamaraPlace Units - Russians
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 51 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 26 / 54
Japanese : 55 / 71
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I hope the Italian Somaliland edit is ok. Decision not affected by dice–it was the intended play.
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 bomber moved from Shan State to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Szechwan
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
7 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 7 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to French Indo China
7 fighters moved from Philippines to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Japan to 36 Sea Zone
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from West India to India
1 mech_infantry moved from French Indo China to Hunan
4 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to AnhwePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Malaya
1 mech_infantry placed in French Indo China
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
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Allied block up some time this evening
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Russia to Novgorod
1 fighter moved from 42 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/10 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Novgorod to Bryansk
1 fighter moved from French West Africa to Egypt
1 bomber moved from Eastern United States to French Equatorial Africa
1 submarine moved from 104 Sea Zone to 103 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 4 destroyers, 2 fighters and 10 submarines moved from 54 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 destroyers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 26 / 54
Japanese : 55 / 62
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
From my last UK move:
“1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt”I’m continuing with my transport shuck from SA to Cairo and noticed that one artillery never got offloaded. That was always my intention to offload him and just noticed that somehow he didn’t. I’m editing him onto Cairo but realize that is technically a violation and may have affected your decision making this past turn. If so, feel free to edit the artillery from Cairo to SA, where I’ll be moving the transport.