L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 bomber moved from Shan State to Hopei
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Szechwan
                4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                7 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 7 fighters remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to French Indo China
                7 fighters moved from Philippines to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from Japan to 36 Sea Zone
                1 aaGun moved from Anhwe to Jehol
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Anhwe to Jehol
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 infantry moved from West India to India
                1 mech_infantry moved from French Indo China to Hunan
                4 mech_infantrys moved from Yunnan to Hunan
                1 mech_infantry moved from Hunan to Anhwe

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 36 Sea Zone
                3 infantry placed in India
                3 mech_infantrys placed in Malaya
                1 mech_infantry placed in French Indo China
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs


  • @lebowsky:

    sure

    Thanks.

    Also, wow, apologies for the the dice there :/


  • Allied block up some time this evening


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Russia to Novgorod
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                6 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  4/10 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Bryansk
                1 fighter moved from French West Africa to Egypt
                1 bomber moved from Eastern United States to French Equatorial Africa
                1 submarine moved from 104 Sea Zone to 103 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 4 destroyers, 2 fighters and 10 submarines moved from 54 Sea Zone to 35 Sea Zone
                7 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 5 destroyers and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
                8 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                3 destroyers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 54
        Japanese : 55 / 62
        Americans : 58 / 83
        Chinese : 9 / 11
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 17 / 23
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • From my last UK move:
    “1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt”

    I’m continuing with my transport shuck from SA to Cairo and noticed that one artillery never got offloaded. That was always my intention to offload him and just noticed that somehow he didn’t. I’m editing him onto Cairo but realize that is technically a violation and may have affected your decision making this past turn. If so, feel free to edit the artillery from Cairo to SA, where I’ll be moving the transport.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Archangel to Nenetsia
                2 fighters moved from Russia to Nenetsia

    Combat - British
                Battle in Nenetsia
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Nenetsia
                    British win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Nenetsia to Bryansk
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 aaGun and 2 infantry moved from Tobruk to Alexandria
                1 armour moved from Egypt to Iraq
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from United Kingdom to French West Africa
                1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 71 Sea Zone to Union of South Africa

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 artillery
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2,3,5,3,2,6,5,3,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 54
        Japanese : 55 / 62
        Americans : 58 / 83
        Chinese : 9 / 11
        British : 33 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 23
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                2 fighters moved from Bessarabia to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 2 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 fighter moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Ukraine
                1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • Bump#3


  • I apologize for my lack of speed the last month or so. I really think this is an interesting game and would like to see it through to the finish. I should have time tomorrow evening to do my next move.


  • Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting :P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Rostov

    Turn Complete - French


  • @lebowsky:

    Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting :P

    Not if I can help it  :evil:


  • Sorry I cant do the turn until monday, will answer then


  • No worries at all.


  • I expected to write another concession here due to my inactivity, but I see you’re in a similar position.

    I certainly won’t be claiming a victory as you’ve been so patient with me already. Will check back here occasionally to see if you resurface, but I have not much time for A&A these days :/

Suggested Topics

  • 4
  • 138
  • 34
  • 67
  • 52
  • 214
  • 287
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.0k

Users

39.3k

Topics

1.7m

Posts