Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
Mrcunego (axis) vs bonusbent (allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
2 infantry moved from Northern Italy to Southern France
6 fighters moved from Western Germany to Southern France
1 mech_infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 6 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Southern France, round 2 : 4/9 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 6 fighters moved from Southern France to Southern Italy
15 infantry moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Tobruk to Alexandria
1 armour moved from French Equatorial Africa to Egypt
1 aaGun, 2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from India to West India
1 infantry moved from Bryansk to Ukraine
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern Italy
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 34 PUs (2 lost to blockades); end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 104 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Ukraine to Russia
3 bombers moved from Novgorod to Russia
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from France to Normandy Bordeaux
5 fighters and 3 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Russia -
intercept?
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Nej tak
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Ukraine to Russia
3 bombers moved from Novgorod to Russia
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from France to Normandy Bordeaux
5 fighters and 3 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/6 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8,5,7,6,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Normandy Bordeaux
Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
5 bombers moved from Russia to West India
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from India to West India
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 aaGuns, 1 armour, 18 artilleries and 29 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
3 mech_infantrys moved from Karelia to Archangel
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
3 mech_infantrys moved from Persia to Iraq
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun, 2 artilleries and 31 infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns and 10 infantry moved from Germany to Western Germany
2 fighters moved from Egypt to 76 Sea Zone
1 carrier moved from 81 Sea Zone to 76 Sea Zone
3 infantry moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Caucasus to Ukraine
1 infantry moved from Volgograd to Rostov
11 armour, 8 infantry and 9 mech_infantrys moved from Volgograd to CaucasusPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 infantry placed in Volgograd
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Persia
1 bomber, 2 fighters and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy nothing; Remaining resources: 16 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
2 aaGuns, 3 armour, 23 artilleries, 26 infantry and 4 mech_infantrys moved from Tambov to RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer and 2 fighters; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
3 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
10 fighters moved from 35 Sea Zone to Philippines
1 armour moved from India to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to IndiaCombat - Japanese
Battle in Philippines
Japanese attack with 10 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 10 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 6/15 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 10 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to Malaya
3 mech_infantrys moved from India to Eastern Persia
2 bombers moved from Malaya to JapanPlace Units - Japanese
1 bomber and 2 fighters placed in Japan
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,5,2,1,3,1,6,1,2
Japanese collect 32 PUs (8 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
Hvad siger du til bedst ud af tre? :-D
Mistede lidt momentum i Europa med et par daarlige beslutninger og nu ser det saadan lidt svaert ud.
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Det vil jeg gerne. Synes der er fint flow i vores spil.
Nogen praeference med side? Eller skal vi starte en helt frisk budrunde?/Morten
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Jeg rapporterer lige tabet saa.
Vil foreslaa en frisk budrunde. Nu har akserne vundet to gange.
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Cool. Men tak for spillet. Har sendt dig en PM





