Test summary from TripleA, engine version: 2.7.15274, time: 10:32:26 PM
Savegame
15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 20 PUs;
Italians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun and 6 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Italians
3 infantry placed in Southern Italy
1 aaGun and 2 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
1 aaGun and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,5,2,6,1,3
Italians collect 13 PUs (13 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 46 / 64
Russians : 1 / 0
Japanese : 19 / 26
Americans : 74 / 98
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 29 / 34
Italians : 26 / 18
ANZAC : 22 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
2 artilleries and 2 infantry moved from 1 Sea Zone to Alaska
1 cruiser moved from 6 Sea Zone to 1 Sea Zone
1 bomber moved from Finland to Northern Italy
1 bomber moved from Tsinghai to NovgorodCombat - ANZAC
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Alaska
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 factory_minor, 1 infantry and 2 tactical_bombers
ANZAC roll dice for 1 cruiser in Alaska, round 2 : 1/1 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Alaska, round 2 : 1/3 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Alaska
ANZAC roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 0/3 hits
Japanese roll dice for 1 tactical_bomber in Alaska, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Alaska
ANZAC roll dice for 2 artilleries in Alaska, round 4 : 2/2 hits
Japanese roll dice for 1 tactical_bomber in Alaska, round 4 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Alaska
ANZAC win, taking Alaska from Japanese with 2 artilleries remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
3 armour and 2 mech_infantrys moved from Volgograd to Samara
1 armour and 2 mech_infantrys moved from Tsinghai to Samara
1 armour and 2 mech_infantrys moved from Szechwan to Tsinghai
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 carrier moved from 6 Sea Zone to 1 Sea Zone
8 submarines moved from 6 Sea Zone to 1 Sea Zone
4 fighters moved from Korea to 1 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 bomber moved from Novgorod to Finland
1 bomber moved from India to Eastern Persia
1 bomber moved from Queensland to India
1 fighter moved from Queensland to Sumatra
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Brazil to VenezuelaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Tsinghai : 1 armour and 2 mech_infantrys
Szechwan : 1 armour and 2 mech_infantrys
India : 1 bomber and 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 artillery
Alaska : 2 artilleries
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
42 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
1 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 9 submarines and 2 transports
Kenya : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Samara : 4 armour and 4 mech_infantrys
Chile : 1 flag
80 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Eastern Persia : 1 bomber
Venezuela : 1 infantry
Finland : 1 bomberProduction/PUs Summary :
Germans : 46 / 64
Russians : 1 / 0
Japanese : 17 / 26
Americans : 76 / 98
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 29 / 34
Italians : 26 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 infantry
Production/PUs Summary :
Germans : 46 / 64
Russians : 1 / 0
Japanese : 17 / 26
Americans : 76 / 98
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 29 / 34
Italians : 26 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 62 PUs;
Germans buy 6 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from BritishCombat - Germans
Non Combat Move - Germans
40 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 infantry moved from Tambov to Russia
12 artilleries and 9 infantry moved from Baltic States to Novgorod
3 armour and 4 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from France to Western Germany
3 bombers moved from Russia to Novgorod
1 fighter moved from Germany to Southern Italy
3 artilleries moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Russia
5 artilleries placed in Western Germany
5 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,6,3,6,2,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 48 / 70
Russians : 1 / 0
Japanese : 17 / 26
Americans : 76 / 98
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 29 / 34
Italians : 26 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to PersiaCombat - Russians
Battle in Persia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 infantry moved from Afghanistan to Eastern Persia
2 infantry moved from Eastern Persia to 80 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter and 1 tactical_bomber
Italian Somaliland : 1 flag
80 Sea Zone : 1 fighter, 2 infantry and 1 tactical_bomber
109 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
Eastern Persia : 2 aaGuns and 5 infantry
Persia : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 48 / 70
Russians : 3 / 0
Japanese : 15 / 26
Americans : 76 / 98
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 29 / 34
Italians : 26 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
crazy game guys:)
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fun game
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who is winning? Will the axis patchwork rug hold?
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hard to say, I just have to find one city to pick off each turn, if I can make it 2-3 more turns I think I should win, whether I can do that or not, not sure.
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I agree.
I have local numbers (for now at least) and the defender’s edge, but rgp has the money and vastly greater flexibility.
But it has been fun either way :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Turkey to Kazakhstan
1 fighter and 1 tactical_bomber moved from Turkey to Kazakhstan
1 armour moved from Iraq to Saudi Arabia
Japanese take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
2 fighters moved from Turkey to Kazakhstan
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Korea
Battle in Kazakhstan
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits
British roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the British lost in Kazakhstan
Japanese win, taking Korea from UK_Pacific, taking Kazakhstan from British with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kazakhstan to Turkey
1 infantry moved from Iraq to Trans-Jordan
2 battleships, 5 carriers, 2 cruisers, 10 destroyers, 6 fighters, 10 submarines and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
7 fighters and 3 tactical_bombers moved from Japan to Hainan
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Iraq to EgyptPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in TurkeyTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,1,5,6,4,6,4,5,5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Japanese collect 14 PUs (7 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 48 / 70
Russians : 3 / 0
Japanese : 21 / 19
Americans : 76 / 98
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 26 / 34
Italians : 26 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans repair 2 damage on 1 airfield; Remaining resources: 94 PUs;
Americans buy 3 armour, 3 artilleries, 1 harbour, 9 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Spain to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 7 infantry moved from Spain to Southern France
2 fighters and 2 tactical_bombers moved from Norway to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Spain to Germany
2 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Holland Belgium
Americans attack with 9 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 9 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/13 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 9 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 3 artilleries and 9 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 artilleries and 9 infantry in Southern France, round 2 : 1/12 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Germany to Norway
3 infantry moved from Sweden to Finland
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Northern Italy to Normandy Bordeaux
2 bombers moved from Eastern United States to Normandy Bordeaux
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Holland Belgium to Gibraltar
1 armour moved from Western United States to Central United States
2 infantry moved from Western United States to Central United States
2 carriers and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to Gibraltar
7 fighters moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Norway to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
7 carriers, 1 cruiser, 7 destroyers, 9 fighters, 5 submarines and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
4 fighters moved from 10 Sea Zone to Eastern United States
1 battleship, 1 cruiser and 1 transport moved from 2 Sea Zone to 10 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 harbour placed in Alaska
3 armour placed in Spain
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Sweden
3 infantry placed in Finland
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 82 PUs; end with 83 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUsTerritory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 factory_minor and 1 harbour
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 2 transports
1 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 airfield, 3 artilleries, 3 bombers, 1 factory_minor, 7 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Southern France : 1 flag, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Holland Belgium : 1 flag, 2 infantry
Libya : 1 flag
Karelia : 1 flag
Vyborg : 1 flag
Portugal : 1 flag
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Argentina : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer, 2 submarines and 4 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
Venezuela : 1 flag
Sweden : 1 flag, 1 factory_minor and 2 infantry
Spain : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
91 Sea Zone : 2 carriers, 1 destroyer and 10 transports
Finland : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 14 infantry
110 Sea Zone : 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 45 / 70
Russians : 3 / 0
Japanese : 21 / 19
Americans : 82 / 103
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 26 / 34
Italians : 23 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsu : 1 airfield
Manchuria : 3 artilleries and 20 infantry
Yunnan : 2 artilleries and 7 infantry
Tsinghai : 14 artilleries and 38 infantry
Sikang : 2 artilleries and 7 infantry
Anhwe : 9 artilleries, 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 45 / 70
Russians : 3 / 0
Japanese : 21 / 19
Americans : 82 / 103
Chinese : 23 / 29
British : 29 / 34
UK_Pacific : 26 / 34
Italians : 23 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 mech_infantrys moved from Samara to Volgograd
2 armour, 5 artilleries and 13 mech_infantrys moved from Samara to KazakhstanCombat - British
British creates battle in territory 97 Sea Zone
Battle in Volgograd
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 2 armour, 5 artilleries and 13 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 2 armour, 5 artilleries and 13 mech_infantrys in Kazakhstan, round 2 : 5/20 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 2 armour, 5 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Kansu to Kazakhstan
2 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
5 infantry moved from Afghanistan to Kazakhstan
1 aaGun moved from Afghanistan to Kazakhstan
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from India to Afghanistan
1 artillery moved from West India to Afghanistan
2 infantry moved from India to West India
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Olgiy to Kansu
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Quebec to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to United Kingdom
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
1 artillery and 1 infantry moved from British Columbia to Western United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 25 Sea Zone
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Quebec to Eastern United States
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Manchuria to Buyant-UhaaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
British undo move 1.
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
5 infantry and 3 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Kansu : 1 infantry
Tsinghai : 2 infantry and 1 mech_infantry
British Columbia : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
Western United States : 1 artillery and 1 infantry
Alaska : 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 6 infantry and 12 mech_infantrys
Buryatia : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 aaGun and 3 infantry
Ulaanbaatar : 1 flag
Eastern United States : 1 infantry
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 infantry
Scotland : 1 airfield
Kenya : 1 artillery and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys
Normandy Bordeaux : 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Southern France : 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
Samara : 1 flag
Afghanistan : 1 flag, 1 artillery and 3 mech_infantrys
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
99 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Persia : 1 artillery and 3 infantry
Finland : 1 aaGun, 2 armour and 5 infantry
110 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 43 / 70
Russians : 3 / 0
Japanese : 20 / 19
Americans : 82 / 103
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 26 / 31
Italians : 23 / 18
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
sorry edit I wanted to make, the UK plane that I landed on the 110 CV was supposed to go to Southern France
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You meant London not SZ110 I am guessing?
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no I had a UK plane that started the turn in Norway and I put it in 110, I changed my mind and wanted to put it in Southern France. The UK plane that I built is fine on London.
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I don’t like to make assumptions when it comes to edits. I asked because I was looking at the map and there was no British fighter in SZ110.
Are you looking at a different version of the map or did you click London by accident?
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If it’s the latter (which seems more likely), then I don’t mind moving one of the two British fighters on London to Southern France.
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sorry you’re right it must have ended up on London.





