@axis-dominion sounds good fire it up whenever you want
THE WAR!! Surprise Attack Axis vs Legion 386 Allies
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No worries. I’ve got plenty to keep me busy :-D
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With the way the battle in Novgorod went, I would not have lost an AA gun over an infantry. I will swap them out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 bomber moved from Novgorod to 125 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 infantry and 1 mech_infantry moved from Persia to Iraq
2 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Amur
18 infantry moved from Sakha to Amur
1 infantry moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 19 infantry
Japanese defend with 4 infantry
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 destroyer
Russians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour and 3 infantry
Russians win, taking Iraq from Italians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 1 armour and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from 125 Sea Zone to Archangel
1 aaGun, 1 artillery and 12 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 aaGuns moved from Sakha to AmurPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 5 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 bomber moved from Novgorod to 125 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 infantry and 1 mech_infantry moved from Persia to Iraq
2 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Amur
18 infantry moved from Sakha to Amur
1 infantry moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 19 infantry
Japanese defend with 4 infantry
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 destroyer
Russians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour and 3 infantry
Russians win, taking Iraq from Italians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 1 armour and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from 125 Sea Zone to Archangel
1 aaGun, 1 artillery and 12 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 aaGuns moved from Sakha to AmurPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 5 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Korea to Amur
1 artillery and 3 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
4 infantry moved from Kweichow to Szechwan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Korea to Amur
1 artillery and 3 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
4 infantry moved from Kweichow to Szechwan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to SzechwanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 2/3 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Szechwan, round 2 : 9/15 hits
Chinese roll dice for 10 infantry in Szechwan, round 2 : 5/10 hits
4 infantry owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/10 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters and 4 infantry
Casualties for Chinese: 10 infantry
Battle in Amur
Japanese attack with 3 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
AA fire in Amur : 0/4 hits
Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 1/2 hits
Japanese roll dice for 3 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 8/14 hits
Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 3/17 hits
7 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 3/11 hits
Russians roll dice for 10 infantry in Amur, round 3 : 4/10 hits
3 infantry owned by the Russians, 3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Amur, round 4 : 3/7 hits
Russians roll dice for 7 infantry in Amur, round 4 : 3/7 hits
3 infantry owned by the Russians and 3 artilleries owned by the Japanese lost in Amur
Japanese roll dice for 2 fighters and 2 tactical_bombers in Amur, round 5 : 2/4 hits
Russians roll dice for 4 infantry in Amur, round 5 : 1/4 hits
2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter and 2 tactical_bombers in Amur, round 6 : 2/3 hits
Russians roll dice for 2 infantry in Amur, round 6 : 1/2 hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Amur
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 17 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to Kwangsi
1 aaGun moved from Shantung to Kiangsu
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Kwangsi to Kiangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 24 times
2 was rolled 23 times
3 was rolled 26 times
4 was rolled 28 times
5 was rolled 22 times
6 was rolled 29 times
Average roll : 3.579
Median : 4.000
Variance : 0.265
Standard Deviation : 0.515
Total rolls : 152Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.605
Median : 4.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 86Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.636
Median : 4.000
Variance : 0.140
Standard Deviation : 0.374
Total rolls : 44Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 26 PUs;
British buy 1 artillery and 1 destroyer; Remaining resources: 14 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 battleship, 1 carrier and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from United Kingdom to 92 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from India to Yunnan
6 infantry moved from Burma to Yunnan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to YunnanCombat - British
Battle in Egypt
British attack with 3 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 3 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 1 transport
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 43
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Algeria
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from 92 Sea Zone to United Kingdom
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Algeria to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 75 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
3 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Persia to Iraq
2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 tactical_bomber moved from Egypt to IraqPlace Units - British
1 artillery placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 27 PUs (5 lost to blockades); end with 41 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,3,3
UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Greece to 92 Sea Zone
2 cruisers moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 transport moved from 98 Sea Zone to 97 Sea Zone -
Do you want to scramble in sz 92?
Sometimes I cant make the 72 hr deadline…busy life
Tanks for staying on board with this one
S.A. -
No worries. Yes, please scramble all 3 fighters to SZ 92. Please check back with me for OOL.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Greece to 92 Sea Zone
2 cruisers moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport -
I had 3 hits first round, I figured you would want to save 1 dd for use against a Ger ss.
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Yes, smoke the battleship and carrier, and lose one destroyer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Greece to 92 Sea Zone
2 cruisers moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 7/10 hits
1 destroyer owned by the Italians, 2 fighters owned by the Italians, 2 submarines owned by the Italians, 1 battleship owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
retreated to 92 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -36
Casualties for British: 1 battleship and 1 destroyer
Casualties for Italians: 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
1 fighter owned by the British forced to land in GibraltarNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern Italy
1 armour and 1 artillery placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
I’m having some real bad dice tonight, no more games tonight, my last 2 games had dice like this one
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Ooph, that was rough. I’ll try to post within the next 2 days…lots going on right now.
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I’m going to replace a cruiser with a smoking battleship in SZ 92. I wouldn’t have lost a battleship over a cruiser.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to Northern Territory
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 1 infantry moved from South Australia to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs





