dice slaughter continues
14L Playoff Soulblighter (Axis) vs Whackamatt (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
2 infantry moved from Shantung to JeholNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Russia to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 armour moved from Burma to West India
1 infantry moved from West India to Eastern Persia
1 submarine moved from 72 Sea Zone to 80 Sea Zone
2 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea ZoneCombat - British
Battle in Persia
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 4 infantry
British win, taking Persia from Italians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Battle in 81 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 fighter moved from Persia to Eastern Persia
3 aaGuns, 1 artillery and 7 infantry moved from Kwangsi to YunnanPlace Units - British
2 transports placed in 71 Sea Zone
1 bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 22 PUs (5 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
2 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
2 bombers and 2 fighters moved from Egypt to Belgian Congo
3 artilleries moved from Anglo Egyptian Sudan to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 3 artilleries, 2 bombers and 2 fighters
British defend with 4 infantry
Italians win, taking Belgian Congo from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 4 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Italians
2 bombers and 2 fighters moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 1 infantry moved from Ukraine to BryanskPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Egypt
Italians undo move 2.
1 artillery and 2 infantry placed in Egypt
4 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Italians undo move 4.
Italians undo move 3.
Italians undo move 2.
3 infantry placed in Egypt
1 artillery and 3 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,1,5,6,6,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 tactical_bomber; Remaining resources: 10 PUs;Combat Move - ANZAC
2 submarines moved from 47 Sea Zone to 62 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 34 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Burma to India
4 fighters moved from Shan State to Eastern Persia
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian CongoCombat - ANZAC
Battle in Belgian Congo
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Belgian Congo from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
2 artilleries and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
4 fighters and 4 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone -
Need to know if you submerge the submarine or not.
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He will stay and fight
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Round 2. I scored multiple hits with my planes and I submerged your destroyer, but your submarine is still alive as is mine. I would like to continue, but I am asking again. Do you wish to submerge it now its buddy lies at the bottom of the Atlantic or do you continue to fight.
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nevermind. I am fine with us not continuing this fight. 1 sub vs another is tiresome lolz.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
4 fighters and 4 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
5 fighters and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 infantry moved from Novgorod to Archangel
1 artillery and 8 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
4 artilleries moved from Novgorod to BelarusPlace Units - Germans
3 armour placed in Volgograd
4 bombers placed in Germany
1 destroyer placed in 110 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
It is now the independent state of Moscow’s turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West India to Persia
1 armour and 1 mech_infantry moved from Suiyuyan to ShensiNon Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandCombat - Japanese
Battle in Wake Island
Battle in New Zealand
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
5 fighters and 5 tactical_bombers moved from Alaska to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Alaska to Japan
2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 1 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to Korea
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 2 Sea Zone to 7 Sea Zone
2 bombers moved from Midway to Hawaiian Islands
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in AlaskaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 8 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Western United States to British Columbia
1 infantry moved from Western United States to Central United States
3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
2 bombers moved from Shan State to Persia
1 submarine moved from 52 Sea Zone to 85 Sea ZoneCombat - Americans
Americans creates battle in territory 91 Sea Zone
Battle in British Columbia
Americans attack with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Okinawa
Battle in Formosa
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans SubmergedNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 armour moved from Eastern United States to 101 Sea Zone
3 armour, 2 carriers, 2 cruisers, 12 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 armour, 2 carriers, 2 cruisers, 12 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 106 Sea Zone to 107 Sea Zone
5 artilleries and 2 infantry moved from Central United States to Eastern United States
1 armour moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
3 transports placed in 101 Sea Zone
8 armour and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
2 artilleries and 6 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 armour moved from Persia to Caucasus
British take Northwest Persia from Italians
Russians take Caucasus from Italians
1 infantry moved from Persia to Iraq
British take Iraq from Italians
2 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 armour moved from West India to Persia
2 armour moved from India to 39 Sea Zone
2 armour and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Union of South Africa to Persia
1 destroyer moved from 49 Sea Zone to 31 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 31 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Szechwan
2 armour, 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 carrier placed in 80 Sea Zone
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 transports placed in 39 Sea Zone
2 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 armour and 3 mech_infantrys moved from Bryansk to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 4 armour and 3 mech_infantrys
British defend with 1 armour
Italians win, taking Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 108 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Ukraine to BryanskPlace Units - Italians
1 airfield placed in Gibraltar
1 destroyer placed in 97 Sea Zone
3 infantry placed in Egypt
2 infantry placed in UkraineTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
destroyer needs to be placed in Z96.
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nevermind it can stay where it is.





