@cds most guys try to get them into the med to link up with Italy. Typically, the German dd and two tts would move to sz 41 R2 and provide some cover for them.
Once they have linked up with the subs the tts and dd move to 43 and Italy can load units on them R3. Surviving subs would make a break for the main Italian fleet R3.
Bar91 (axis) v AKGrown (G40 no bid)
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Yeah, I hit done instead of post again…I fail. I also failed to take Kweichow, you had two dudes, I attacked with 3 inf and a ftr and tac, you still have one guy left, I have a tac (you got two hits both rounds, I got zero the first and one the second).
Otherwise I took Malaya (lost one dude), Siam (lost another dude) and Yunnan (lost a couple of dudes).
Buy was 9 inf, 2 art and 3 destroyers. Collected 63 ipc
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 bomber moved from Midway to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Ukraine
1 submarine moved from 76 Sea Zone to 98 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits
Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery and 1 bomber in Wake Island, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery in Wake Island, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Wake Island, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Wake Island, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Wake Island, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber and 1 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to 101 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to RussiaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 armour placed in Eastern United States
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
-22. I mean…really?
At least the bombers didn’t get shot down during the SBR’s.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Persia
2 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Malta to Iraq
1 bomber moved from Szechwan to PersiaCombat - British
Battle in Persia
British attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 4/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from Belgian Congo to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 bomber and 1 fighter moved from Persia to West India
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 fighter placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Belarus to Vologda
1 bomber moved from Belarus to Vologda
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Vologda
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 2 artilleries and 5 infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 submarine
Italians win, taking 98 Sea Zone from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarineNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Albania to Greece
1 bomber moved from Vologda to UkrainePlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
I think I should get like 1 time, 3 ipc bonus for correctly posting a game to the A&A forum!
That was rough, but I can’t say I’m sad to see some of your fleet of Heavy Bombers off the map.
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I think I should get like 1 time, 3 ipc bonus for correctly posting a game to the A&A forum!
That was rough, but I can’t say I’m sad to see some of your fleet of Heavy Bombers off the map.
Oh there will be more! Maybe…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
Germans buy 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 fighters moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
5 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 artillery moved from Rostov to Caucasus
1 artillery moved from Volgograd to Samara
4 mech_infantrys moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
2 fighters moved from Belarus to Bryansk
1 armour moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Tambov
1 bomber moved from Novgorod to Samara
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone -
Scramble SZ110?
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send up 3.
Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
Germans buy 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 fighters moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
5 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 artillery moved from Rostov to Caucasus
1 artillery moved from Volgograd to Samara
4 mech_infantrys moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
2 fighters moved from Belarus to Bryansk
1 armour moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Tambov
1 bomber moved from Novgorod to Samara
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Tambov
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Kazakhstan
Germans attack with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 3 fighters
Germans win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 3 fightersNon Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Tambov to Volgograd
1 armour moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
2 fighters moved from Bryansk to Volgograd
2 fighters moved from Smolensk to Ukraine
1 bomber moved from Samara to Volgograd
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 93 Sea Zone to 88 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter and 1 mech_infantry placed in Novgorod
1 destroyer placed in 115 Sea Zone
2 mech_infantrys placed in Germany
1 submarine placed in 105 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 bomber moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 infantry moved from Novosibirsk to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Nenetsia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Samara, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 1/2 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 1 tactical_bomber in Samara, round 4 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 3/4 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits
Italians roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 3/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 bomber moved from Tambov to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
Well, Russia will be yours next turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Kwangsi to India
2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Sakha to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to KweichowCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Shensi
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 carriers moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 armour and 3 mech_infantrys moved from Siam to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Shensi to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
2 bombers moved from India to Kwangsi
1 armour moved from Malaya to French Indo China
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
1 mech_infantry moved from Kwangsi to Hunan
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 mech_infantry moved from Hunan to Chahar
1 bomber moved from Siberia to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
It will take two more rounds I think :evil:
Japan got rocked that round!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from India to Northwest Persia
1 bomber moved from Russia to Western Ukraine
1 fighter moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Russia to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits
Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 5 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 2 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 103 Sea Zone to 109 Sea Zone
3 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Western Ukraine to RussiaPlace Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
3 destroyers, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to ShensiPlace Units - Chinese
2 artilleries and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs





