@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 souL(Allies +15) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 42 PUs;
Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
2 armour and 2 mech_infantrys moved from Iraq to Egypt
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Siam to YunnanPlace Units - Russians
1 armour placed in Ukraine
2 mech_infantrys placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Siam : 1 flag
Yunnan : 1 armour and 1 mech_infantry
Yakut S.S.R. : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 2 armour and 2 mech_infantrys
Belarus : 3 aaGuns, 5 armour, 2 artilleries, 2 fighters, 21 infantry, 9 mech_infantrys and 1 tactical_bomber
Bryansk : 1 artillery and 2 mech_infantrys
Eastern Poland : 2 infantry
Bessarabia : 6 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 35 / 40
Americans : 50 / 70
Chinese : 9 / 14
British : 21 / 0
UK_Pacific : 17 / 19
Italians : 17 / 19
ANZAC : 22 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kiangsi
1 armour, 1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from 35 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 artilleries and 3 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 tactical_bomber moved from Hunan to Kweichow
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Malaya
Battle in Borneo
Battle in Celebes
Japanese attack with 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 armour moved from Kiangsu to Hunan
2 armour and 1 mech_infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
2 tactical_bombers moved from Kweichow to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to HunanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
Not sure I can get a turn in until tomorrow night.
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OK, I’ll be here. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships moved from 54 Sea Zone to 47 Sea Zone
2 battleships moved from 47 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 carrier, 1 cruiser and 6 transports in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/8 hits
Germans roll dice for 1 fighter and 6 transports in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
5 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 carriers, 3 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 bomber moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 43 Sea Zone to Northern TerritoryPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Shan State : 1 fighter
Queensland : 2 fighters
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 6 / 14
British : 21 / 0
UK_Pacific : 10 / 19
Italians : 17 / 19
ANZAC : 15 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries, 1 fighter and 13 infantry
Production/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 10 / 19
Italians : 17 / 19
ANZAC : 15 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to MalayaCombat - British
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
1 armour and 3 mech_infantrys moved from Yunnan to India
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs (4 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
Shan State : 1 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 7 mech_infantrys
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 infantry
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 49 / 52
Americans : 50 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 17 / 19
ANZAC : 15 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to United Kingdom
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
1 artillery and 2 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to TunisiaCombat - Italians
Non Combat Move - Italians
1 bomber moved from Italian Somaliland to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Italians undo move 1.
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 fighter, 3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine and 1 transport
35 Sea Zone : 1 flag, 2 submarines and 1 transport
54 Sea Zone : 2 cruisers and 5 destroyers
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 44 / 52
Americans : 52 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 17 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 44 / 52
Americans : 52 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 17 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 59 PUs;
Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 bombers moved from Baltic States to Bessarabia
3 bombers moved from Western Germany to Bessarabia
3 bombers moved from Southern Italy to Ukraine
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Greece to Ukraine
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to NovgorodCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 armour and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 3 bombers and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 6 infantry
Germans win with 4 bombers remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Russians: 6 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Southern Italy
3 bombers moved from Ukraine to Poland
2 bombers moved from Bessarabia to Poland
2 aaGuns, 5 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Baltic States to Poland
5 mech_infantrys moved from Germany to Poland
1 aaGun moved from Romania to Slovakia Hungary
3 infantry moved from Norway to 112 Sea Zone
3 aaGuns moved from Western Germany to 112 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United KingdomPlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries placed in France
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
6 infantry moved from Belarus to Baltic States
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
1 artillery and 4 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/7 hits
Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 0/4 hits
3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 3/7 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Baltic States, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 0/8 hits
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 3/3 hits
3 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 4 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 4 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 0/2 hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 6 : 1/2 hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
5 armour and 9 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Eastern Poland to Bryansk
5 armour and 11 mech_infantrys moved from Bryansk to Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
3 aaGuns and 4 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUsTerritory Summary for Russians :
Siam : 1 flag
Yunnan : 1 armour and 1 mech_infantry
Yenisey : 6 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 2 armour
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Baltic States : 5 infantry
Bryansk : 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 artillery and 3 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
Ukraine : 5 armour, 1 factory_minor, 3 infantry and 11 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 3 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 64
Russians : 37 / 45
Japanese : 44 / 52
Americans : 52 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
6 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Hunan to Yunnan
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Shan State
Japanese attack with 3 infantry
British defend with 1 infantry; Americans defend with 1 fighter
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 7 armour, 1 artillery, 7 fighters, 2 infantry, 4 mech_infantrys and 7 tactical_bombers
British defend with 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry; Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 2 artilleries, 1 fighter and 13 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 6 armour, 1 artillery, 3 fighters, 2 infantry and 4 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 13 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to 37 Sea Zone
5 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to HopeiPlace Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Java
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 3 artilleries, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 6/14 hits
Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Gibraltar, round 2 : 7/11 hits
2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Gibraltar, round 3 : 6/7 hits
Germans roll dice for 2 armour and 3 artilleries in Gibraltar, round 3 : 2/5 hits
1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 armour owned by the Germans and 3 artilleries owned by the Germans lost in Gibraltar
Americans win, taking Java from Japanese, taking Gibraltar from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour, 3 artilleries and 6 infantry
Casualties for Americans: 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Brazil
1 carrier, 2 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Western AustraliaPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 bomber
Western Australia : 2 fighters
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
101 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 bomber
91 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 48 / 52
Americans : 56 / 81
Chinese : 3 / 12
British : 21 / 0
UK_Pacific : 9 / 15
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 2 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 48 / 52
Americans : 56 / 81
Chinese : 3 / 3
British : 21 / 0
UK_Pacific : 9 / 15
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Shan State
2 infantry moved from Malaya to Shan StateCombat - British
Battle in Yunnan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from India to BurmaPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs (6 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 1 armour and 1 mech_infantry
Shan State : 1 armour and 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 46 / 52
Americans : 56 / 81
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 10 / 5
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to PolandCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 armour and 1 harbour
Italians win, taking Gibraltar from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 18 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 18 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 cruisers and 5 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 artillery and 4 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Java
1 fighter moved from Northern Territory to JavaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Northern Territory : 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 2 infantry
Celebes : 1 flag
Java : 1 artillery, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 cruisers, 5 destroyers, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 42 / 52
Americans : 56 / 81
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 14 / 5
Italians : 16 / 27
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 42 / 52
Americans : 56 / 81
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 14 / 5
Italians : 16 / 27
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Poland to Baltic States
1 armour moved from Vyborg to Finland
2 bombers moved from Southern Italy to Ethiopia
1 artillery moved from Poland to Baltic States
5 armour, 1 artillery, 7 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Poland to Novgorod
1 bomber moved from Poland to Ukraine
3 bombers moved from Poland to Baltic StatesCombat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Ethiopia
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 6 armour, 1 artillery, 7 infantry and 18 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 1 artillery, 3 infantry and 18 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 1 artillery, 3 bombers and 3 infantry
Russians defend with 5 infantry
1 artillery owned by the Germans retreated to Poland
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
6 infantry moved from 126 Sea Zone to Norway
1 aaGun moved from Slovakia Hungary to Poland
1 bomber moved from Ukraine to Poland
1 bomber moved from Novgorod to Poland
3 bombers moved from Baltic States to Poland
2 bombers moved from Ethiopia to Italian SomalilandPlace Units - Germans
3 infantry placed in France
3 infantry placed in United Kingdom
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs





