Vold vs King_Nothing (Allies +15)


  • also that. But then again. It’s not a good game if i havn’t cursed the dices at least once


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 submarines moved from 54 Sea Zone to 43 Sea Zone
                2 fighters moved from 54 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Western United States to Eastern United States
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 2 destroyers
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in 91 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 3 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in 8 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
                2 fighters moved from 43 Sea Zone to Borneo
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of Celebes from Dutch to Americans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Sikang to Hopei
                5 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Burma
                2 infantry moved from Shan State to Burma
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from Iraq to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Persia
                1 tactical_bomber moved from Egypt to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 bomber moved from French Equatorial Africa to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                    British win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Burma
                    British attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                    British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 47
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports

    Non Combat Move - British
                1 bomber and 5 fighters moved from 92 Sea Zone to Morocco
                1 artillery moved from 98 Sea Zone to Alexandria

    Place Units - British
                1 armour placed in Union of South Africa
                1 destroyer and 2 submarines placed in 98 Sea Zone
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 6 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
                1 bomber moved from Southern Italy to Baltic States

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 cruiser
                    retreated to 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Baltic States
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                2 fighters moved from 96 Sea Zone to Gibraltar

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Algeria to Morocco

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Western Germany to Ukraine
                7 armour, 2 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 7 armour, 2 artilleries and 22 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 7 armour, 2 artilleries and 21 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Northern Italy to Romania
                2 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from 125 Sea Zone to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Gibraltar to Southern Italy
                1 fighter moved from 110 Sea Zone to Southern Italy
                1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                5 infantry moved from Finland to Norway

    Place Units - Germans
                1 bomber and 2 fighters placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 armour and 1 mech_infantry moved from Karelia to Novgorod
                2 artilleries moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Smolensk to Russia
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 artillery and 18 infantry moved from Bryansk to Russia
                7 infantry moved from Olgiy to Kansu
                2 infantry moved from Timguska to Kansu
                1 mech_infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
                2 aaGuns moved from Bryansk to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs


  • i forgot a single ncm. Use this save game instead

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                2 bombers moved from Yunnan to India
                6 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 6 fighters and 4 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                2 battleships, 2 cruisers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
                4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to Aleutian Islands
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                2 bombers moved from India to Yunnan
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Amur

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 armour and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total


  • scramble? OOL?

    Im out of the country from the 2th october untill the 7th. So i won’t be updating in that period.

    scramble vold us4.tsvg

  • '13

    scramble all 3, max defense OOL.

    Have fun on your trip


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Western United States to 91 Sea Zone
                2 fighters moved from Borneo to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 3 tactical_bombers; Italians defend with 2 fighters
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    retreated to 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -62
                    Casualties for Germans: 2 destroyers and 2 submarines
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                    2 tactical_bombers owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                2 fighters moved from 44 Sea Zone to Dutch New Guinea
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 bomber and 1 fighter moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

  • '13

    No UK?


  • sorry. Got interrupted. I do it when i get home. Don’t want to do half of it now and forget what to do when i get home. Sorry for putting the game on halt for a week

  • '13

    heh - I understand that.  I was just anxiously waiting for it to post and it never did, so I was hoping you just forgot to hit the ‘post’ button (yea, I’ve never done that)  :roll:

    No worries on the pause, I have plenty to do around here  :-D  I’m sure we’ll get 'er done by 11/1 when the new league year starts.


  • im back again. So do you want to scramble?
    I did edit a few US ncm so the planes in the pacific is placed a bit different, i hope its okay

    scramble uk4 vold.tsvg

  • '13

    No scramble off of Gib.

    I’d be OK with a non com change, but by my count the 2 American fighters that fought in 45 from 54 don’t have the gas to make it to Sumatra (2 to get to 45, 3 to get to Sumatra?)

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