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14L G40 snake11eyes (allies +133) v Bold (axis) - game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 103 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from West India to India

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in India
                    Americans attack with 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 103 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 artillery, 1 bomber and 1 infantry placed in Korea
                1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,1,6
                Americans collect 59 PUs (3 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 39 Sea Zone
                2 submarines moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Egypt to 96 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 96 Sea Zone
                    British attack with 4 fighters and 2 submarines
                    Germans defend with 2 destroyers
                    British win with 4 fighters and 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 destroyers

    Non Combat Move - British
                2 fighters moved from 96 Sea Zone to Egypt
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from 39 Sea Zone to Sumatra

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                3 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 fighter moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 3 transports
                    Italians win, taking Morocco from French, taking Algeria from French with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Western Ukraine
                    Italians attack with 3 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 2 battleships, 1 carrier and 1 tactical_bomber
                    Japanese win with 2 battleships, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South Australia
                1 transport moved from 62 Sea Zone to 51 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,6,1
                ANZAC collect 13 PUs (2 lost to blockades); end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • 12

    it helps you a lot that each time a move of mine comes up i have completely forgotten what I am doing  :lol: :wink:

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 10 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                5 artilleries and 7 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                2 fighters moved from Greece to 96 Sea Zone
                2 fighters moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 5 artilleries and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    British defend with 2 submarines
                    Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines

    Non Combat Move - Germans
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Greece to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Greece
                1 mech_infantry moved from Greece to Romania
                5 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                3 aaGuns, 24 artilleries and 38 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Greece
                1 bomber moved from Belarus to Western Ukraine
                1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 submarine placed in 97 Sea Zone
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Greece
                3 infantry placed in Novgorod
                6 infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • 12

    Bueller???

  • 12

    snake, i guess i’ll go ahead and call this one - if you ever want to continue just let me know and we can certainly do so - i just don’t want to forget about it.  so if you come back, we will cancel the reported result and continue.

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