OK, sounds good. So the only exceptions to that are the Dutch islands?
14L G40 snake11eyes (allies +133) v Bold (axis) - game 1
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are you working from my edited map? my artillery didn’t offload to java, which is a tripleA glitch. it’s illegal to load a unit in combat move if it does not offload in combat.
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Just saw that now, my move will be the same so I will edit Java afterwards
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ok sounds good. no kamis this time.
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hello?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
4 infantry moved from Brazil to 86 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Korea to Manchuria
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to French West AfricaPlace Units - Americans
3 submarines placed in 6 Sea Zone
4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Tobruk to Iraq
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 71 Sea Zone to 80 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 artilleries, 1 bomber and 3 infantry
Germans defend with 2 bombers, 2 fighters and 3 tactical_bombers -
Need casualty choice
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How many hits?
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If u got 1 hit I will lose a bomber.
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Strategic bomber that is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Tobruk to Iraq
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 71 Sea Zone to 80 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 artilleries, 1 bomber and 3 infantry
Germans defend with 2 bombers, 2 fighters and 3 tactical_bombers
Italians win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 tactical_bombers
Casualties for British: 2 artilleries, 1 bomber and 3 infantry
Battle in Greece
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 fighter
British win, taking Greece from Germans, taking Trans-Jordan from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Gibraltar to Malta
1 armour moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 armour and 1 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,2,2,4,3,5,1
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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a strategic bomber is the type that defends at 1 and has range of 6. i’m not sure what i will lose in round 2, guess i will make that decision prior to italy 4.
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Sorry got the strategic and tactical bombers mixed up, just edit in changes, I blanked on dice so it doesn’t matter anyways lol
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you didn’t blank you got 2 hits. blanking was entirely possible i assure you, i have done it too many times to count.
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Lol in my 2 trial runs I almost wiped them out!! But yes it could always be worse
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 infantry
British defend with 1 armour and 1 artillery
British win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
retreated to Greece
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Eastern Poland to Bulgaria
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to Bulgaria
1 artillery moved from France to Northern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Italians collect 18 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,6,5,2,6,2,4,1,4,2,6,3
ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to TobrukNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Romania to Greece
1 fighter moved from Western Germany to Greece
2 fighters moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from Southern Italy to Egypt
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to Greece
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 submarine and 1 transport; Italians loiter and taunt with
British defend with 1 transport
Germans win, taking 98 Sea Zone from British with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Germans attack with 2 armour, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
British defend with 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Egypt from British with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for British: 5 armour, 3 artilleries and 1 mech_infantry
Battle in 99 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Greece
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Greece from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Changing PUs for Japanese from 51 to 58
EDIT: Turning off Edit Mode
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern Italy
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from 114 Sea Zone to Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 aaGuns, 4 armour, 18 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Southern Italy
7 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
3 artilleries and 3 infantry placed in Germany
4 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs





