0%

'14 L souL (Axis) v. TheWell-KnownSoldier (Allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 23 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from New South Wales to Caroline Islands
                1 infantry moved from New South Wales to South Australia
                3 fighters moved from Hawaiian Islands to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 bomber and 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 5 artilleries and 19 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 cruiser and 3 fighters
        6 Sea Zone : 1 flag
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 67
        Russians : 23 / 44
        Japanese : 61 / 61
        Americans : 56 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - French
                Battle in Holland Belgium

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Northwest Persia : 1 fighter and 1 infantry
        110 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 67
        Russians : 23 / 44
        Japanese : 61 / 61
        Americans : 56 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 9
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Novgorod to Archangel
                1 fighter moved from France to 92 Sea Zone
                4 bombers moved from Western Germany to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 4 bombers and 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 :  2/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                Battle in Volgograd
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/5 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
                13 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour and 3 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                2 bombers moved from Archangel to Western Ukraine
                2 infantry moved from Poland to Eastern Poland
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                2 artilleries moved from France to Southern France
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                3 bombers and 1 fighter moved from 92 Sea Zone to Southern France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Romania
                3 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                7 infantry and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs

    Territory Summary for Germans :

    Sikang : 1 flag
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 2 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 3 mech_infantrys
        Romania : 2 armour, 1 factory_minor and 1 mech_infantry
        Poland : 1 artillery and 2 infantry
        Germany : 4 aaGuns, 1 factory_minor, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Holland Belgium : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 armour, 2 infantry and 1 mech_infantry
        Western Ukraine : 14 armour, 3 artilleries, 2 bombers, 4 infantry and 7 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_minor, 1 harbour, 27 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 20 / 44
        Japanese : 61 / 61
        Americans : 54 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 armour moved from Northwest Persia to Volgograd
                2 infantry moved from Smolensk to Archangel
                3 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Belarus to Bryansk
                1 tactical_bomber moved from Samara to Archangel
                3 fighters and 1 tactical_bomber moved from Samara to Volgograd

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/7 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 2 artilleries and 36 infantry moved from Smolensk to Bryansk
                1 armour, 1 artillery and 7 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Timguska
                2 infantry moved from Yenisey to Timguska
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 armour moved from Kazakhstan to Russia
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                3 fighters and 2 tactical_bombers moved from Archangel to Russia

    Place Units - Russians
                1 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 48 PUs

    Territory Summary for Russians :

    Timguska : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 aaGuns, 7 armour, 5 artilleries and 77 infantry
        Rostov : 1 infantry
        Archangel : 2 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 6 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 28 / 48
        Japanese : 61 / 61
        Americans : 54 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                1 bomber moved from Japan to Kiangsu
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                2 battleships, 5 carriers, 1 cruiser and 4 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese
                1 armour and 1 mech_infantry moved from Chahar to Anhwe
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                4 fighters moved from Japan to Kiangsu
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  0/2 hits
                        2 infantry owned by the British lost in India
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                        Japanese roll dice for 1 bomber in 21 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 bomber and 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 4 destroyers in 20 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 bomber and 4 fighters
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 bomber and 4 fighters in Kiangsu, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsu
                    Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                3 fighters moved from Kiangsu to Kwangtung
                1 fighter moved from Kiangsu to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
                1 fighter moved from 34 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                4 infantry moved from Shensi to Hopei
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Kiangsu to Kwangtung
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                1 airfield placed in Kwangtung
                1 destroyer and 1 fighter placed in 36 Sea Zone
                1 infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery placed in French Indo China
                3 infantry placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,4,2,1,4,5,6,6,6,3,3,5,5,2,6,6,4,1,4,4,3,4,2,4,6,3,4,2,3,6,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,5,4,3,3,5,1,6
                Japanese collect 51 PUs (18 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag
        Hopei : 1 flag, 4 infantry
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour and 1 mech_infantry
        Shan State : 1 flag, 2 infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 5 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 transport
        20 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 mech_infantrys
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 27 / 48
        Japanese : 69 / 68
        Americans : 54 / 79
        Chinese : 4 / 15
        British : 30 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Norway

    Non Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 12 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Midway

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 1 fighter and 1 infantry
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 bomber and 3 fighters
        26 Sea Zone : 2 carriers and 1 transport
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 4 destroyers
        19 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 13 fighters, 5 submarines and 1 transport
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Cyprus : 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 artillery and 2 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Brazil : 1 flag
        110 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 27 / 48
        Japanese : 69 / 68
        Americans : 57 / 78
        Chinese : 4 / 15
        British : 30 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I skipped asking if you wanted to scramble in sz112. If you do wish to scramble I suppose we could roll the battle in the forum. It may cause me to want me to alter my American ncm. It won’t affect China but may affect Englands move, therefor I will pause after China turn to pause and ask if you want to scramble in sz112.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 6 artilleries, 1 fighter and 12 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 27 / 48
        Japanese : 66 / 68
        Americans : 57 / 78
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Scramble sz112?


  • no


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
                3 fighters and 1 mech_infantry moved from Burma to Hunan
                3 armour and 2 mech_infantrys moved from Eastern Persia to India
                3 armour, 9 infantry and 1 mech_infantry moved from Burma to India
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in India
                    British attack with 6 armour, 9 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 6 armour, 9 infantry and 3 mech_infantrys in India, round 2 :  6/18 hits
                        Japanese roll dice for 1 artillery and 1 infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 6 armour, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Hunan
                    British attack with 3 fighters and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 3 fighters and 1 mech_infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Denmark

    Non Combat Move - British
                4 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 aaGuns, 3 carriers, 2 fighters, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
                3 fighters moved from 112 Sea Zone to Norway
                1 destroyer moved from 91 Sea Zone to 88 Sea Zone
                1 fighter moved from Northwest Persia to Szechwan
                3 fighters moved from Hunan to Szechwan
                2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
                3 aaGuns moved from Burma to India
                2 artilleries and 11 infantry moved from Northwest Persia to Persia
                3 infantry moved from Iraq to Persia
                1 armour moved from Iraq to Eastern Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 bomber moved from France to Norway

    Place Units - British
                1 armour, 3 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

    Territory Summary for British and UK_Pacific :

    Hunan : 1 mech_infantry
        Szechwan : 6 fighters and 1 tactical_bomber
        India : 3 aaGuns, 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry and 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Norway : 4 aaGuns, 1 bomber, 3 fighters and 4 infantry
        Denmark : 1 flag, 1 artillery
        112 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 5 transports
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 6 submarines
        Iraq : 3 infantry
        Eastern Persia : 1 flag, 1 armour
        Persia : 1 flag, 2 artilleries and 14 infantry
        88 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 60
        Russians : 27 / 48
        Japanese : 62 / 68
        Americans : 57 / 78
        Chinese : 9 / 8
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’ll be going on a short trip for the rest of the week so don’t expect any input from me earlier than late Sunday.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Western Germany to Denmark

    Combat - Italians
                Battle in Denmark
                    Italians attack with 3 infantry
                    British defend with 1 artillery
                        Italians roll dice for 3 infantry in Denmark, round 2 :  0/3 hits
                        British roll dice for 1 artillery in Denmark, round 2 :  0/1 hits
                        Italians roll dice for 3 infantry in Denmark, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Denmark, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Denmark
                    Italians win, taking Denmark from British with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2,1,4,3,6,1,1,4,5
                Italians collect 3 PUs (14 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 artillery and 4 infantry
        Romania : 1 mech_infantry
        Denmark : 3 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Eastern Poland : 2 aaGuns, 2 artilleries and 11 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 27 / 48
        Japanese : 62 / 68
        Americans : 57 / 78
        Chinese : 9 / 8
        British : 30 / 37
        UK_Pacific : 6 / 6
        Italians : 17 / 8
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Caroline Islands to 39 Sea Zone

    Combat - ANZAC
                Battle in 39 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 39 Sea Zone to India
                2 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Caroline Islands to Midway

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
                ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Northwest Persia to India

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 9 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Western Ukraine to Archangel
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                1 bomber moved from Southern France to Ukraine
                1 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Bessarabia
                2 armour and 1 mech_infantry moved from Romania to Bessarabia
                6 mech_infantrys moved from Western Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                8 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 artillery and 2 infantry moved from Poland to Baltic States
                6 armour, 3 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Normandy Bordeaux to France
                2 artilleries moved from Southern France to France
                2 infantry moved from Holland Belgium to Western Germany
                2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                1 fighter moved from Western Germany to Poland
                3 infantry moved from Finland to Vyborg
                1 infantry moved from Novgorod to Belarus
                2 bombers moved from Archangel to Eastern Poland
                2 aaGuns, 8 artilleries, 24 infantry and 1 mech_infantry moved from Novgorod to Baltic States

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Poland: 2 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Poland: 2 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Germany
                9 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Adding units owned by Germans to Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 43 PUs; end with 46 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Poland : 1 fighter, 4 infantry and 3 mech_infantrys
        Germany : 4 aaGuns, 1 factory_minor, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 aaGuns, 9 artilleries, 26 infantry and 1 mech_infantry
        Vyborg : 1 flag, 3 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 14 armour, 3 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys
        Bessarabia : 3 armour, 1 bomber and 8 mech_infantrys
        Western Ukraine : 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 25 / 48
        Japanese : 62 / 68
        Americans : 57 / 78
        Chinese : 9 / 8
        British : 30 / 37
        UK_Pacific : 6 / 6
        Italians : 17 / 8
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                40 infantry moved from Bryansk to Belarus
                34 infantry moved from Bryansk to Belarus
                5 artilleries moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                2 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                3 fighters and 2 tactical_bombers moved from Russia to Archangel
                3 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
                7 armour moved from Bryansk to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 :  3/7 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 7 armour, 5 artilleries and 75 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 armour, 5 artilleries and 75 infantry in Belarus, round 2 :  16/87 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 7 armour, 5 artilleries and 74 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  3/7 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                5 infantry moved from Russia to Smolensk
                2 armour and 1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Timguska to Evenkiyskiy
                4 aaGuns moved from Bryansk to Belarus
                3 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
                3 fighters and 2 tactical_bombers moved from Archangel to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 49 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Evenkiyskiy : 1 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 4 aaGuns, 9 armour, 5 artilleries, 74 infantry and 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 2 mech_infantrys
        Russia : 1 airfield, 3 armour, 1 factory_major, 6 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Smolensk : 5 infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 29 / 49
        Japanese : 61 / 68
        Americans : 57 / 78
        Chinese : 10 / 8
        British : 30 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from Anhwe to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Kiangsu to Anhwe
                2 infantry moved from Hopei to Shensi
                2 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Hunan
                1 bomber moved from Kwangtung to Kweichow
                2 fighters moved from Kwangtung to Hunan
                1 bomber moved from French Indo China to Shensi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 fighter moved from Kwangtung to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Japanese Submerged
                    1 submarine owned by the ANZAC Submerged
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese winANZAC win with no units remaining with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Malaya to Shan State
                3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
                1 bomber moved from 19 Sea Zone to Japan
                2 fighters moved from Hunan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
                1 bomber moved from Kweichow to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 factory_minor placed in Kwangtung
                1 infantry placed in French Indo China
                Japanese undo move 3.
                1 armour placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,3,5,5,6,2,3,3,1,2,1,4,1,1,1,4,1,6,2,5,6,2,3,5,6,3,1,2,6,5,1,2,6,6,5,6,5,2,5,5,4,4,4,4,2,6,5,5,6
                Japanese collect 57 PUs (11 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 7 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 5 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 2 artilleries, 3 bombers, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 1 submarine, 4 tactical_bombers and 2 transports
        19 Sea Zone : 1 submarine
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 mech_infantrys
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 29 / 49
        Japanese : 68 / 62
        Americans : 57 / 78
        Chinese : 3 / 8
        British : 30 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Holland Belgium
                Battle in Sumatra
                Battle in Normandy Bordeaux
                Battle in 62 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 62 Sea Zone to Queensland
                1 bomber moved from Midway to Queensland
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                5 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Midway
                1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                1 bomber placed in Eastern United States
                2 infantry placed in Western United States
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 bomber and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 3 fighters
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 4 destroyers and 1 transport
        25 Sea Zone : 1 transport
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers and 1 transport
        19 Sea Zone : 5 submarines
        6 Sea Zone : 1 battleship, 10 carriers, 1 cruiser, 4 destroyers and 16 fighters
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Cyprus : 1 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 factory_minor
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 2 fighters
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 29 / 49
        Japanese : 64 / 62
        Americans : 66 / 87
        Chinese : 3 / 8
        British : 30 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery and 2 infantry moved from Szechwan to Shensi
                1 artillery and 2 infantry moved from Szechwan to Kweichow
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery and 1 infantry
        Kweichow : 1 artillery
        Tsinghai : 1 infantry
        Szechwan : 4 artilleries, 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 29 / 49
        Japanese : 61 / 62
        Americans : 66 / 87
        Chinese : 6 / 8
        British : 30 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 2
  • 89
  • 115
  • 79
  • 210
  • 167
  • 157
  • 120
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

18.0k

Users

40.8k

Topics

1.8m

Posts