@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt -
Casualty order for Egypt?
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Sorry, on holidays now.
Can you please remind me what I have in there because I can’t load the file. I thought I left it pretty well protected.
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Attackers
Italy: 3 infantry, 1 artillery, 1 bomberDefenders
France: 1 infantry
ANZAC: 2 infantry
United Kingdom: 2 infantry, 1 artillery, 1 fighter, 1 tactical bomber, 1 bomberSo yeah, you have me pretty well outclassed.
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Anzac first, French 2nd, UK 3rd.
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What about the bomber?
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Infantry and arty first. And then can I be annoying and get you to ask about the bomber if it gets that far? Not sure if I want it killed before the fighters until I know the situation.
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Sure, no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
British win with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 3 infantryNon Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Blast, that was horrible. I needed at least two hits for that gamble to be worth it. That’s going to make the game a lot harder for me in Europe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
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Holiday finally over. Apologies about the wait.
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My turn to apologize about the wait. I’ve been a bit busy with work and classes and completely forgot about this game. I’ll be more prompt from now on.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 infantry moved from Novgorod to Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour and 1 mech_infantry moved from Germany to Romania
4 bombers moved from Baltic States to Russia
2 bombers moved from Yugoslavia to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Western Ukraine to Eastern Poland
2 submarines moved from 125 Sea Zone to 113 Sea Zone -
Launch interceptors in Russia? (1 Russian fighter available. Raid consists of 4 German bombers.)
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No interception.
No worries about the delay. I opened the thread up most days hoping you hadn’t posted yet so I didn’t have to go into thinking mode :P
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Drat, forgot I could only place three ships in the Mediterranean.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 infantry moved from Novgorod to Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour and 1 mech_infantry moved from Germany to Romania
4 bombers moved from Baltic States to Russia
2 bombers moved from Yugoslavia to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Western Ukraine to Eastern Poland
2 submarines moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 armour and 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Romania
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Romania from Russians with 5 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 fighter moved from 91 Sea Zone to Morocco
6 armour and 3 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Baltic States to France
3 bombers moved from Russia to Novgorod
2 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 destroyer and 2 transports placed in 93 Sea Zone
2 armour and 2 mech_infantrys placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Bryansk to Russia
1 artillery and 3 infantry moved from Ukraine to BryanskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total





