i am away for the weekend, so maybe sunday night
14L G40 bmnielsen vs. MrRoboto (Allies +12) Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from India to Persia
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
4 fighters moved from French West Africa to Egypt
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,4
British collect 30 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Greece to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 4 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 4 infantry
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 51
Casualties for British: 2 artilleries, 6 fighters and 4 infantry
Casualties for Italians: 2 artilleries and 7 infantryNon Combat Move - Italians
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Egypt to GreecePlace Units - Italians
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
Battle score for attacker is 51
Casualties for British: 2 artilleries, 6 fighters and 4 infantryWHAT THE …!!!
You should have had something like +15-20!
I am having bad dice since weeks!
OMG, this game is basically decided already. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
2 armour and 6 infantry moved from Novgorod to Belarus
7 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
4 bombers moved from Trans-Jordan to Western Ukraine
5 bombers, 1 fighter and 3 tactical_bombers moved from Trans-Jordan to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 5 bombers, 1 fighter and 3 tactical_bombers
French defend with 1 destroyer; British defend with 2 cruisers, 1 destroyer and 2 transports
Germans win with 5 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 2 cruisers, 1 destroyer and 2 transports
Battle in Belarus
Germans attack with 9 armour, 5 artilleries, 28 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
4 bombers moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
1 cruiser and 1 transport moved from 125 Sea Zone to 112 Sea Zone
5 bombers moved from 81 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to GreecePlace Units - Germans
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
And it continues, sorry man. I’ve been having good dice against you since my failed G1 France in the last game.
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to be honest…. I could already resign.
Your german airforce has seen almost no losses and so, I can hold onto Moscow only for about 3 more rounds (this one included). This is not enough time for me to liberate Cairo.
Let’s see if a miracle happens, but I don’t believe it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
3 infantry moved from Ukraine to Western Ukraine
3 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 7 artilleries, 32 infantry and 2 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 17 infantry
EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 17 infantry
EDIT: Turning off Edit Mode -
bump #1
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Still on vacation until Monday, so I might not get to it until then.
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k. you’ve basically won this game anyways already.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 infantry and 1 tactical_bomber moved from Hopei to Suiyuyan
1 bomber moved from Kweichow to Shensi
1 bomber moved from Kwangsi to Shensi
1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Burma
1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from 43 Sea Zone to Siam
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Siam
1 fighter moved from 43 Sea Zone to Shan StateCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Suiyuyan to Yunnan
2 bombers moved from Shensi to Kwangsi
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 carriers and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Siam to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan to KwangsiPlace Units - Japanese
3 infantry placed in Manchuria
2 carriers, 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Persia to IraqCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
2 submarines placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Greece to Bryansk
1 armour moved from Novgorod to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries
French defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 artilleriesNon Combat Move - Italians
2 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Bryansk to GreecePlace Units - Italians
3 mech_infantrys placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Libya to Tobruk
1 infantry moved from Alexandria to TobrukTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 7 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
4 bombers and 1 fighter moved from Eastern Poland to Russia
5 bombers moved from Western Germany to Smolensk
5 bombers moved from Southern Italy to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Poland to Western Ukraine -
Do you want to intercept?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 7 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
4 bombers and 1 fighter moved from Eastern Poland to Russia
5 bombers moved from Western Germany to Smolensk
5 bombers moved from Southern Italy to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Poland to Western UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Archangel
Battle in Smolensk
Germans attack with 5 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 bombers moved from Western Ukraine to Bryansk
5 aaGuns, 7 armour, 5 artilleries and 27 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
5 bombers and 1 tactical_bomber moved from Smolensk to Bryansk
2 bombers and 1 fighter moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Greece to Iraq
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
Hm, I will give up this game.
My plan was to liberate egypt with the US fleet from the pacific, but it won’t make it in time. You will get russia in Round 7, but I can liberate Cairo not earlier than in Round 8.
This game was, unfortunately, no fun at all, since it was decided so fast.





