Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
1942.2 total vic. w/ int: Commando Brado (Axis) vs Zombie69 (Allies + 8)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Eastern United States to 11 Sea Zone
2 fighters moved from Hawaiian Islands to Central United States
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 submarine moved from 53 Sea Zone to 41 Sea Zone
1 fighter moved from Szechwan to West Russia
2 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Western United States to Western Canada
1 armour moved from Eastern Canada to Western Canada
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to East Mexico
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 carrier and 2 destroyers placed in 11 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry
19 Sea Zone : 1 battleship, 1 destroyer and 1 transport
41 Sea Zone : 1 submarine
Central United States : 2 fighters
East Mexico : 2 infantry
Eastern Canada : 1 aaGun, 1 artillery and 2 infantry
Eastern United States : 1 bomber and 1 factory
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 2 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
West Russia : 1 fighter
Western Canada : 1 aaGun, 1 armour and 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 22 / 26
Germans : 40 / 42
British : 31 / 32
Japanese : 35 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Archangel to Ukraine S.S.R.
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from JapaneseCombat - Russians
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
3 infantry moved from Caucasus to West Russia
1 artillery and 4 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
5 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
4 infantry placed in Russia
2 artilleries and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
5 Sea Zone : 1 submarine
Caucasus : 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 5 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Kwangtung : 1 flag, 1 infantry
Russia : 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 2 fighters and 13 infantryProduction/PUs Summary :
Russians : 28 / 28
Germans : 36 / 42
British : 31 / 32
Japanese : 33 / 35
Americans : 40 / 40Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
I don’t think the battle in SZ14 was such a good move. A two hit BB @ 4, against a @ 2 and a @4. Basically, you’re hoping to hit both rounds w/your SBR and for me to miss w/my BB. The SBR would have been better utilized in SZ7.
Actually this is a standard move in 1942.2 if you didn’t block with a destroyer or attack mine with a bomber. On average, Germany loses more stuff than UK does, and that’s also stuff that it can ill afford to lose. Basically, you stand to lose Africa, while I only stand to lose a destroyer and a bomber. I thought about sending the bomber to SZ7 instead, but I couldn’t do it because this attack is too game changing and too good to pass up. As it is, the result still isn’t bad for me, because we lost the same amount worth of stuff and now you need to spend money in the water or lose your transport and any hope for Germany in Africa.
Also, the battle in SZ61 was a crap shoot. I’ve done many battles like that where the FTR misses and the DD hits.
Here the standard move is to attack with a fighter and a cruiser. The cruiser is expected to sink either in the attack or the counterattack, so basically UK would be trading a cruiser for a destroyer and a transport, slowing down Japan’s drops. I decided to try with only a fighter (still a battle where on average you lose more than I do) in order to move everything else to the Med since you failed to defend that. I changed my mind in non-combat because even though you couldn’t attack my fleet in the Med, you could have moved all your planes in a way that I couldn’t continue and would have to go around Africa anyway, only losing a turn in the process. So yeah, I should have sent the cruiser as well (and normally do), but this is because I had another plan for it.
I generally try to get my battles at 65% or higher, unless it’s a must or a desperation move. TripleA is very well known for rolling strings of numbers, instead of being truly random. I’ve mentioned this many times to the developers and other AA players agree. The Forum dice are much better.
With all due respect, I would call that either a case of selective memory or a bad understanding of what randomness really means and I’m pretty sure the randomness in TripleA is just fine. If forum dice don’t produce strands of numbers, then I would call those non-random. Truly random numbers aren’t affected by what came before them and so just because you just rolled a 1, doesn’t mean you’re less likely to roll another. So far in TripleA, I haven’t seen anything more extreme than I would see with real dice on a table. I’m a videogame programmer, so I should know what I’m talking about here.
Let’s agree to disagree… :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 14 Sea Zone
1 armour moved from France to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 armour moved from 15 Sea Zone to Libya
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from Belorussia to Russia
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
1 submarine moved from 11 Sea Zone to 1 Sea Zone
1 submarine moved from 11 Sea Zone to 23 Sea Zone
1 fighter moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Ukraine S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/6 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Libya
Germans attack with 2 armour, 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Libya, round 2 : 2/6 hits
British roll dice for 2 infantry in Libya, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Libya
Germans win, taking Libya from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from France to Italy
1 artillery moved from Bulgaria Romania to Southern Europe
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 fighter moved from Ukraine S.S.R. to Italy
1 fighter moved from Ukraine S.S.R. to Italy
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Karelia S.S.R. to Germany
1 artillery moved from Belorussia to Poland
1 infantry moved from Belorussia to Poland
1 infantry moved from Belorussia to Poland
1 infantry moved from Belorussia to Poland
1 infantry moved from Belorussia to Poland
1 infantry moved from Belorussia to Poland
1 armour moved from Belorussia to Poland
1 armour moved from Belorussia to Poland
1 armour moved from Belorussia to Poland
1 armour moved from Belorussia to Poland
1 armour moved from Belorussia to Poland
1 armour moved from Belorussia to Poland
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 aaGun moved from France to Germany
1 aaGun moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from France to Germany
1 infantry moved from France to GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
1 carrier and 1 submarine placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
1 Sea Zone : 1 submarine
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
15 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
23 Sea Zone : 1 submarine
Belorussia : 1 infantry
Finland : 4 infantry
Germany : 1 aaGun, 1 bomber, 1 factory and 2 infantry
Gibraltar : 1 flag
Italy : 1 factory, 2 fighters and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 2 armour, 1 artillery and 2 infantry
Poland : 2 aaGuns, 9 armour, 5 artilleries and 9 infantry
Southern Europe : 1 artillery
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 41 / 41
British : 30 / 32
Japanese : 33 / 35
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.682
Median : 2.000
Variance : 2.476
Standard Deviation : 1.574
Total rolls : 22Germans Combat
1 was rolled 6 times
2 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.882
Median : 2.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 3 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to Caucasus
2 fighters moved from United Kingdom to French West Africa
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 armour moved from 23 Sea Zone to French West Africa
1 cruiser, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to India
1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Persia
1 infantry moved from India to Persia
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
3 artilleries placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
22 Sea Zone : 1 cruiser, 1 submarine and 1 transport
23 Sea Zone : 1 transport
27 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Anglo-Egyptian Sudan : 1 artillery and 2 infantry
Caucasus : 1 bomber
Eastern Australia : 3 infantry
Eastern Canada : 1 infantry
French West Africa : 1 armour and 2 fighters
India : 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 7 infantry
New Zealand : 1 infantry
Persia : 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 41 / 41
British : 30 / 30
Japanese : 33 / 35
Americans : 40 / 40Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
You don’t want to play the game anymore?
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Zombie,
Yes, I still want to play this game. Sorry for the delay. I’ve been super busy w/work. I’ll try to get the move done tonight.
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No problem, just wanted to make sure the game was still going on. You got bad luck on your SBR, getting hit by AA, so not knowing you I thought maybe you were pissed off and didn’t want to play anymore!
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LOL! Yes was pissed off but who wouldn’t be? :-D That wouldn’t stop me from playing a game. Continual bad luck that results in a side getting their bum kicked is cause for quitting a game. But not one AA shot or SBR. If I had lost 3 SBR’s in a single AA roll then yes.
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For some reason the map and info didn’t upload. Sorry about that. Here’s the map. Not much happened on the Japanese turn.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Central United States to 1 Sea Zone
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 23 Sea Zone
1 armour moved from Western Canada to Alaska
1 infantry moved from Western Canada to Alaska
1 bomber moved from Eastern United States to 64 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 64 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 1 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 23 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 23 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 fighter moved from West Russia to United Kingdom
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from East Mexico to 19 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
2 fighters moved from 1 Sea Zone to Greenland
1 bomber moved from 64 Sea Zone to Western Canada
1 infantry moved from Eastern Canada to Western Canada
1 artillery moved from Eastern Canada to Western Canada
1 aaGun moved from Eastern Canada to Central United States
1 infantry moved from 23 Sea Zone to French West Africa
1 submarine moved from 41 Sea Zone to 22 Sea ZonePlace Units - Americans
3 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs totalTerritory Summary for Americans :
1 Sea Zone : 1 destroyer
22 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
23 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Alaska : 1 armour
Brazil : 2 infantry
Caucasus : 2 infantry
Central United States : 1 aaGun
Eastern Canada : 1 infantry
Eastern United States : 3 bombers, 1 factory and 1 infantry
French West Africa : 1 infantry
Greenland : 2 fighters
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 1 bomber and 1 fighter
Western Canada : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 21 / 28
Germans : 41 / 41
British : 30 / 30
Japanese : 38 / 40
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 11 times
5 was rolled 10 times
Average roll : 2.962
Median : 2.000
Variance : 5.360
Standard Deviation : 2.315
Total rolls : 26Null / Other
1 was rolled 2 times
2 was rolled 5 times
5 was rolled 4 times
Average roll : 2.909
Median : 2.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 5 times
5 was rolled 4 times
Average roll : 2.909
Median : 2.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Ukraine S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
3 armour, 3 artilleries and 12 infantry moved from West Russia to Karelia S.S.R.
1 submarine moved from 5 Sea Zone to 8 Sea ZoneCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour, 3 artilleries and 12 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 3 armour, 3 artilleries and 12 infantry in Karelia S.S.R., round 2 : 4/18 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 3 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from West Russia to Karelia S.S.R.
1 infantry moved from Russia to West Russia
2 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Belorussia to Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Caucasus : 2 artilleries, 1 factory, 1 fighter and 4 infantry
Evenki National Okrug : 3 infantry
Karelia S.S.R. : 2 aaGuns, 3 armour, 3 artilleries, 1 factory and 11 infantry
Kazakh S.S.R. : 1 infantry
Novosibirsk : 2 infantry
Russia : 1 factory, 2 fighters and 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 3 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 37 / 41
British : 30 / 30
Japanese : 38 / 40
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 19 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 13 times
6 was rolled 3 times
Average roll : 2.904
Median : 2.000
Variance : 4.863
Standard Deviation : 2.205
Total rolls : 52Null / Other
1 was rolled 2 times
2 was rolled 5 times
5 was rolled 4 times
Average roll : 2.909
Median : 2.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.043
Median : 2.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Americans Combat
1 was rolled 2 times
2 was rolled 5 times
5 was rolled 4 times
Average roll : 2.909
Median : 2.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 35 PUs;
Germans buy 1 armour, 4 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 bomber moved from Germany to Ukraine S.S.R.
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 fighter moved from Italy to 8 Sea Zone
1 fighter moved from Italy to 8 Sea ZoneCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 4 fighters in 8 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 8 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 fighter moved from 8 Sea Zone to Germany
1 fighter moved from 8 Sea Zone to Germany
1 bomber moved from Ukraine S.S.R. to GermanyPlace Units - Germans
1 transport placed in 5 Sea Zone
1 infantry placed in Italy
1 armour, 4 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
8 Sea Zone : 1 destroyer
15 Sea Zone : 1 submarine
17 Sea Zone : 1 carrier, 2 fighters and 1 transport
Egypt : 1 flag, 1 infantry
Finland : 1 infantry
Germany : 1 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 1 infantry
Gibraltar : 1 flag
Italy : 1 factory and 1 infantry
Libya : 2 armour, 1 artillery and 1 infantry
Norway : 3 infantry
Poland : 3 aaGuns, 9 armour, 5 artilleries and 10 infantry
Southern Europe : 1 artillery
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 42
British : 27 / 30
Japanese : 38 / 40
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
British take Burma from Japanese
1 infantry moved from Persia to Trans-Jordan
1 bomber moved from Caucasus to Trans-Jordan
1 fighter moved from India to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from Trans-Jordan to EgyptCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Egypt, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to India
1 bomber moved from Egypt to India
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Rhodesia
1 armour moved from French West Africa to Belgian Congo
2 fighters moved from French West Africa to Rhodesia
1 transport moved from 23 Sea Zone to 10 Sea Zone
1 transport moved from 22 Sea Zone to 11 Sea Zone
1 cruiser and 1 submarine moved from 22 Sea Zone to 13 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 fighters moved from United Kingdom to French West Africa
1 armour moved from Persia to India
1 infantry moved from India to PersiaPlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
13 Sea Zone : 1 cruiser and 1 submarine
23 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Belgian Congo : 1 armour
Burma : 1 infantry
Eastern Australia : 3 infantry
Eastern Canada : 1 infantry
Egypt : 1 infantry
French West Africa : 2 fighters
India : 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 factory, 1 fighter and 7 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Rhodesia : 1 artillery, 2 fighters and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantryProduction/PUs Summary :
Russians : 23 / 25
Germans : 40 / 42
British : 30 / 30
Japanese : 37 / 40
Americans : 38 / 39Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory, 3 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Yunnan to Kazakh S.S.R.
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from 36 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 59 Sea Zone to 64 Sea Zone
1 battleship moved from 59 Sea Zone to 64 Sea Zone
1 fighter moved from 59 Sea Zone to Alaska
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to AlaskaCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 6 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from British with 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alaska
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 1 battleship and 1 cruiser in Alaska, round 2 : 2/2 hits
Americans roll dice for 1 armour in Alaska, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 aaGun moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Szechwan
1 armour moved from Kwangtung to Szechwan
1 infantry moved from Kwangtung to Yunnan
1 fighter moved from Yunnan to 64 Sea Zone
1 carrier moved from 59 Sea Zone to 64 Sea Zone
1 fighter moved from Alaska to 64 Sea Zone
1 destroyer moved from 59 Sea Zone to 64 Sea Zone
1 destroyer moved from 59 Sea Zone to 64 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 bomber moved from Kazakh S.S.R. to SzechwanPlace Units - Japanese
1 factory placed in Manchuria
1 transport placed in 62 Sea Zone
2 infantry placed in Japan
1 infantry placed in East Indies
Japanese undo move 4.
Japanese undo move 3.
1 artillery placed in East Indies
2 infantry placed in East Indies
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 47 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
61 Sea Zone : 1 transport
62 Sea Zone : 1 transport
64 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Alaska : 1 flag, 1 infantry
Anhwei : 1 flag
Burma : 1 flag, 5 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour, 2 artilleries, 1 bomber and 3 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 21 / 25
Germans : 40 / 42
British : 29 / 30
Japanese : 42 / 47
Americans : 36 / 39Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Hold on. Small NCM change.
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Decided not to move the Art from Japan to Yunnan. All units from Buryatia moved to Yakut. Moved the Trans in SZ61 to SZ60. Built the Trans in SZ60.
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Actually I have 2 Art in Japan… Sorry.
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You also forgot to add back your infantry in Buryatia. I assume that you’d want to move it Yakut rather than keep it there, so I’ll do that for you.
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Actually, now that I think about it, you probably want to keep it there so you can use it for Alaska. I’ll just put it right where it stood.