@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
14L G40 arathorn (Axis) vs. Steveo (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 infantry moved from Amur to Manchuria
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Central Mongolia to Hopei
1 armour and 1 mech_infantry moved from Central Mongolia to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Hopei
1 fighter moved from Yunnan to Shensi
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kiangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Yunnan to SzechwanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Battle in Malaya
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Burma from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 5 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Burma to Siam
1 fighter and 2 tactical_bombers moved from Hopei to Hunan
1 fighter and 2 tactical_bombers moved from Shensi to Hunan
1 bomber moved from Szechwan to Hunan
1 bomber moved from Kiangsi to HunanPlace Units - Japanese
1 armour and 1 infantry placed in Manchuria
1 destroyer placed in 19 Sea Zone
3 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 artilleries, 6 infantry and 5 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 5 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
5 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Caucasus to Ukraine
1 bomber moved from Egypt to Ukraine
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 battleship moved from 39 Sea Zone to 55 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian SomalilandCombat - British
Battle in 55 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ukraine
British attack with 1 armour and 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 bomber
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian SomalilandNon Combat Move - British
1 artillery and 3 infantry moved from Persia to Iraq
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Volgograd
1 fighter moved from Malta to Iraq
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Persia
4 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 airfield and 1 factory_minor placed in Iraq
1 armour and 2 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Some Units in India change ownership: 3 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Russians win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 armour
Casualties for Italians: 1 bomber and 1 infantryNon Combat Move - Italians
2 artilleries moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 infantry moved from Bulgaria to Yugoslavia
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,3,4,1,1,5
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from India to PersiaPlace Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Libya to Tunisia
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Smolensk
9 armour and 6 mech_infantrys moved from Belarus to Bryansk
4 fighters and 4 tactical_bombers moved from Eastern Poland to Smolensk
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Western Ukraine to Bryansk
2 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Smolensk
2 armour and 7 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Bryansk
Germans attack with 11 armour and 14 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Bryansk from Russians with 11 armour and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Smolensk
Germans attack with 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Smolensk from Russians with 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Smolensk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 aaGun moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
2 mech_infantrys moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Western Germany
2 armour moved from Novgorod to Bryansk
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
8 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
I assumed you didn’t want to do the airbattle in Moscow - but if you want to intercept the ftr and roll against 2 bombers, then we can reroll the whole airbattle here in the thread!
:)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Smolensk
9 armour and 6 mech_infantrys moved from Belarus to Bryansk
4 fighters and 4 tactical_bombers moved from Eastern Poland to Smolensk
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Western Ukraine to Bryansk
2 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Smolensk
2 armour and 7 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Bryansk
Germans attack with 11 armour and 14 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Bryansk from Russians with 11 armour and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Smolensk
Germans attack with 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Smolensk from Russians with 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Smolensk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 aaGun moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
2 mech_infantrys moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Western Germany
2 armour moved from Novgorod to Bryansk
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
8 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode -
Arathorn, check you dice emails for that Belarus battle where Steveo got so ‘lucky’. He tried cheating in our game. See if that was really luck or if he helped himself to that luck.
My game thread
http://www.axisandallies.org/forums/index.php?topic=33710.msg1290921#msg1290921 -
There was no cheating in our game. I found out about his luck by watching the emails come in one by one, counting the hits and seeing the decimated german numbers sink lower and lower.
-
Yea, I happened to have my gmail up when the dice emails started flowing in. Did a little jig when I saw that Moscow held. And then saw the 2nd and then eventually 3rd battle roll in in near real-time.





