@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L souL (Axis) v Trajan01 (Allies +10)
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Ftr + 2 Inf vs. Inf > 98%…that’s my least favorite battle of the first turn.
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Ftr + 2 Inf vs. Inf > 98%…that’s my least favorite battle of the first turn.
It’s not even over yet! =/
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 2 : 4/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 3 : 3/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 4/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag, 1 artillery and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Northern Italy : 1 factory_major
Libya : 1 artillery and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
96 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 battleship and 2 cruisers
Greece : 1 flag, 1 armour and 4 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 54
Chinese : 8 / 8
British : 28 / 37
UK_Pacific : 21 / 21
Italians : 18 / 28
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 110 Sea Zone to 119 Sea Zone
2 bombers moved from Holland Belgium to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 119 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
6 armour and 1 mech_infantry moved from France to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia -
Looking for scram/intercept orders.
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No intercept.
Scramble 3 Ftr to z119.
OOL: Hit BB, CC’s, Fr Ftr, UK Ftr, BBAnd pls roll well for me :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 110 Sea Zone to 119 Sea Zone
2 bombers moved from Holland Belgium to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 119 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
6 armour and 1 mech_infantry moved from France to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Germans
British scrambles 3 units out of Scotland to defend against the attack in 119 Sea Zone
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 1,4 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: airfield = 5, harbour = 5
Battle in 119 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 2 cruisers and 2 fighters
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 119 Sea Zone, round 2 : 3/6 hits
British roll dice for 3 fighters in 119 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 2 cruisers in 119 Sea Zone, round 2 : 0/3 hits
2 cruisers owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the Germans lost in 119 Sea Zone
Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 119 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 3/4 hits
British roll dice for 2 fighters in 119 Sea Zone, round 3 : 1/2 hits
2 fighters owned by the British and 1 fighter owned by the Germans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 2 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 2 cruisers and 2 fighters
Battle in Yugoslavia
Germans attack with 6 armour, 4 fighters, 1 infantry and 1 mech_infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 6 armour, 4 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/12 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 fighters moved from Yugoslavia to Southern Italy
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
2 bombers moved from 119 Sea Zone to Western Germany
1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
5 infantry moved from Bulgaria to RomaniaPlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 1 armour and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Romania : 1 armour, 2 artilleries and 10 infantry
Poland : 1 aaGun, 1 armour, 3 artilleries and 16 infantry
Germany : 1 aaGun, 1 factory_major and 7 mech_infantrys
Holland Belgium : 1 artillery, 1 infantry and 2 tactical_bombers
Southern Italy : 4 fighters
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
119 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 6 armour and 1 mech_infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 54
Chinese : 8 / 8
British : 28 / 37
UK_Pacific : 21 / 21
Italians : 18 / 28
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
4 artilleries and 4 infantry moved from Russia to Bryansk
4 infantry moved from Novgorod to Belarus
2 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 battleship moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
7 fighters and 5 tactical_bombers moved from Kwangsi to KwangtungCombat - Japanese
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits
Americans roll dice for 1 fighter in Guam, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits
Americans roll dice for 1 fighter in Guam, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Guam, round 5 : 1/1 hits
Americans roll dice for 1 fighter in Guam, round 5 : 0/1 hits
1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits
2 infantry owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 bomber, 8 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 8 fighters, 3 infantry and 5 tactical_bombers in Kwangtung, round 2 : 13/17 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 8 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Chahar to Anhwe
1 artillery and 3 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
7 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 bomber, 7 fighters and 5 tactical_bombers moved from Kwangtung to KwangsiPlace Units - Japanese
1 tactical_bomber placed in Japan
1 harbour placed in Hainan
1 airfield placed in KwangsiTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 7 fighters and 5 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 7 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 artillery and 3 infantry
Anhwe : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 artillery
French Indo China : 1 flag, 1 aaGun and 2 infantry
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
21 Sea Zone : 1 battleship, 3 destroyers and 1 transport
16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 49 / 49
Americans : 50 / 54
Chinese : 4 / 8
British : 28 / 37
UK_Pacific : 10 / 21
Italians : 18 / 28
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 artillery moved from 106 Sea Zone to Quebec
1 bomber moved from Eastern United States to United Kingdom
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
11 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits
1 infantry owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
retreated to Kenya
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to India
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
2 fighters moved from 119 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
4 infantry moved from Brazil to Suriname
British take Suriname from DutchPlace Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,1,1,1,2,2,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 infantry and 3 mech_infantrys -
On vacation until sunday, I will play then!
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no rush - enjoy. Mind dropping me a PM when you post (just so I don’t miss it).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Alexandria
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 3 : 3/4 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
Italians win, taking Alexandria from British, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Libya
1 artillery moved from Tunisia to Libya
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
Kenya : 1 flag
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Libya : 2 artilleries, 1 bomber and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Bulgaria : 3 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
92 Sea Zone : 1 transport
Yugoslavia : 1 armour
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 49
Americans : 50 / 72
Chinese : 6 / 7
British : 30 / 31
UK_Pacific : 11 / 10
Italians : 20 / 36
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Western Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Western Australia
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French





