Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3,5,1
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Persia to Bryansk
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
33 Sea Zone : 3 submarines and 1 transport
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Bryansk : 3 fighters
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag
United Kingdom : 2 infantry
Caucasus : 1 infantry
Iraq : 1 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber, 3 fighters and 2 tactical_bombers moved from Ukraine to Russia
Intercept in Russia?
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber, 3 fighters and 2 tactical_bombers moved from Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia rolls: 4,6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 11 damage total. Damaged units is as follows: factory_major = 5, airfield = 6
Cleaning up after air battles
Non Combat Move - Germans
1 bomber, 3 fighters and 2 tactical_bombers moved from Russia to Ukraine
15 armour, 6 artilleries, 21 infantry and 4 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
5 armour moved from Romania to Ukraine
1 infantry moved from Rostov to Ukraine
2 artilleries and 2 infantry moved from Germany to Poland
2 artilleries and 1 infantry moved from Norway to Finland
6 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
9 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,6
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Production/PUs Summary :
Germans : 56 / 62
Russians : 26 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 artilleries and 4 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Belarus, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Chahar to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Territory Summary for Russians :
Sakha : 7 infantry
Timguska : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 3 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 armour
Belarus : 3 artilleries and 4 infantry
Bryansk : 4 aaGuns, 7 artilleries, 2 fighters, 64 infantry and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 62
Russians : 34 / 45
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
8 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs total
Production/PUs Summary :
Germans : 48 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 3 : 1/4 hits
1 fighter owned by the Americans and 2 destroyers owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 1/4 hits
Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 112 Sea Zone, round 4 : 2/2 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 5 : 0/1 hits
1 transport owned by the Germans and 1 battleship owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Norway
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Yunnan : 1 bomber
Queensland : 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 fighters
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
Central United States : 4 aaGuns, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 flag, 2 artilleries, 4 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Norway : 1 flag, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
93 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Anhwe
2 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
Place Units - Chinese
1 artillery and 9 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Jehol : 3 artilleries and 17 infantry
Yunnan : 1 artillery and 3 infantry
Hopei : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
7 fighters and 1 tactical_bomber moved from Bryansk to Northwest Persia
1 artillery and 8 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 aaGuns and 10 infantry moved from West India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 aaGun moved from Yunnan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 artilleries and 6 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Trans-Jordan to Northwest Persia
1 bomber and 1 tactical_bomber moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun, 2 artilleries and 8 infantry
Siam : 1 flag
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Tunisia : 1 flag, 1 armour
Norway : 1 fighter
Ethiopia : 1 flag
112 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 aaGuns and 10 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 armour, 7 artilleries, 1 bomber, 9 fighters, 19 infantry and 2 tactical_bombers
Persia : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,2,2
Italians collect 1 PU (11 lost to blockades); end with 1 PU total
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 1
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 transport moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Shan State : 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 4 submarines
37 Sea Zone : 1 transport
54 Sea Zone : 2 transports
62 Sea Zone : 1 transport
Bryansk : 3 fighters
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 1
ANZAC : 21 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
United Kingdom : 2 infantry
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 1
ANZAC : 21 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Germany to Holland Belgium
23 armour, 8 artilleries, 1 bomber, 3 fighters, 28 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 armour and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 23 armour, 8 artilleries, 1 bomber, 3 fighters, 28 infantry, 4 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; Russians defend with 4 aaGuns, 7 artilleries, 2 fighters, 64 infantry and 1 tactical_bomber
AA fire in Bryansk : 2/6 hits
2 fighters owned by the Germans lost in Bryansk
Germans roll dice for 23 armour, 8 artilleries, 1 bomber, 1 fighter, 28 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 33/67 hits
Russians roll dice for 4 aaGuns, 7 artilleries, 5 fighters, 64 infantry and 1 tactical_bomber in Bryansk, round 2 : 30/77 hits
29 infantry owned by the Russians, 28 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 23 armour, 8 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 16/37 hits
Russians roll dice for 7 artilleries, 5 fighters, 35 infantry and 1 tactical_bomber in Bryansk, round 3 : 18/48 hits
16 infantry owned by the Russians, 8 armour owned by the Germans, 8 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 15 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Bryansk, round 4 : 8/19 hits
Russians roll dice for 7 artilleries, 5 fighters, 19 infantry and 1 tactical_bomber in Bryansk, round 4 : 10/32 hits
8 infantry owned by the Russians and 10 armour owned by the Germans lost in Bryansk
5 armour owned by the Germans retreated to Ukraine
Russians win with 7 artilleries, 5 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is -81
Casualties for Germans: 18 armour, 8 artilleries, 2 fighters, 28 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns and 53 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Poland to Eastern Poland
7 armour moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
3 armour and 2 mech_infantrys placed in Germany
3 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,2,4,2
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
Production/PUs Summary :
Germans : 43 / 39
Russians : 34 / 45
Japanese : 14 / 14
Americans : 61 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 1
ANZAC : 21 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Ukraine
7 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
Combat - Russians
Battle in Ukraine
Russians attack with 7 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 8 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 tactical_bombers
AA fire in Ukraine : 1/3 hits
1 fighter owned by the Russians lost in Ukraine
Russians roll dice for 7 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Ukraine, round 2 : 6/22 hits
Germans roll dice for 3 aaGuns, 8 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Ukraine, round 2 : 9/12 hits
9 infantry owned by the Russians, 1 bomber owned by the Germans, 2 armour owned by the Germans and 3 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 7 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 6/13 hits
Germans roll dice for 6 armour, 1 fighter and 2 tactical_bombers in Ukraine, round 3 : 6/9 hits
4 infantry owned by the Russians, 6 armour owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine
Russians roll dice for 5 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 4/7 hits
Germans roll dice for 1 fighter and 2 tactical_bombers in Ukraine, round 4 : 3/3 hits
2 tactical_bombers owned by the Germans, 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 3 aaGuns, 8 armour, 1 bomber, 1 fighter and 2 tactical_bombers
Casualties for Russians: 5 artilleries, 1 fighter and 13 infantry
Non Combat Move - Russians
3 artilleries and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
9 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Ethiopia to Egypt
Place Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs
Territory Summary for Russians :
Sakha : 7 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 3 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 fighter, 9 infantry and 1 tactical_bomber
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 2 artilleries and 1 factory_minor
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Samara : 2 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 40 / 39
Russians : 38 / 50
Japanese : 14 / 14
Americans : 61 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 11 / 1
ANZAC : 21 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
FYI, going to be gone for a couple days. Should be back by Monday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Japan to 22 Sea Zone
3 fighters moved from Japan to 22 Sea Zone
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 aaGun, 2 artilleries and 8 infantry moved from Korea to Amur
Place Units - Japanese
2 artilleries and 2 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 18 PUs; end with 18 PUs total
Production/PUs Summary :
Germans : 40 / 39
Russians : 37 / 50
Japanese : 18 / 18
Americans : 61 / 89
Chinese : 20 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 11 / 1
ANZAC : 21 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0